Posts Tagged ‘wild games studio’

Survivalish: Day One: Garry’s Incident

By Craig Pearson on September 19th, 2013.

Hug?
Day One Garry’s Incident needs a better name. “Garry” is already known in the game world, and then there’s the whole “Incident” thing. I’ve watched the trailer for the survival FPS and that’s putting it mildly, so I’ve helpfully come up with a few suggestions: “Amazonian Zombie Face Tossers”, “Whoops, I Blew Up Your Pyramid”, “Ahhhh! The Top’s Come Off The Mountain”, “Go To Hell, Monkeys!”, “Panther Wrestling”, or perhaps just “Tomb Raider Already Did It (Working Title)”. If from that you’ve surmised it’s a survival game set in a jungle with Mayan influences, you’d be completely correct. The trailer will fill in the rest of the gaps for you.
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Robinson’s Return: Day One – Garry’s Incident

By Adam Smith on September 20th, 2012.

Garry is famous for making the G-man walk like a crab and gurn like a cretin, but that’s not all. He’s also a veteran bush pilot who is about to have the adventure of a lifetime. Probably a different Garry to be fair, but he’s caught my eye and not just because he has a mournful expression and neatly trimmed facial foliage. The description of Day One: Garry’s Incident as first-person survival brings back happy memories of Robinson’s Requiem, and the need to find shelter and food is something I hate in real life (expensive) but love in games. Crafting is also included and, hopefully, a weird medical system that will allow me to place splints on all Garry’s limbs and then die in a puddle. The trailer doesn’t actually show a great deal of surviving but there is an angry, screaming primate.

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