Posts Tagged ‘Xbox One’

£25?! Xbox One Controller’s Wireless Adapter Is Out

The Xbox One controller is the finest lump of gameplastic I’ve had the pleasure of using for appropriate virtuamurder, but on PC I’m confined to connecting it via a USB cable. That’s a bit old-timey, considering this is the 21st of October, 2015. Wires? Where we’re going, we don’t need wires!

We do need, however, need £24.99 to buy the new USB adapter allowing Xbox One controllers to work wirelessly with Windows 10. Great Scott! That’s a big price for a small doohickey. Why, to afford that I’d have to travel back to 1955 and hand Young Alice sports results from 1950 to the year 2000 so she could become rich off betting!

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Oculus Rift Will Come With Wireless Xbox One Controller

The Oculus press conference is happening in LA right now ahead of next week’s E3. You might already be watching the livestream, but if not, here’s the news so far: your cutting-edge system shock virtual reality future will be controlled with an XBox One Controller and an adapter.

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Is Windows 10 Good For PC Gamers Or XBone Owners?

“It’s time for us to talk about gaming in Windows,” promised Head of Xbox Phil Spencer in December. A little over a month later, Microsoft has finally stepped up to the plate with a slew of big announcements about Windows 10, Xbox and PC gaming delivered at its Redmond campus yesterday morning.

The big news for gamers—aside from holograms—is that Windows 10 will not only support multiplayer gaming between Xbox One and PC, but allow you to stream Xbox One games locally to PCs or tablets.

Which is all well and good for Xbox fans, but where does that leave PC gamers, especially ones who don’t particularly care about Xbox?

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Week in Tech: Don’t Buy A New Video Card

Actually, do. But possibly don’t. Or probably do. The problem here is partly ye olde NDA or non-disclosure agreement and the threat of legal immolation at the hands of sharp-suited lawyers and their homicidal liability clauses. I’m not actually under NDA, but I’ve seen things that are and there’s little value in getting people into trouble for the sake of 24 hours. And apparently Nvidia doesn’t fancy shifting its global PR campaign to suit RPS’s Thursday hardware slot. Short sighted as that may be, we must make do.

Nvidia is outing some new GPUs tomorrow and they’re definitely going to shake things up. In fact, they already have in terms of the pricing of existing graphics cards with some conspicuous bargains popping up – on this side of the pond at least. Meanwhile, there’s some interesting LCD screen news, including high refresh IPS on the horizon, and the Beast of Redmond officially brings the Xbone’s controller to the PC. Yay! But there’s no wireless support. Boo! Read the rest of this entry »

Why Microsoft Showed Very Few PC Games At E3

Unleash the green-tinted lions!

Another E3 has come and gone, and even during a year of Microsoft (once again) committing to PC as another arm of its gaming assault, its showing was largely dedicated to Xbox One. Dead Rising 3 is bringing its massive, undead-infested toybox to our city of towers and power, but not much else is really happening. So, what gives? Well, while Microsoft’s Phil Spencer acknowledged that PC is blowing away a lot of console stuff these days, he argued that E3 isn’t for PC gaming. It’s Xbox’s time to shine, which raises the question: what is PC gaming’s place, by Microsoft’s standards?

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Xbox One Controller Windows Drivers Released


If you want a PC gamepad, conventional wisdom goes, just get an Xbox 360 controller. It’s a great pad, it’s what every game expects you to have, it works without adaptors or utilities, and it feels nice, and look, just get an Xbox 360 pad; it’s the least faff. But what about the Xbox One controller? What about its less-rubbish d-pad and its tweaked thumbsticks and buttons and special vibrations?

Microsoft today finally released Windows drivers for the new Xbox One controller, which, to my grasping hands, is even better than the 360 pad. There’s a bit more faff this time though.

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Microsoft Really, Really Is Into PC This Time, Apparently

RPS’ D.I.C.E. Red Carpet Mean Pants Hard Question Corner returns! Honestly, I’ve been pushing for an interview with Microsoft about PC gaming for ages, but the titanic purveyor of Xs and bones has been less than receptive. Fortunately, the red carpet is nice in that there is, for roughly five minutes, NO ESCAPING. So Microsoft partner creative director Ken Lobb approached, and I lobbed every question about Microsoft’s latest (and five millionth) re-dedication to PC gaming I could think of. His responses were vaguely promising, but I’m obviously still skeptical. Here’s what happened. 

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If It’s Any Consolation, Oculus Rift Will Stay PC-Only

An additional version will also be made exclusively for tiny action figures.

We have entered a two-week maelstrom of “next-gen” (heh) console-mania, and after only a few days, I am fully prepared to give it RPS’ official Golden Hangnail Of Extreme Dedication To Tireless Tedium. Two eerily similar hyper-proprietary boxes that everyone can’t stop arguing over for incredibly petty, inconsequential reasons? Gee, we’ve never been here before. But hey, on the upside, this increasingly spotty, irrelevant console launch also gives us a chance to be thankful for PC gaming’s bounteous wonderments. For example, we’ve got The Future – aka, Oculus Rift – in our corner, and it’s not going anywhere any time soon.

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RPS Asks: What Are Your Plans For The New Consoles?

This November is a very big month in gaming. It’s traditionally the biggest month in the gaming calendar, but this one knocks the others into a hat so cocked it’s balancing on its brim. It sees the release of both the Xbox One, and the PS4. That’s enormous – previous console releases have been staggered, the PS2 appearing a year and a half before the Xbox, the Xbox 360 beating the PS3 to the shelves by a full year. That was all seven long years ago, and this time the battle is head to head, just a week separating the two black boxes’ arrival into the world. With them comes a slew of launch titles, some exclusive, some cross-platform, and what both Microsoft and Sony must be hoping will be their biggest Christmas ever. So where does that leave you, the fine looking PC gamer?

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Titanfall PC Release Same As Xbox, No Windows 8

Today you may have felt a slight aftershock from a downright seismic shift over in console land. You know that Titanfall man/robo-shoot/parkour everyone (including yourself) can’t stop making enthusiastic word-gurgles about? Well, it’s no longer a timed Xbox exclusive. Now it’ll always stomp around in Microsoft’s impossibly green pastures, and Sony will just have to hope the numerically confused giant doesn’t lock down a potential sequel as well. But what about little old us? Are we out of luck as well? Turns out, nope, we’re a-okay. I got in touch with Respawn in fear of potential delays and arbitrary requirements for Titanfall’s PC version, and the developer quickly put my worries to rest.

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