Posts Tagged ‘Ynnis Interactive’

Izle Kickstarter Offers Grapple Hooking On To Clouds

By Graham Smith on April 9th, 2015.

By the time I’ve learned that a game is about crafting on a procedural landscape and on Kickstarter, I’m a sludge on the ground, my lack of interest unable to hold my molecules together. Izle had a long way to go to re-corporealise me, then. It did it first by making its procedural worlds floating islands rendered in a pretty, polygonal, flat-textured style. Then by having a grappling hook which lets you swing from clouds. Then by having some sort of ability in which you fly into the sky and then a giant hand comes out, as if from a galactic giant, and I think that’s how the islands are formed? Then you get a bird you can fly upon.

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Shiness Is An Indie JRPG That Looks Anything But

By Nathan Grayson on May 12th, 2014.

If I didn’t know any better, I’d say that Shiness‘ pastel vistas and vast, Avatar-esque skyscapes were coming from a major Japanese publisher. The JRPG’s tribute’s production values are at least baseline triple-A-level, if not even more impressive in some places. Shiness, however, isn’t even Japanese, let alone the spawn of some publishing Godzilla. Instead, it’s the work of small French indie studio Enigami. Naturally they’ve taken to Kickstarter, but what they’ve already managed to build quite a lot. Video below.

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Mysterious Cities Of Gold Seeks Further Fortune

By John Walker on September 3rd, 2013.

I’m going to offend you. I hated The Mysterious Cities Of Gold cartoon. And the Belle & Sebastian cartoon. And Around The World With Willy Fog. And Dogtanian And The Three Muskehounds. Oh my goodness, they looked like cartoons, but they weren’t. They were the dullest, driest series, meandering to nowhere, and at no point did anyone hit anyone else with a frying pan. WHEN IS IT TIME FOR BANANAMAN?!

Which is the perfect introduction to tell you that there’s a Mysterious Cities Of Gold PC game Kickstarter, and it’s almost funded.

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