
Interesting timing, this. I was chatting to a journo-chum yesterday about how disappointingly tedious the Wall-E game was, and how odd and sad it was that a film studio as accomplished as Pixar would be happy to let such turgid nonsense be officially associated with them. Why do Pixar not start an in-house development studio of their own for these titles? Surely shared in-house digital assets would make the art and graphics a bit easier, and they’d be able to ensure these were proud counterparts to their celluloid output rather than let themselves undermined with shoddy cash-ins. The phrase I used was, I believe, “Pixar could be the Blizzard of kids’ games if they wanted.”
Suddenly, it sounds like this very particular dream may come true. WARR-EN to the rescue…
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