Posts Tagged ‘XCOM: Enemy Unknown’

Vigilo Confido: XCOM Mega-Mod Long War Is Finished(Ish)

By Alec Meer on July 17th, 2015.

There's much more to it than guady new armour colours, promise

XCOM 2 [official site] looms, but despite its many enticing changes it seems unlikely it’ll take Firaxis’ X-COM reboot much closer to the Golloptastic source material. As such, complicated, hardcore and remarkably extensive mod Long War is, I suspect, going to remain your best bet for a game which furthers the uncompromising, unsympathetic spirit of the original games. It expands so many elements, introduces many more, remixes almost everything, makes an XCOM campaign ten times longer and, if you so wish, repeatedly bloodies your nose in the process. And now, several years and 15 major releases later, it is more-or-less finished. Next, its makers will turn their hands to their own “grand strategy alien invasion game.”
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The Truth Is In Here: 10 Mins Of Jabber-Free XCOM 2

By Alec Meer on June 25th, 2015.

things are looking up

It’s a good day for watching videos of exciting upcoming games that isn’t polluted by jibber-jabber. Getting to appreciate the sound design of No Man’s Sky was a fine thing, and now I can see some of my most-anticipated game this year, XCOM 2 [official site], without interruptions from interviewers and soundbyteers. This ten minutes of alien-bothering appears to offer a meaningful glimpse of how a mission can play out. It looks significantly more XCOMy than some of the talk about big changes – especially in terms of role-reversal – might have suggested but, I think, in a good way.
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Lady Beserkers & Corpse-Carrying In XCOM 2 Footage

By Alec Meer on June 16th, 2015.

Another lifeboat for me reach out to in the endless sea of E3 hype is Firaxis’ XCOM 2 [official site]. Clearly it’s hardly a dead cert they’ll get it right, especially given that Civ Beyond Earth eroded some faith that the studio is willing to go outside its comfort zone, but there’s no game in vidyaland that I’m more excited about right now. Even though all we’ve been given so far is context. That’s just changed: here’s footage there’s footage footage now hooray footage

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Best Steam Summer Sale Deals: Day 1

By Ben Barrett on June 11th, 2015.

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day one of the sale.

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Fear Of The Unknown: What We Want From XCOM 2

By Rob Zacny on June 8th, 2015.

Here at RPS, we like XCOM: Enemy Unknown so much that we named it the 12th best strategy game of all time. When Firaxis announced the sequel, the entire RPS team smiled, simultaneously for the first time since 1992. That doesn’t mean we’ll be happy with more of the same though and when we asked strategy expert Rob Zacny to contemplate the best possible XCOM 2, he made some bold suggestions. Bring back the fear, he says, and if your game is about insurgency, learn from the best.

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19 Observations About The XCOM 2 Trailer

By Alec Meer on June 2nd, 2015.

I should have been there. I should have been there. But I wasn’t. I was busy toddler-wrangling when XCOM 2 was announced yesterday, so only now can I say my piece about the follow-up to my most-played game of the last decade (at least). I’ve watched the trailer several times over, and I have these things to say about it, in a vaguely shot-by-shot breakdown sort of way.
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XCOM 2 Announcement Trailer: Alien Vs. Swordman

By Alice O'Connor on June 2nd, 2015.

The snakerozzers put the squeeze on.

In all our excitement about the announcement of XCOM 2 [official site] yesterday, we missed the cinematic trailer showing XCOM rebels battling snakecops in a futurecity. Perhaps it was for the best: Adam’s happy little dance might’ve gone on so long he ground his legs to stumps had he seen that too. Me, I’m too achy to dance today, so I can safely post about the trailer.

Are you okay to watch it? I accept no liability for any stumpings that may occur.

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New World Disorder: XCOM 2 Announced

By Adam Smith on June 1st, 2015.

It’s happening. We suspected it would but that hasn’t prevented a swift happy dance before posting of the news could commence.

XCOM 2 [official site] is coming in November of this year. No underwater shenanigans and no race into space. Instead, Firaxis are proposing a grim future in which the alien invasion was eventually successful, leaving humanity as second-class citizens on their own planet. A couple of decades after the war, XCOM re-establishes itself as a hidden force of freedom fighters, striking back against the new world order. Procedural levels, new soldier classes, a mobile base, deeper modding support and more more more. Screenshots and details below.

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The Games That Got Away

By Alec Meer on May 15th, 2015.

Pathologic

Maybe it’s just a symptom of getting old, but increasingly I want to revisit games I feel I could yet get more out of far more than I want to play something new. I’ve got these two awful tendencies: one is to run away from something if it’s too demanding, and another is to be so preoccupied with collecting or unlocking everything that I don’t stop and smell the flowers. I deny myself appreciation for and insight about some games because I’m too worried that I’m missing out on some infinitely more ephemeral aspect of them, like whatever’s behind that door or what that high-level spell does. So these are just a few of the games I want to play again, in an impossible world where I had the time to.
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The 50 Best Strategy Games On PC

By Adam Smith on April 24th, 2015.

An entirely objective ranking of the 50 best PC strategy games ever made. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

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Staff Changes: Gollop’s Chaos Reborn Gets A Metagame

By Alec Meer on April 8th, 2015.

the pride of RPS

My word, check you out, Chaos Reborn [official site]. Don’t you get bigger and prettier every time I take a look at you? I quite like the stark, neon outlines it used to depict its assorted bestiary back in the old prototype, then I liked the later move to Fantasy-Tron-With-Figurines, and now I like the ornate, characterful land its latest Early Access update presents even more. X-COM co-creator Julian Gollop’s Chaos Reborn always felt like a boardgame in videogame’s clothing, but its tailor has done so fine a job this time that it’s increasingly hard to see the boardgame beneath it all. Also new as of this update is a whole lot more equipment stuff, so you can unlock customise your wizard as you play. In other words, the metagame has begun.
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XCOM With Steamy Robots: Warmachine Tactics Demo

By Alec Meer on February 20th, 2015.

I think this was the game Jim suggested I try out a while back, given it’s an XCOM-like with steam-powered magical robots. I like XCOM. I like robots. Steam’s okay, I guess. Sadly, a few hundred nights of being repeatedly screamed awake had destroyed my ability to remember anything at that point, particularly when it came to the exact name of a game with ‘war’ in the title. Fortunately, today brought news that there’s a free demo of WARMACHINE: Tactics, prompting my bruised brain to offer a sleepy “hey, yeah, man, that might be it, y’know?”
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What Can Games Learn From Action In Comics?

By RPS on February 4th, 2015.

PAGE ONE, PANEL ONE

Graham lies in a crumpled heap beneath the looming figure of DOCTOR NO IDEAS.

CAPTION: This looks like a job for…

PAGE ONE, PANEL TWO

Pip, dressed in a (heroic) frog costume, sits typing at a computer.

PAGE TWO, PANEL ONE

A closeup of a Gchat window with the text “G, are there any games which do violence as well as comics?”

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