Posts Tagged ‘webgame’

Redefine Your XY Axis: Hey Baby

By Kieron Gillen on June 2nd, 2010.

Really, he was asking for it

Courtesy of Leigh: A game for the days when you think that Valerie Solanas kinda had a point.
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Hex-Wing Fighters: Star Relic

By Kieron Gillen on May 31st, 2010.

RPS Rule for the day: if it doesn’t have hexes, I’m not posting it. MasterBoo comment-threader sent us a very polite mail about Star Relic a couple of week backs. In fact, so polite and self-deprecating that I presumed it would be rubbish and didn’t check it out until this weekend. But it’s not rubbish! It’s nifty. It’s basically a simple two-player strategy game which you can play online here and I’ll explain it properly below…
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Push It Real Good: Fractal

By Kieron Gillen on May 31st, 2010.

Hexist
I think it was Schizoslayer who pointed me at this, but I only had a chance to play it now. It’s Fractal, and it’s really quite neat puzzler from the makers of Auditorium. The idea is simply you have a limited number of new hexes to push into a grid, which displaces all the other ones. Form larger hexes formed of smaller ones to score points. Elegant and looks great. There’s a web-demo for you to play, but the full version will cost you fifteen dollars. GO FOOTAGE!
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Hard To Swallow: Human Centipede

By Kieron Gillen on May 25th, 2010.

If RPS is ever surgically attached, ass to mouth, John should be at the front, because we're all used to swallowing with his shit.

When Robin Clarke linked this, Ste Curran notes that – finally – we have proof that videogames are art. It’s Human Centipede: The Game. Based on last year’s controversial film it’s basically Centipede… but with ass-to-mouth surgical attachment. I’m not sure what else I can say. It’s Centipede… but with with ass-to-mouth surgical attachment. It really is.

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Tick-Tick-Tick Boom!: Mamono Sweeper

By Kieron Gillen on May 24th, 2010.

JPG compression really does not serve this.

Catching up with recent indie-games, and hit up on Mamono Sweeper which Indie Games discovered and forwarded to us by the bad-damage-dice-for-a-monster-to-have d32. It’s a simple one: minesweeper meets an RPG. You level up by killing monsters. The numbers are the total number of monster levels adjacent to the square. Pick fights with monsters of your level or below not to lose HP and gain XP, so leveling up and allowing you to take on bigger monsters. Play here. There’s also a harder version available here. Pure game design. Love it.

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The Failstate Whale: Tweet Trumps

By Kieron Gillen on May 13th, 2010.

I'll admit I was tempted to try it until I got a pair who were the most famous people who were following me on twitter, just for wanky name-drop-iness. I am terrible. I do like this one, because Marc Ellerby ALWAYS loses.

I forget who mentioned this at GameCamp, but I’ve finally tried it out. It’s Tweet Trumps! As in, it’s Top Trumps… but with twitter. Basically, it looks at any given username and works out who is mutually following who, and then presents the statistics about those accounts in the Top Trump format. I’m pleased with my ability to work out which of my friends are actually sweariest. Go try.

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Transference: Spoon Gives Goo In A Browser

By Kieron Gillen on May 12th, 2010.

This is an old screenshot. I dig it out, as I'm into retro-chic.

Azazel was nosing at Spoon in a professional capacity, but thought it worth mention because of its gamey-aspects. “It appears to do some virtualization jiggery-pokery which can stream apps to any Windows desktop via a browser,” says he. To which I replied “MOTHERSHIPS!” and he looked at me with the disappointed gaze I’ve learned to suffer. If you want to get the plug-in, it’s here and you can try a load of IGF-esque games. It tried it, and it’s quite literally World of Goo, without installing, after a gap for streaming. I can predict a brave future with less installing in it, but with a gap for streaming. We are quite literally, living in the future.

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Open Your Eyes, Time To Wake Up: Enough

By Kieron Gillen on May 11th, 2010.

This image is a Stalinist-revisionist-edit on the  real game. YOU UNDERSTAND WHY!!!!!

Among the people I met at Gamecamp was splendidly-fringed J. Nash obsessive Kerry Turner who was simultaneously pleased and a little bemused by the glowing commentaryand angry debate around the results of her weekend play with Flixel. The game in question is Enough, a teeeny little art game about inevitability which reverses the usual survival-is-triumph motif of videogames to John Walker-esque effect. Very quick to play, and worth doing so. But Up to Jump, Kerry? What would Amiga Power say?

(They’d be fine, as there’s another option. BUT STILL)

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I Like Big Boats: Trafalgar Origins

By Kieron Gillen on May 5th, 2010.

Feel lucky I didn't make a Breeders gag.

News reaches us that Preloaded have done another of their education games. You’ll remember the Tim-Stone favoured 1066? Of course you do. And if you don’t, you’ll have clicked on that link. This time it’s Trafalgar Origins, an arcade game based around tall-ships and Nelson generally kicking ship-ass. Or Stern, as I believe it’s known. My quick play reveals a game which simplifies a little (you fire a broadside and your whole ship counts as if it’s reloading), but includes a lot of fine details (multiple shot types plus floating powder-keg mines, wind direction, etc) to complicate it just so. And RPG elements with buying crew, facebook integration and multiplayer. Also just enough edutainment to justify its remit as part of Channel 4′s remit. Trailer follows…
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I Owe U Nothing: Super Mario Bros Crossover

By Kieron Gillen on April 28th, 2010.

80s Spectrum one! Jet Set Willy! The guy from Nodes of Yesod! Monty Mole! That Guy from Dun Darach! One of the Lords of Midnight! The Gooey Blob!

This caught Mr Chalupa’s eye, and I thank him for bring it to mine. Super Mario Bros Crossover is – as the name suggests – a bastard-pop mash-up where you play six NES-era characters in the original Super Mario Bros, selecting who you’ll control on each life. Efficiently done, though I’m surprised they didn’t make each character’s life be a single life, forcing you to select other ones. Equally, being very much in the gray area, I suspect you should – er – play it quickly if you want to. Mostly though, being a Brit of a certain age – as in, without period NES experience – I didn’t have a clue who certain characters were, and had to sort of deduce that the brown-smudge was probably the guy from Castlevania. Don’t select him though. He’s rubbish. And don’t select Link because he’s eminently punchable. Play here.

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Games Of Love Hate and Hate: Hatetris

By Kieron Gillen on April 27th, 2010.

Hatetris is a splendid title. More games should feature the word 'Hate'. Like Rainbow Hatey Islands or the Secret Of Monkey Island (Everyone is a right shithead there, I hate them so).

Chris W saw this on BoingBoing last week. Hatetris is basically a game of Tetris which deliberately gives you the worst possible piece at any moment. And it really does. I just played now, and consider it a considerable triumph that I managed to get one (count it!) line. Play here. You can watch replays by people who are actually good, which you can get from here, plus the designer notes on it. I’ll be interested to see how well anyone else can do. Well done, creator Sam Hughes. You bast.

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