Posts Tagged ‘World of Tanks’

World Of Warships Hands-On: Overcoming Skepticism

By Graham Smith on September 9th, 2014.

World of Tanks makes sense. It’s Counter-Strike with moveable turrets; angry houses hiding behind placid houses, streets like corridors, cannons like machineguns, machineguns also like machineguns.

World of Warplanes makes sense, sort of, on paper. Planes. They’re like tanks but they fly. Except there’s no cover in the sky, and enemies could be in front, behind, beside or above you. So you sort of just wheel around in circles forever and it’s alright.

World of Warships? That doesn’t make sense at all. How the hell would you make a multiplayer game out of something like that?

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Gunners For Goalposts – World of Tanks: Football Edition

By Graham Smith on June 12th, 2014.

Tank-to-ball.

Given its low media coverage, limited popularity and remote location, you might be forgiven for not knowing that the FIFA World Cup of foot-to-ball football soccer begins today. But it does – this very afternoon!

I guess someone at Wargaming.net must have fortuitously discovered the information while browsing Wikipedia, because they’ve found the time to put together a special Football Battles mode for World of Tanks to commemorate the occasion. It’s exactly as it sounds: two teams of tanks do battle by firing at and shunting around a ball in an attempt to score goals against one another. There’s a trailer below.

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Rounding Off: World Of Tanks Prettification

By Craig Pearson on March 21st, 2014.

Here’s an interesting aspect of long-term game development: if you build a game where you’re continually adding units across a number of years, you will see a marked difference in model quality between the first creations and the newer models. It can’t be helped. For some games that might not matter, but World of Tanks is about tanks and the people who love to pay for them, so it benefits Wargaming to ensure that those earlier models are returned to the high standards of the latterly built ones. That process has been captured in a video, and there’s a lot to be excited about if you care about polygon counts and the smoothness of tank barrels.

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World Of Tanks Getting Gloriously Detailed Destructibility

By Nathan Grayson on March 6th, 2014.

Destructo-porn ahoy! World of Tanks continues to be massively (almost bewilderingly) popular, but there’s no two ways about it: its underlying systems are getting a little creaky. Thus, Wargaming is getting ready to oil up the free-to-play phenom’s crunchiest gears by introducing large-scale destructibility. When shells hit buildings, they will crumble literally brick-by-brick. Unless they are not made of bricks, in which case they will crumble other-thing-by-other-thing. I haven’t played World of Tanks in a bit, but I’m not gonna lie: this is pretty darn impressive. Take that, uh, Battlefield 4 I guess.

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Riot Changes Mind On Pro LoL Streams, But Issues Persist

By Nathan Grayson on December 9th, 2013.

The witch is dead, League of Legends pros can once again stream whatever they want, and eSports is saved! OK, maybe I’m exaggerating a little bit, but I really didn’t like the potential implications of Riot’s decision to contractually forbid its pros from streaming Dota 2, Hearthstone, World of Tanks, and tens of other extremely popular games. Fortunately, after copious uproarious outcry, Riot decided to rethink its portentously controlling decision. Now pros are able to stream whatever strikes their fancy or tickles their murder bones, though certain sponsorships/promotional angles are still off-limits. This is admittedly much better, but I’m still concerned about Riot’s position near the top of the eSports food chain. Allow me to explain why.

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World Of Warplanes Finally Reaches The Open Skies

By Alec Meer on November 13th, 2013.

World of Warplanes has been released. Released, this World of Warplanes has. Planes, this World of War has, which have now been released.

But seriously, World of Warplanes has been released.
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Free Shells: Wargaming.net Scrap Pay To Win

By Adam Smith on June 4th, 2013.

Wargaming.net believe that war should take place on a level playing field. Money may make the world go round but it won’t buy you any extra-powerful rounds for your weaponry, whether those weapons be attached to tanks, planes or automobiles ships. In an interview with Gamasutra, Andrei Yarantsau, VP of publishing at the Belarusian behemoth, stated that the World of Tanks and other forthcoming titles, including World of Warplanes and World of Warships, would operate on a ‘free to win’ basis. This seems like good news.

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World Of Thanks: Wargaming Buys Gas Powered Games

By Alec Meer on February 14th, 2013.

'Thargaming'

The strange, sad story of Chris Taylor’s Gas Powered Games in 2013 has taken another unexpected twist – and now we know what the hinted-at future for the deeply troubled Supreme Commander developer is. Increasingly omnipresent Belarus developer/publisher Wargaming.net, best know for the remarkably successful World of Tanks, has stepped in to buy up what’s left of the Dungeon Siege studio.
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World Of Tanks Chinese Tanks Now Tanks… Er, Live

By Nathan Grayson on January 17th, 2013.

I'm envisioning something like March of the Penguins, but more heartwarming. And also with tanks.

I can’t be the only one who appreciates the ever-narrowing gap between official World of Tanks footage and nature documentaries, can I? There’s a certain grace to their low-speed loping, and recent products of Wargaming’s virtual camerawork have captured that in a way that just begs for overly embellished narration. But I digress. New tanks! After originally being announced for update 8.2, Chinese tanks are instead marching eager treads onto the battlefield as part of 8.3. You can hop in right this second, too. Or you can watch the trailer and audition to narrate my upcoming National Geographic tank special.

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World Of Tanks Adding Chinese Pottery. Kidding: Tanks

By Nathan Grayson on November 9th, 2012.

Well, that was quick. World of Tanks‘ Britain-themed 8.1 update – unfortunately not titled “Sir, You Are Being Hunted (By Tanks)” – came out just a hair over a week ago, and now Wargaming’s already rallying the troops for update 8.2. This time around, the focus is mainly on a new Chinese tank tree, which actually houses creaking death machines you can buy in succession, but sounds like something humanity must never genetically engineer. And while that’s certainly the main event of 8.2, it’s lugging in a smattering of other bits and bobs as well.

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The British Are Coming! World Of Tanks Stiffens Upper Lip

By John Walker on October 31st, 2012.

Tanks: like, the scariest thing there is.

I was thinking, seeing that World Of Tanks has unveiled its 8.1 update with accompanying video, that this isn’t a Halloweeny thing. What are they doing releasing it today? And then it occurred to me: tanks are actually scary. Ghosts and monsters may be the more traditional source of chills, but their overall efficacy at being frightening is somewhat limited by their not existing. Tanks exist. They blow people up. They could blow you up. Thanks are fucking terrifying. Everyone: dress up as a tank tonight.

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Star Citizen’s Big Influences: Demon’s Souls, Real Life

By Nathan Grayson on October 16th, 2012.

Look out the window, honey! It's an endless void of infinite darkness far beyond the reaches of human comprehension. And also some rocks!

Star Citizen – the newest and spacest thing from mighty commander of all wings, Chris Roberts – sounds impossibly good. And I do mean that, but with more emphasis on the “impossible” part than I’d like. No doubt, Roberts is completely brilliant, but he’s proposing a project of utterly mad ambition. Naturally, it’s made me a bit skeptical. That said, an hour-long chat during GDC Online (the full results of which you’ll see very soon) definitely put a few of my fears at ease. Roberts is dreaming bigger than just about any other designer out there, but his pie-in-the-stars ambitions are actually pretty well-grounded in reality. And also Demon’s Souls, surprisingly enough.

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Wuh Oh: PlaySpan Got Hacked, World Of Tanks Affected

By John Walker on October 11th, 2012.

Tanks: like aggessive safes

You’re familiar with the routine by now. If you’ve got a World Of Tanks account and bought anything, to be sure change your password, and any passwords associated with it. And if you’re still not using unique passwords per account, go change all the others too. PlaySpan, the software World Of Tanks uses for financial transactions in WoT and a thousand other games, has been compromised, with two million account details put online. That’s usernames, email addresses, and encrypted passwords. Credit card details are believed not to have been accessed, but obviously keep an eye on your bills.

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