Posts Tagged ‘Wollay’

Not For Squares: Cube World Is Pretty

By John Walker on January 4th, 2012.

I want someone to make a game entirely out of spheres.

I’ve just come up with this amazing idea for a game! Ready? So, you have this procedurally generated world, entirely made of cubes. And you can hit them with tools, and build them. And there are mines. And crafting… Oh, but I’m being a cynical one. It’s not as if Minecraft was the first to do it. And Cube World is doing something pretty different. And something pretty. The gorgeous-looking cuboid game is primarily an RPG, and with that in mind developer Wollay has just added quests, which he proves in the video below.

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Cube World Looks Chunky

By Jim Rossignol on June 14th, 2011.


The steely vigilance of Pixel Prospector has brought our attention to forthcoming voxel-RPG, Cube World. The creator of the game explains: “Cube World is (or will be) a 3D Voxel-Based game with a focus on exploration an RPG elements. The world is procedurally generated and features cave systems and basic procedural buildings.” It’s remarkable cute, as you can see in the footage below.

Interestingly, it’s only been in development for a few weeks.
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