Posts Tagged ‘XCOM: Enemy Unknown’

19 Observations About The XCOM 2 Trailer

I should have been there. I should have been there. But I wasn’t. I was busy toddler-wrangling when XCOM 2 was announced yesterday, so only now can I say my piece about the follow-up to my most-played game of the last decade (at least). I’ve watched the trailer several times over, and I have these things to say about it, in a vaguely shot-by-shot breakdown sort of way.
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XCOM 2 Announcement Trailer: Alien Vs. Swordman

The snakerozzers put the squeeze on.

In all our excitement about the announcement of XCOM 2 [official site] yesterday, we missed the cinematic trailer showing XCOM rebels battling snakecops in a futurecity. Perhaps it was for the best: Adam’s happy little dance might’ve gone on so long he ground his legs to stumps had he seen that too. Me, I’m too achy to dance today, so I can safely post about the trailer.

Are you okay to watch it? I accept no liability for any stumpings that may occur.

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New World Disorder: XCOM 2 Announced

It’s happening. We suspected it would but that hasn’t prevented a swift happy dance before posting of the news could commence.

XCOM 2 [official site] is coming in November of this year. No underwater shenanigans and no race into space. Instead, Firaxis are proposing a grim future in which the alien invasion was eventually successful, leaving humanity as second-class citizens on their own planet. A couple of decades after the war, XCOM re-establishes itself as a hidden force of freedom fighters, striking back against the new world order. Procedural levels, new soldier classes, a mobile base, deeper modding support and more more more. Screenshots and details below.

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The Games That Got Away


Maybe it’s just a symptom of getting old, but increasingly I want to revisit games I feel I could yet get more out of far more than I want to play something new. I’ve got these two awful tendencies: one is to run away from something if it’s too demanding, and another is to be so preoccupied with collecting or unlocking everything that I don’t stop and smell the flowers. I deny myself appreciation for and insight about some games because I’m too worried that I’m missing out on some infinitely more ephemeral aspect of them, like whatever’s behind that door or what that high-level spell does. So these are just a few of the games I want to play again, in an impossible world where I had the time to.
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The 50 Best Strategy Games On PC

An entirely objective ranking of the 50 best PC strategy games ever made. From intricate wargames to soothing peacegames, the broad expanse of the genre contains something for everyone, and we’ve gathered the best of the best. The vast majority are available to buy digitally, a few are free to download and play forever. They’re all brilliant.

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Staff Changes: Gollop’s Chaos Reborn Gets A Metagame

the pride of RPS

My word, check you out, Chaos Reborn [official site]. Don’t you get bigger and prettier every time I take a look at you? I quite like the stark, neon outlines it used to depict its assorted bestiary back in the old prototype, then I liked the later move to Fantasy-Tron-With-Figurines, and now I like the ornate, characterful land its latest Early Access update presents even more. X-COM co-creator Julian Gollop’s Chaos Reborn always felt like a boardgame in videogame’s clothing, but its tailor has done so fine a job this time that it’s increasingly hard to see the boardgame beneath it all. Also new as of this update is a whole lot more equipment stuff, so you can unlock customise your wizard as you play. In other words, the metagame has begun.
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XCOM With Steamy Robots: Warmachine Tactics Demo

I think this was the game Jim suggested I try out a while back, given it’s an XCOM-like with steam-powered magical robots. I like XCOM. I like robots. Steam’s okay, I guess. Sadly, a few hundred nights of being repeatedly screamed awake had destroyed my ability to remember anything at that point, particularly when it came to the exact name of a game with ‘war’ in the title. Fortunately, today brought news that there’s a free demo of WARMACHINE: Tactics, prompting my bruised brain to offer a sleepy “hey, yeah, man, that might be it, y’know?”
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What Can Games Learn From Action In Comics?


Graham lies in a crumpled heap beneath the looming figure of DOCTOR NO IDEAS.

CAPTION: This looks like a job for…


Pip, dressed in a (heroic) frog costume, sits typing at a computer.


A closeup of a Gchat window with the text “G, are there any games which do violence as well as comics?”

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Cardboard Children: XCOM: The Board Game – Part 1

Hello youse. With XCOM being a game that is significant in the history of PC gaming, I thought I would do something a bit different with my coverage of XCOM: The Board Game on Rock, Paper, Shotgun. Often, when a board game supports solitaire play, I’m asked how well the single-player aspect works. And I’m often unable to answer, because I rarely play board games alone. But with XCOM, I thought I would make an effort. The PC game series is a real single-player, one-mind-against-the-machine experience. How does the board game stack up?

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Nothing’s Gonna Stop Us Seeing Starships Footage Now

Sid Meier and Firaxis’ new thing, Starships, was announced last week, but all we got to see was a cinematic. Fortunately, Unca Sid did a talk at PAX South a couple of days back, in which he showed off the game proper. Those who could not drag themselves to a sweaty hall in Texas may now be similarly indulged. There are some bits and pieces of Civ in there – perhaps striving for commonality with Beyond Earth, which it shares a setting/fiction with – but primarily it’s about customising spaceships then making ‘em fight.

Meier also tackles the thorny question “how do you put maps in space?” and clarifies that people who call themselves ‘marauders’ don’t tend to be terribly friendly.
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Impressions: Chaos Reborn

In the fag-end of 2014 I managed to have a chat with X-COM creator Julian Gollop about the (early access) release version of his new game Chaos Reborn, but as the many demands of a festive season hosted at home hurtled towards me I flat-out ran out of time to give the game itself more than a cursory look. Now that I no longer need worry about which brand of cranberry sauce is best, putting tinsel high enough that a toddler can’t hang herself on it and whether those vacuum-packed chestnuts are a substitute for fresh ones, I’ve been able to put good time into Gollop’s remake of classic Spectrum turn-based strategy game Chaos. Here’s what I made of it.
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Wot Games Did RPS Play Over Its Holidays?

It’s a pleasant fantasy to think that holidays mean long weeks of playing games, but in reality there’s trains and planes to be boarded, family to be visited, lives to be unavoidably lived. Gaming during holidays is therefore similar to gaming at any other time, about stealing moments to sneak away to a quiet corner and catch up on backlogs or curl up with comforts. Some of you told us what you played over the break yesterday, but here’s what RPS played between the parsnips and presents.

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Comfort Games

how I feel RN

Hello there, best keep your distance, for I am ill. Not just ‘bit of a sniffle/put a bigger pullover on, you great ninny’ ill, but ‘noxious substances violently erupting from everywhere’ ill. My daughter started going to nursery about three months ago, and has been bringing back a delightful cocktail of viruses and bacteria ever since – it’s been a relentless assault on my immune system, and while I’m oddly proud of how long it stood against this microbial siege, it has now collapsed in gruesome style.

It’s OK, I don’t want your pity. Unless it’s a special magical form of pity that renders me instantly able to eat again. I want to talk about games.

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