Hooray! A smidge of Wolfenstein: The New Order footage has hopped out of Gamescom. The American company’s game by a Swedish developer was shown in Germany and a British website has posted the footage! All it needs are my words around it and you have games journalizmz happening. Jim grumbled about the new Wolfenstein in his Gamescom preview, which is strange because at one point the player gets to dual-wield assault rifles. Now I’ve seen Jim’s bucket list, and all it has on it is “dual-wield assault rifles” written over and over and over, so it’s surprising that this doesn’t seem to be for him. But the footage does seem to play out his worries. Can Creative Director Jens Matthies’ interspersed chit-chat convince us of the game’s worth? Warning: the video has violence and vomit, the ‘double V’ of adult situations.
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Posts Tagged ‘Wolfenstein: The New Order’
By Craig Pearson on September 3rd, 2013.
By Jim Rossignol on August 26th, 2013.
Huh, the spellcheck on here knows the word ‘Wolfenstein’. Good job, dictionary attendants. Anyway, the reason I’ve had cause to use that peculiar faux-Teutonic title today is that I played an early press build of the latest game in the series, Wolfenstein: The New Order, at Gamescom.
It was a strange experience, not least because it seemed so desperate to remind me that Nazis are evil. Have we forgotten that already?
By Cara Ellison on August 2nd, 2013.
It was confirmed yesterday that (so far devoid of wolves and alternative rock) metal-Nazi-shooter Wolfenstein: The New Order has been delayed from a late 2013 launch date, to a new date in 2014. This is according to an interview with Bethesda Softworks given to Polygon. Perhaps this delay came about because they are spending time putting more wolves and also New Order in it, but one suspects it is because they need time to polish Nazibots, make the stealth work like it should, and stoke the fires of not-a-shit-story at all.
Tell me, how do you feel? Read the rest of this entry »
By Brendan Caldwell on May 28th, 2013.
Last week, RPS sent Brendan to preview MachineGames’ Wolfenstein: The New Order. In a noble experiment in objective journalism, the preview you’re about to read has been written by veteran RPS contributor Quintin Smith, based on nothing but the two pages of notes Brendan took during the presentation. He hasn’t even seen a screenshot.
Good luck, Quinns! Everyone else should sit back, and enjoy the most unbiased preview in the history of games writing.
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By Nathan Grayson on May 9th, 2013.
I may sound somewhat incredulous in the headline, but in the 0.2 seconds it took me to hop down here, I had quite a change of heart. Sure, Wolfenstein’s had multiplayer since Return To Castle Wolfenstein in 2001, but only in Wolfenstein: Enemy Territory did it ever really shine. 2009’s Wolfenstein, meanwhile, didn’t do anything particularly well – multiplayer included. So maybe it’s best left on the cutting room floor in favor of single-player’s, er, Xbox red ring robots, I guess? The recent trailer did a spectacularly bad job of telling us what it’s actually about, so that’s all I’ve got. But yes, multiplayer’s officially out of Wolfenstein: The New Order.