Posts Tagged ‘wot i think’

Wot I Think: WildStar Reloaded

Released in June last year, WildStar’s player count didn’t so much dwindle as vanish into the nether. Despite comic book stylings and zany humour, logging on was a lot like touring a nursing home, the party atmosphere muted by the aspect of Death trailing behind and checking his watch. Or if not death, then the spectre of the game’s inevitable free-to-play conversion.

For the past few days I’ve been relearning the ropes in WildStar Reloaded [official site], which isn’t a shot in the arm so much as a new bionic hip. Quaint trappings like the subscription fee have been removed, but developers Carbine have gone much further, also overhauling and streamlining the game in umpteen different ways. Here’s wot I think after a hectic opening week.

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Wot I Think – Transformers: Devastation

Transformers: Devastation [official site] is a third-persion brawler’n’shooter from Platinum Games, they of Bayonetta fame, and concerns itself with Optimus Prime and a few Autobot chums kicking seven bells out of Megatron and his cronies. Heavily styled after the 80s cartoon and toys, is this empty nostalgia or a deft blend of past and present?

The little boy in me is overjoyed. The somewhat grown-up, discerning games-player in me is not unhappy either.

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Wot I Think: Sublevel Zero

While not the only Descent-style revival of recent times, the six-axis floaty base exploration genre is still woefully underfed. Sublevel Zero [official site] arrives to help with that, taking a more rogue-lite, randomised approach to the notion. Am I spinning with glee, or nose-diving with disappointment? Here’s wot I think:

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Wot I Think: Prison Architect

It wasn’t long after I attacked the officer that I was killed with a shotgun. A fight had broken out near the cell block entrance and my friend Tapper and I decided to use the opportunity to gain some prison cred by battering the guard who came to break it up. It did not go well. My character, Pratt, is now lying in the morgue and I have become Tapper, inheriting his body in a ghostly fashion. I am locked and restrained in my cell. Through the bars I can hear the faint sounds of a riot. I am sad to be missing out.

This is Escape Mode, just one of the features added to Prison Architect [official site] for its final release. After four years in development and alpha the game is finally out. Is prison the absolute LOL sesh it is made out to be in popular television show Orange is the New Black? Or is it more like the Midnight Express? Come with me, into this dark corner of the holding cell, to find out Wot I Think. Please mind the vomit.

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Wot I Think: Armikrog

As we warned you earlier today, Armikrog [official site] is in no state to be on sale. Riddled with bugs, some game-breaking, and presented in an unfinished way, this needs a fair amount more work before you should think about buying it. However, what if you already did as one of the 18,000 backers who gave it a million dollars on Kickstarter? (I was not amongst their number.) Well, here’s wot I think.

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Wot I Think: The Beginner’s Guide

The Stanley Parable creator, Davey Wreden, is back two years later with a solo project, The Beginner’s Guide [official site]. Released under his new development name, Everything Unlimited, this is an abstruse wander through a mysterious collection of games and game ideas, quite unlike anything else you’ve played. Does it work? Here’s wot I think:

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Wot I Thought: Life Is Strange Episode 4

The Life Is Strange [official site] Episode 4 thoughts have been a long time coming for one reason and another, but I wanted to get something down on digital paper about it before episode 5 turns up and [presumably] ties some kind of a bow on proceedings. There will be spoilers, pretty much as soon as you click through and then constantly until the end of the article so, y’know, bear that in mind.

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Wot I Think – Cities: Skylines After Dark

After Dark is the first expansion for Colossal Order and Paradox’s well-received citybuilder Cities: Skylines [official site], and is focused on tourism, leisure and neon-lit night skies. It’s out today, and here’s what I made of it.

What could have been a goodwill-killer has turned into yet another poke in the eye for EA’s approach to ill-fated SimCity. Cities: Skylines had flung the doors open to modding from day one, and by now it’s unbelievably simple to render the entire game essentially unrecognisable, and massively improved, with a just a few clicks. With all this free stuff raining down, what possible point would there be in a paid add-on?

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Wot I Think: Undertale

I double-take when I see the sign on the front of the library. Something feels off, and I peer at the screen, and there’s definitely an extra letter that’s snuck in there somewhere. The little town of Snowdin is, as the name suggests, blanketed in thick snow, and the lights in the windows of the library look warm. Inside, the librarian looks up at me tiredly. “Welcome to Snowdin library,” she says. “Yes, we know the sign is mis-spelled.”

There is something irrepressibly charming about this.

Undertale [official site], a game made mostly by Toby Fox, begins with a muted cutscene that feels immediately and deliberately evocative of The Wind Waker’s opening mural. “Long ago,” read the subtitles, “two races ruled over earth. HUMANS and MONSTERS.” And then there’s a little picture: a horned furry creature on the left and a cloaked human on the right. The human is holding a spear. The stage continues to be set with that particular blunt efficiency of the older Zelda games; there was a war, the monsters were defeated, they were sealed beneath the mountain. Years pass. A human child, the protagonist, climbs a mountain and falls down an enormous hole. Then the game begins.

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Wot I Think: Blood Bowl 2

I love Blood Bowl. By that, I don’t necessarily mean Cyanide’s digital adaptations of Blood Bowl – I mean Games Workshop’s violent fantasy-sport and the finely poised ruleset that drives it. But we’re here to talk about the latest digital adaptation so, with consideration for the boardgame and its rules, here’s wot I think of Blood Bowl 2 [official site].

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