Posts Tagged ‘webzen’

Citizens On Patrol: Arnold Tsang’s APB

By Duncan Harris on February 19th, 2014.


This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills.

Not only can I straightfacedly say that I enjoyed playing APB, I even have this document to prove it. Being what felt like a voice in the wilderness back then wasn’t what was frustrating, though, it was knowing that the trolls so vocal in the game’s own chat channels weren’t wrong. Such were this MMO shooter’s problems – the anarchy not just of game, you felt, but production – that no amount of charity was going to save it from the bloodlust of gloating critics.

As someone who loves a good character editor and was floored by APB’s ambition, I had a hard time dealing with the bait-and-switch of the game’s customisation modes. (What you built in the editor looked next to nothing like who you played in the game.) Clearly the game couldn’t deal with it, either, which is why much of its landscape is wallpapered in the work of a concept art dream team assembled by Webzen and Realtime Worlds. Read the rest of this entry »

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Huxley Beta Sign Up: For Americans

By Jim Rossignol on May 8th, 2009.


The beta sign up for long-awaited MMOFPS Huxley has appeared on the game’s homepage. It sits alongside some swirly number things that you can hover over to reveal impressive video-splendor. Space armour dudes look angry. Sadly, you can only currently sign up to the beta if you are a resident of the North American continent. I’ve posted the now-ancient trailers for the game below. They’re probably not representative of how the Unreal-powered shooter currently looks. In fact, few details are known about the game, although the most notable aspects are that it will play something like Unreal Tournament, and support up to 100 vs 100 battles on servers of around 5000 players. Needless to say, I’m fairly excited.
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Latest Huxley Cinematic, Ruminations

By Jim Rossignol on June 24th, 2008.


Cinematic CGI trailers are all pretty and everything, but for the purposes of blogging they’re something of a waste of time. I want information, and when we’re faced with the cinematic trailer there’s really not much to go on. Give us in-game, or give us death!

Anyway, German site PCGames has the latest Huxley cinematic trailer up, and it’s rather pretty. There’s not a great deal that we can infer from it, other than people will probably have speed and stealth powers as the game goes on. And that it’s The Reds versus The Blues, again.

After the jump: what we know about Huxley so far.
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