CCP might be best known for EVE Online, but they’ve had another project burbling away in their developmental cauldron since basically the dawn of time. World of Darkness, based on White Wolf’s Vampire: The Masquerade setting, is technically existent, though CCP has become quite adept at keeping it shrouded in, er, darkness. But every once in a while some news slips out, and not all of it is good. For instance, the World of Darkness team recently laid off 15 members of its rather small (for an MMO) force. So then, what’s going on behind-the-scenes? Should we be worried? And how is the game evolving? I asked CCP CEO Hilmar Pétursson, and here’s what he told me.