Posts Tagged ‘wayfarer’

Satellite Reign, 7 Days To Die, Maia, More Greenlit

By Nathan Grayson on August 9th, 2013.

The Steam Greenlight machine keeps right on churning, and I have to say: it’s gettingĀ a little more efficient. Initially, batches of new games were wheezing out in sickly trickles, but now we’re getting 15-game shotgun bursts every couple weeks. There’s still plenty of room for improvement of course, and it remains to be seen whether or not Valve can keep pushing this pace, but it’s good to at least see some baby steps in the right direction. With that said, let’s dive into this week’s selection. Standouts include Syndicate spiritual successor Satellite Reign, the ever-popular (and hilarious) Viscera Cleanup Detail, open-world zombie sandbox 7 Days To Die, extremely ambitious god game Maia, and quiet, thoughtful ghost romp The Novelist.

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There’s No Other Wayfarer

By Kieron Gillen on May 13th, 2009.

The blood stains are especially cute. VIOLENCE.

Jim spotted this over on Offworld and in his continuing attempt to stereotype my interests in gaming (in short: anything with ASCII, anything with intercourse, Kenickie), thought I should have a look at it. Wayfarer is a Rogue-like running online, constructed in some kind of programming language and with a cute semi-3D look to it. Which you can turn on and off if you’re scared of perspective or something (the “Something” is likely to be a little lag. It’s still in Alpha). I had an enjoyable stomp through a few randomly generated levels. Married to its retro-graphics, it’s relatively stripped down in design (as far as I can see, there’s no levels or classes and progression is based solely on equipment) it’s an ideal game to experiment on if you’ve always been intrigued by Rogue-likes but letters scare you. Which does make you wonder how you read a website, but let’s let that go. Fun. Play!

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