
The British can have gamejams too! Microsoft organised one last month at the University of Derby, with students and indie gaming types convening to bash out some 48hr game prototypes in XNA. The games, as well as stacks of video diaries, can be found here. They all have the theme “evolution” and there’s a strong whiff of early-stage Spore about them. Unfortunately, for now at least, you need all this nonsense installed to get them working. (I surprised myself by having all this stuff installed already, presumably from judging IGF games.) Apparently a Microsoft volunteer will soon be rebuilding the X48 games to make the titles more immediately executable on your PC. Congratulations to all those involved, and we look forward to seeing output from the next one.
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Posts Tagged ‘X48: Microsoft XNA Gamecamp’
X48 Gamecamp Winners
By Jim Rossignol on April 3rd, 2009.
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- CaspianRoach : “There's no gameplay as it is not a game but a movie. The kind of a movie people call art-house. You can do nothing but ...” on Wot I Think: Dear Esther
- YanDaik : “Freeman is more superior than Shepard. He can jump...” on Stop Everything: 40 Minutes Of Mass Effect 3 Video
- Meneldil : “I think this is about as realist as a not-niche-RTS can get. It will have moral level, different ammo, hundreds of vehicules, each with dozens ...” on Disunion – Wargame: European Escalation’s Multiplayer
- MonkeyMonster : “Just one of those who isn't an rpger but this does look nice and fairly slick - the auto aiming of the console would taxi ...” on Stop Everything: 40 Minutes Of Mass Effect 3 Video
- MadTinkerer : “"At an hour and a half long, the $10 tag seems pretty high to me, especially for a game that has no reason to be ...” on Wot I Think: Dear Esther

