Posts Tagged ‘Zachtronics’

Wot I Think: Ironclad Tactics

By Rich Stanton on September 25th, 2013.


The American Civil War was a pretty big deal over there, I hear, and Ironclad Tactics poses a profound question about it. What if, instead of all that boring nonsense about bondage and confederacies, it was really all about robots? And what if, for example, the Native Americans had robots too with tomahawks and ting? Wouldn’t that be pretty awesome?

The answer is that yes, yes it would.

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Ironclad Tactics Looks Rather Splendid

By Jim Rossignol on August 28th, 2013.


Handsome alternate history steampunk Civil War card game from the makers of SpaceChem, Ironclad Tactics, is set to appear on Steam on September 18th. But that far off date hasn’t stopped them from taking pre-orders that give you rather more than you’d get purchasing on release day. What’s this pre-order business all about? Developers Zachtronics explain that the bundle: “contains Ironclad Tactics, the first two add-on campaigns for Ironclad Tactics when they’re released, a copy of SpaceChem with the 63 Corvi DLC, and a bunch of other fantastic extras.” They do look okay, too.

Oh, and there’s a video for you watch in the Confederate South of this post. Take a look.
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Smashing Atoms In SpaceChem’s Sandbox

By Craig Pearson on January 24th, 2012.

No crosshairs? :(

I won’t pretend to understand the complexities of SpaceChem, Zachtronics’ chemical puzzler. Not in the guided single-player mode, nor the sandbox that was added to allow a player to complete the computer he was building within the game. With that sandbox came a challenge for players to build “the most awesome sandbox pipeline imaginable”. The winners are almost mocking in their complexity, given that my chemical romance never got beyond first base. Come revel in their ingenuity and marvel at my utter ignorance. I have marked where I lose the ability to comprehend each.
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