Posts Tagged ‘Yasumi Matsuno’

Playdek On Unsung Story, PC Ports, And DRM Concerns

By Nathan Grayson on January 28th, 2014.

Unsung Story: Tale of the Guardians is an intriguing prospect despite its name also functioning as a dictionary of cliche fantasy words. It’s the vision of Final Fantasy Tactics and Tactics Ogre creator Yasumi Matsuno, who played a huge role in popularizing turn-based tactics RPGs on consoles. Its Kickstarter has already soared to nearly $500,000 of its $600,000 goal, so things are looking up. However, developer Playdek has provided depressingly little concrete information, and a cursory reading of the Kickstarter gives the impression that Unsung Story will be a mobile game first and foremost. I got in touch with Playdek CEO Joel Goodman to find out whether or not the PC version will be a port, how the Kickstarter plays into that, how much Matsuno will be involved in actual development, and whether or not we need to worry about DRM. His answers could’ve been a bit more detailed, but oh well. Early days and all that. Go below for more. 

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Final Fantasy Tactics Spiritual Successor Takes To KS

By Nathan Grayson on January 15th, 2014.

And of course, all they've got is concept art. Yep, this is one of *those* Kickstarters.

So, The Banner Saga. It’s pretty neat, huh? Well, contrary to popular belief, it didn’t invent grids, tactics, or even the concept of turns. I know, right? But, in a rather timely turn of events, one of the genre’s most well-known progenitors resurfaced today. Yasumi Matsuno was instrumental in popularizing the Japanese side of the turn-based tactical equation with console hits like Tactics Ogre and Final Fantasy Tactics, and now he’s looking to do it again after more traditional role-players like Vagrant Story and Final Fantasy XII. Unsung Story: Tale of the Guardians doesn’t really have much meat on its bones yet, but it at least sounds like its headed in the right direction. Also, it’s had such a huge mountain of money already dropped on it that I fear for the lives (though certainly not the livelihood) of its developers.

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