Posts Tagged ‘Wolfenstein: The New Order’

The Bestest Best FPS Of 2014: Wolfenstein The New Order

By RPS on December 2nd, 2014.

‘FPS’ can mean an awful lot of things, but for this award we’re narrowing it down to ‘singleplayer, lots and lots of bullets, moving primarily forwards.’ Does that cover our backs sufficiently? Excellent. In which case, Wolfenstein: The New Order is our Bestest Best FPS of 2014.

Warning – some spoilers.

Alec: Here’s a true story: someone from 2082 with long-harboured regrets about the premature death of the Wolfentstein series got into a time machine, went back to around 2012 and interfered with the development of an inevitably uninspired sequel to a long-running shooter franchise.
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The RPS Verdict – Wolfenstein: The New Order

By Alec Meer on June 4th, 2014.

In a bunker deep beneath the blighted surface of The United Blokes Of Great Britain For 100% British Blokes Only, at the halfway point between Brighton and Manchester, Alec and Adam shelter from Farage’s dread Lager Sentinels and think of an alternate reality where Osborne hadn’t privatised oxygen to the highest bidder at Bilderberg and Milliband hadn’t ordered that we all eat bacon sandwiches via our ears. If only some lost hero could arise and save them from this terror.

While they waited for salvation that would never come, they cast their minds back to a videogame they once played. A videogame about fighting Nazis, and Nazi dogs, and robot Nazi dogs. A videogame named ‘Wolfenstein: The New Order.’ Perhaps discussing it would remind them of better times. As their miserable existences might end at any second, they did not even try to avoid massive spoilers.
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Wot I Think – Wolfenstein: The New Sequel

By Alec Meer on May 23rd, 2014.

Wolfenstein: The New Sequel Order is part-reboot, part-sequel to the 21st century Wolfenstein games. Primarily set in an alternate 1960, this big, brash, violent, occasionally moving, singleplayer-only first-person shooter tells the story of a fight-back against a hitherto undefeated, planet-conquering Nazi empire wielding otherworldly technology. Despite having to downgrade graphics card to play it, I’ve spent the last few days with its remarkably long campaign.

I’m fascinated by William Joseph “B.J.” Blazkowicz’s eyes. Someone’s put an awful lot of work into those eyes. His is the quintessential first-person soldiermanhero’s face (indeed, it’s based upon the archetype of that grizzled beefcake design, from his first appearance in 1992’s Wolfenstein 3D), but the eyes come from someone else. Haunted, sad, soulful, sometimes tender – they reveal that this mass of muscle is also a walking wound, and in that they represent the anachronism at the heart of this latest, surprisingly excellent Wolfenstein game.
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Damn & Blazkowicz: Wolfenstein New Order PC Tech Issues

By Alec Meer on May 20th, 2014.

Update – I’ve borrowed on oldish GeForce and the game’s now running fine. Definitely primarily an AMD incompatibility, presumably at driver level.

What time is it? It’s WHINY MOANY GRIPEY O’CLOCK, that’s what goddamn time it is. I’d hoped to have made decent inroads into Wolfenstein: The New Sequel* by now, but no PC code was available before release, and post-release the thing’s all but unplayable on my system, even on its lowest settings. I’m not alone in this, but while troubles are reported on a myriad of systems, AMD-ATI graphics card users have been hit particularly hard. I even bought a Radeon R290 yesterday for the express purposes of this and Watch Dogs, but I’m looking at 10-20 FPS most of the time. It does spike to 40 on occasion, but not often or consistently enough to enjoy the experience. Even the Bethesda and Machine Games logos at the start play like a cellphone video from 2004. At least I’m not suffering from the crashes to desktop that many others have reported.

A few possible performance aids are below, but they haven’t helped me.
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BJ Sneakowicz: Wolfenstein’s Stealth Vs BANGTHOOMPSH

By Nathan Grayson on April 30th, 2014.

Make so much as a peep and the barrels get it

There is stealth. In Wolfenstein: The New Order, which is, as you might have already guessed, a Wolfenstein game. That might strike you as strange, but a) the first games to bear the Wolfenstein name were actually stealth-focused, and b) I dunno, I mean this doesn’t look terrible. Just functional. Stealth is an option, if it’s up your gentle whisper of an alley. Blast-kowiczing your way through all that draws breath, however, looks a lot more fun.

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Chow Down On 30 Minutes Of Wolfenstein: The New Order

By Alice O'Connor on April 22nd, 2014.

Bang bang

Wolfenstein: The New Order is a curious bird, going by a recent half-hour livestream showing a hearty chunk of the first campaign chapter. Yes, BJ Blazkowicz does stab dogs in the neck in QTEs and stand behind turrets in scripted sequences, like those modern video games wot all the kids like nowadays. He can also eat dog food to regain health and collect maps and treasure, like those old video games wot were proper games and not for babies. Then there’s stuff that’s just plain fancy, like dual-wielding knives and sliding and I think “interesting” is the word I’m feeling around? The game’s interesting. I’m interested in playing it.

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Robonazis A Go-Go In Wolfenstein: The New Order Trailer

By Alice O'Connor on April 9th, 2014.

Robonazis

We broadly accept space-Nazis and robo-Nazis in video games because they’re so fantastical, but Wolfenstein: The New Order‘s marketing strikes an odd note. Take this new trailer, which mixes Nazi robodogs with a Nazi referee gunning down a player in the 1950 Brazil World Cup. This is comic book villainy, certainly, but it’s a touch tone-deaf to have goofy Nazi atomic robomen while cracking jokes about what else the Nazi regime might have killed people for had it continued. The blurring of real and fictional is a bit off.

Curiously semi-serious plot aside, it is looking awfully pleasant, with chunky great guns, power armour, robodogs, and leaning to shoot around corners (leaning in a mainstream FPS! oh joy!).

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I Did Nazi That Coming: New Wolfenstein Footage

By Craig Pearson on March 20th, 2014.

BJ Blazkowicz is probably regretting his choice of transport. When he clicked on The Trainline’s website and booked his tickets, instead of grabbing a seat in the “Moving HQ of the Aryan Race”, he should have selected “Quiet Coach”. That way the worst that would have happened is the that someone might be playing music on tinny earbuds DESPITE THE CONDITIONS OF THE COACH BEING CLEARLY DISPLAYED. He chose poorly, and this footage of Wolfenstein: The New Order shows the peril of accidentally sharing space with an Aryan matriarch and her pet ED209.

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Hands On – Wolfenstein: The New Order

By Dan Grill on February 24th, 2014.

Update: This article has been updated to reflect the following factual corrections: your co-pilot is called Fergus, not Rufus; the cover system is still present in the game; a painting on the wall was of Deathshed, not the Fuhrer.

“In my dream, I smell the barbecue.
I hear children.
A dog.
I think I see someone.
Someone I love.

These things are not for me.
I move by roaring engines.
Among warriors.
We come from the night.”

Gawp. Yawp. Goggle. B.J. Blazkowicz does beat poetry. This can’t be Wolfenstein? But it is.
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Mein Gott: Wolfenstein Preorders Secure DOOM Beta Access

By Adam Smith on February 19th, 2014.

DOOM is coming but it might well not be called DOOM 4 anymore. I think DOOM 3 was a reboot but perhaps it’s not too early for another. Bethesda send word that preordering the new and spectacularly ridiculous Wolfenstein game will secure access to the beta for the next game in id’s aged series. Presumably that’s DOOM 4, or the artist formerly known as Doom 4. It’s a game that has been far more clandestine than its title suggests would be possible. But, yes, this means that DOOM is happening and presumably happening at some point in the near(ish) future. There’s no word on when the beta will open up but Wolfenstein: The New Order comes out on May 20th/23rd, depending on which side of the Pond you live on. There’s a new trailer below. It made me feel a bit queasy.

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At Blast: Wolfenstein: The New Order Footage

By Craig Pearson on September 3rd, 2013.


Hooray! A smidge of Wolfenstein: The New Order footage has hopped out of Gamescom. The American company’s game by a Swedish developer was shown in Germany and a British website has posted the footage! All it needs are my words around it and you have games journalizmz happening. Jim grumbled about the new Wolfenstein in his Gamescom preview, which is strange because at one point the player gets to dual-wield assault rifles. Now I’ve seen Jim’s bucket list, and all it has on it is “dual-wield assault rifles” written over and over and over, so it’s surprising that this doesn’t seem to be for him. But the footage does seem to play out his worries. Can Creative Director Jens Matthies’ interspersed chit-chat convince us of the game’s worth? Warning: the video has violence and vomit, the ‘double V’ of adult situations.
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So I Played Some Wolfenstein: The New Order

By Jim Rossignol on August 26th, 2013.


Huh, the spellcheck on here knows the word ‘Wolfenstein’. Good job, dictionary attendants. Anyway, the reason I’ve had cause to use that peculiar faux-Teutonic title today is that I played an early press build of the latest game in the series, Wolfenstein: The New Order, at Gamescom.

It was a strange experience, not least because it seemed so desperate to remind me that Nazis are evil. Have we forgotten that already?

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How Does It Feel: Wolfenstein: The New Order Delayed

By Cara Ellison on August 2nd, 2013.

NAZIBOT
It was confirmed yesterday that (so far devoid of wolves and alternative rock) metal-Nazi-shooter Wolfenstein: The New Order has been delayed from a late 2013 launch date, to a new date in 2014. This is according to an interview with Bethesda Softworks given to Polygon. Perhaps this delay came about because they are spending time putting more wolves and also New Order in it, but one suspects it is because they need time to polish Nazibots, make the stealth work like it should, and stoke the fires of not-a-shit-story at all.

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