Posts Tagged ‘WIT’

Wot I Think: Dustforce

By John Walker on January 17th, 2012.

Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!

It’s pretty exciting to already know one of your games of 2012, midway through January. And it’s always exciting to have a game that compels you to play the same levels over and over and over and over and over, despite the fact that it’s over two hours since you needed to go to bed, and your hands hurt from thumping your desk, because you have to get a bloody “S” on this level because… because you just do! That would be Dustforce.

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Wot I Think: Air Conflicts: Secret Wars

By Adam Smith on October 7th, 2011.

Bogey on my 5:52
Air Conflicts: Secret Wars plunges beneath the surface of World War II, even though it’s set entirely in planes rather than submarines. What does it all mean, and is the game the sort of terrifyingly accurate simulation that I struggle to get off the ground, or a point and shoot arcade game suitable for a landlubber with no air-legs? And should I have used the term “landlubber” in a non-nautical context? Here’s Wot I Think.

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