Posts Tagged ‘World of Tanks’

From Our Tank Correspondent, Part 1: Cats And Hats

By Brendan Caldwell on September 20th, 2012.


We sent Brendan to the World Of Tanks convention in Russia. This is his report.

They sent me to Russia this time. They sent me. To Russia. I’m standing in the middle of Moscow because the call went out for people who would like to see some tanks. And being something of an expert in this field, the Hive Mind saw fit to put my name down on the passenger list. I’m here to cover Ural Steel, an international World of Tanks tournament with a total prize pool of $77,000. Before my trip I took the time to learn the Russian for numbers one, two, three, four and five, along with the word “koshka” which means “cat”. It’s probably indicative of my trip that the only extra things I will have learned by the time I leave are the phrases “fuck yes!”, “go fuck yourself” and “sorry”. But right now the sum of my usefulness in this city remains the ability to walk into a shop and demand anything ranging from one to five felines.
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Clan Wars To Connect World of Tanks And Warplanes

By Nathan Grayson on August 25th, 2012.

Think hard, everyone. Can you remember ever *not* being in the cockpit of an airplane? Ever? Oh god. What form of vile wizardry is shaping our lives?

Believe it or not, most of the wars waged over the course of human history haven’t been confined to a single variety of vehicle at all times. I mean, tanks are great and all, but they’re a bit rubbish when it comes to swimming and flying, and I imagine the subtle nuances of both thumb wars and food fights elude them as well. So Wargaming, naturally, is slowly but surely expanding its F2P empire into new arenas of war. First up, it’s taking to the skies with World of Warplanes. That, however, doesn’t mean tanks are taking a backseat. Wargaming’s been planning to connect its major franchises all along, and it’s taking the first step with World of Warplanes’ extension of Clan Wars.

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A Whole New World (Of Tanks): WoT’s Massive 8.0 Update

By Nathan Grayson on August 9th, 2012.

Stay off my lawn, you crazy kids!

Back in my day, you could rely on certain things – ravages of time aside – to stay largely the same. Sure, times may change and people may come and go, but one shining beacon of stability has always kept me feeling warm and cozy. I’m speaking, of course, of World-War-II-era tanks. But now – at least, in World of Tanks – they’re getting gargantuan sets of new guts and fresh coats of paint. I ask you: is nothing sacred anymore?

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World Of Tanks’ Solution To Balance Issues: More Tanks

By Nathan Grayson on July 4th, 2012.

This image looks like it belongs in some tank-based post-apocalyptic horror. Like, a poor young tank returns home to find that everytank he loves has been devoured by zombies. Zombie tanks. It made more sense in my head.

We recently sent Brendan into the line of fire at Tankfest, and it resulted in pretty much the most amazing thing ever – which is significantly different from the normal result of sending one tiny human into a heaping herd of tanks (hint: horrible death). But there is also a game buried beneath all the harrowing war stories and tank puns, and it’s actually a pretty good one! However, World of Tanks has, in its time, seen some fairly serious ups and downs in terms of balance, and Wargaming’s not afraid to admit it. So patch 7.5 is aimed at knocking the lumbering tier 10 heavies back down to size – with more tanks. Mediums and tank destroyers, to be specific. Want to see a few of them? Of course you do.

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There Were Tanks At Tankfest: A Report

By Brendan Caldwell on July 2nd, 2012.

It's good to maintain an air of mystery.

I don’t even like tanks that much. I have honestly no idea what I’m doing here. There are tanks everywhere. Tanks in the lobby, tanks on the lawn, tanks in the gift shop. I walk around hoping to find a Russian tank which inside houses different, smaller tanks, so that I can act bewildered and amused even though I previously suspected its existence. But it doesn’t exist. I look up. There are no tanks on the ceiling, which is a relief. But there is a small helicopter, which is disconcerting. Beneath it a placard reads, “What is a helicopter doing in a tank museum!?” and then goes on to explain the entire history of this particular helicopter EXCEPT the reason it is in a tank museum. I feel a strange kinship with the little chopper. It too has no idea what it’s doing here.

The tank museum is the setting for Tankfest, the annual festival of large, manoeuvrable killing machines held in the south of England. It is very well attended. Tanks are put on display and even rolled out onto a specially built course to rollick around and pretend to shoot things. The festival takes place near the sleepy settlement of Wool, which is a bit like holding an NRA meeting in a town called Carebear, or a nuke parade in a village called Softmint. Nevertheless, people come from all over Europe to see tanks from throughout military history and to buy souvenirs like Airfix models, or soap.

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World Of Tanks: Free Tanks And Stuff

By Jim Rossignol on December 22nd, 2011.

Tanks vs evil giants.
Polite notice: THE CODES WORK FOR NEW EUROPEAN AND NORTH AMERICAN REGISTRATIONS ONLY. If you are already a WoT player they won’t be much use to you. Unless you want to get a chum involved or whatever.

Anyway! If our interview with the producer from World Of Warplanes got your pseudo-World War II PvP glands engorged, then you might want to try their original game, World Of Tanks. We’ve got 1000 starter codes to give away, which will apparently boost you on your way into the game with a free premium tank, one day of full premium play, and 300 gold. To to claim a code you have to be logged into RPS. If you click here you will automatically claim a code, and also get to see the sign up instructions.

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Aces Higher: World Of Warplanes Explained

By Jim Rossignol on December 21st, 2011.

Like angry folded sheets of paper.
A giant V-formation of free-to-play air combat is on the horizon: World Of Warplanes from the makers of World Of Tanks. To find out a bit more of what to expect from a persistent dogfighting game, I had a chat with Wargaming.net’s Anton Sitnikov, and he explained exactly whether a Spitfire could take a jet-propelled plane in a fight.
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Anti-Tank: World of Warplanes

By Alec Meer on June 7th, 2011.

Not, you might notice, a warplane. Try and imagine it's a) flying and b) completely different.

First there were tanks, and now there are warplanes. What next: World Of Armoured Personnel Carriers? World Of Anti-Tank Suicide Dogs?

The here and now, though, is World of Warplanes: the new game from Wargaming.Net, creators of the august WW2 MMO World of Tanks. RATATATATATATATATATATATATetc
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World Of Tanks Finally Launches April 12th

By Jim Rossignol on March 17th, 2011.

Getting down off the podium was to be less dignified.
After an open beta lasting just five hundred years, popular armoured warfare game World Of Tanks now has a release date in North America and the EU. It’s April 12th! Oh but I said that already. What I didn’t say was that you can still play on the open beta, here for North America and here for Europe, untul that time. As I understand it, there will be a server wipe when the full game hits, however, so don’t get too invested in your tank collection at this stage. The game will still be free-to-play once launched, of course.

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Tanks For Nothing: World Of Tanks Tutorials

By John Walker on March 10th, 2011.

Tanks: like more effectively designed Daleks.

I could lie to you. I could claim that I’m posting the four tutorial trailers for World Of Tanks because I decided it was about time we updated you on the state of the game (still in open beta – you can sign up here in the US, here in the EU, and here in RU). I could claim that the tutorial video run is now complete, but I don’t know if there’s a part five to come. But I never want to lie to you. I’m posting this because I thought of the headline pun for the free-to-play tank-based MMO last night, and realised I was compelled to use it. Sure, I could have saved it up and given it to Jim for when the game is officially launched. But no, I wanted it, and I wanted it NOW. So there’s the four tutorial videos below.

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I Thought World Of Tanks Was In Open Beta

By Jim Rossignol on January 27th, 2011.


But actually the open beta only started today for Europe and North America. Was what went before a closed beta? A shy beta? An alpha? I just don’t know. Look, North Americans can sign up here, and Europeans here. Although it looks like you can still access North American servers from Europe, if you want, so that is a pleasant surprise.

Unexpectedly, World Of Tanks isn’t really a world populated by tanks, in which tanks wear suits and go to work and do the shopping, but more like a highly populated tank fighting arena-ladder-championship system, where tanks can team up to explode each other with carefully balanced ordnance. Some tanks are good at long distance hammering, others are small and fast and shooty. None are much good as healers, and some of them aren’t good tanks, which seems odd. So World Of Tanks is a kind of long distance boxing fraternity for overweight tractors, based on Platonic World War II tank concepts. That’s what it is. Yep. It is also free to play. I’ve posted a video of what happens in World Of Tanks below. (Oh and also the actual trailer.)
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World Of Tanks Claims Important Number

By Jim Rossignol on January 6th, 2011.


Hmm. So we just read this: “Wargaming.net is glad to announce that the company’s MMO action game World of Tanks has set up the new world record for the maximum number of users playing concurrently on the same game server. The peak of 74,536 online players was recorded on January 5, 2011 by the Russian release version of World of Tanks.” Which is interesting, I suppose, because it shows how popular WoT is, and strictly speaking it is a world record, but it’s not really an interesting record in the same way that Eve’s concurrent users is (and Eve itself is lots of separate systems, each of which is essentially its on server, albeit connected to the wider world). WoT’s structure means that these people aren’t connected in a world, so much as available to the same set of games, something like that. When a server for a game like World Of Warcraft can have 70k+ people online and in the same space/world together, then we can get excited.

Still, ‘grats, WoT. The game has also passed one million totally registered users.

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WoT! 500,000 Play World Of Tanks

By Jim Rossignol on November 16th, 2010.


This makes me feel happy in my armoured belly: tank-based pseudo-MMO World Of Tanks now boasts 500,000 subscribers. It’s free, of course, but I think this should still be some kind of measure of success for the game. For something that is just about World War II tanks blowing each other up (and then refitting and upgrading themselves between explosioneering expeditions) this seems like a remarkable number. I shouldn’t be surprised, however, because it always seemed like it was just weird enough to be awesome, and it’s just solid enough for people who were searching for something unusual in PvP combat to be thrilled by the prospect. Most of my old Eve Online corporation seem to be playing this now, too. Proof, if proof be needed, that free-to-play is a good idea.

Are you playing it?

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