I use the word potential all the time. To the extent that it becomes annoying to the people around me. But it is an important word, especially in this still youthful industry. It’s locked in the bizarre ideas forming in the mind and on the hard drive of the smallest indie developer, and it’s evident in the expanding technical prowess of the largest blockbusters. It’s not just in the future though. I also love the potential of what already exists, the engines that have been built and the histories they have produced. And that’s why I love mods. They can make the old new in so many ways: balancing, tweaking, expanding, subverting, or being something self-contained and entirely new. Take The Worry of Newport. It’s a self-contained, Lovecraftian mystery that’s pretending to be a mod for Crysis.
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Posts Tagged ‘worry of newport’
By Adam Smith on September 2nd, 2011.
Respond to our gibber
- The Random One : “Hey Craig, stop knowing stuff. Your only job here is to not know anything, and you're making it really hard for us to be mean ...” on Road Rage Turns Into Car Wars In Autoduel
- empty_other : “Definitly easier in Skyrim. The moment you step out into Skyrim you can pick level 100 locks and you would probably not lose more than ...” on Yours For The Looting: Elder Scrolls Online’s Exploration
- Slinkyboy : “Reus was a big waste of money and time spent creating it.” on Reus And Renaissance Heroes Are Things You Can Play
- Valkesh : “Not surprised in the least. Defiance was designed from the start to be more akin to a "massively co-op third person shooter" with all the ...” on The Price Of Defiance: Trion Worlds Hit By Big Layoffs
- Invid : “OMG finally! This is by far my favorite game from the 80's PC era. There were tons of games from the 80's I loved but ...” on Road Rage Turns Into Car Wars In Autoduel