
I’ll be honest and say I had a slight prejudice against Wolfire’s bunny Overgrowth. Everytime I’ve looked in on it, I felt like the Arthur and his knights at the Cave of Caerbannog. But this morning the mists cleared, and Overgrowth tossed a Holy Hand Grenade of a video, tearing my cynical innards with the glorious sharpnel of truth. The video below of Alpha 166′s knife work is amazing.
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Rock, Paper, Shotgun
Posts Tagged ‘wolfire games’
Bunny Homicides: Grim Overgrowth Footage
By Craig Pearson on January 24th, 2012.
Overgrowth Still Going, Awesome Footage
By Jim Rossignol on August 31st, 2011.

Breathtaking indie furry fighting gaming Overgrowth is still growing to full size in the warm, fleshy pouch of pre-order funded development, but the videos released by the team are beginning to really show where all that time and effort are going. Honestly, this is the best video of anthropomorphic rabbits kicking the living shit out of each other that you are going to see today. Watch it.
(Thanks to everyone who sent this in.)
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Bunny Brawler: Wolfire Talk Overgrowth
By Alec Meer on March 18th, 2010.

It’s a Thursday afternoon, and that means it’s time to talk about cute animals kicking each other to death. We haven’t covered upcoming indie action game Overgrowth much on RPS, which is a sad side-effect of its much-adored precursor Lugaru arriving before the Hivemind had coalesced into being. Let’s correct that now, as it’s hard to imagine you lot wouldn’t be interested in a videogame about a rabbit roundhouse-kicking wolves. I had a quick natter with Aubrey Serr, Wolfire’s lead artist and John Graham, Wolfire’s self-proclaimed coffee operations officer, about what Overgrowth is, where it’s at and the highs and low of self-funded development. It’s entirely possible that some, all or none of these were dressed as kung-fu rabbits at the time.
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Packing The Rabbit Punch
By Jim Rossignol on September 19th, 2008.

Lugaru was an independently-developed third-person fighting game in which the central character was an anthropomorphic rabbit. That’s actually a bit better than that it sounds, and the fighting itself was actually relatively convincing. It’s one of those indie games that you don’t expect to be any good, but you install anyway, only to discover that it’s, y’know, okay. Why not download the demo (top of the page there) to see what I mean?
All of which preamble leads to the announcement that there is a sequel incoming, Overgrowth, which already has a spectacularly pretty website. Once again, it features the man-rabbit, and some combat. The development team are gunning for a commercial launch on this one, and I have to wish them luck. Rabbit’s feet at the ready, eh?
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