Posts Tagged ‘Zeal Game Studio’

Pick Me: A Game Of Dwarves Beta Signups

By Adam Smith on June 26th, 2012.

I worry about dwarves sometimes. While I respect their commitment to digging up all sorts of metals and monsters, I can’t help but wonder if they’re happy or if they turn to drink to kill the pain. Do they have unions? Are there dwarves who live on the surface and lord it over those below? Will there ever be a Thatcher dwarf? A Game of Dwarves may not answer those questions, but it will allow you to explore and exploit randomly generated maps by ordering a gang of the bearded blighters around. Danger, as always, hides in the deep places. A closed beta is set to launch on the 13th of July and you can sign up now for a chance to join it.

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Team Assault: Baptism Of Fire Bursts Into Action

By Adam Smith on March 30th, 2012.

Commandeer the tractor at once

Apparently taking some cues from Silent Storm (a good thing), Zeal Game Studio’s Team Assault: Baptism of Fire is a turn-based, skirmish level WWII tactical wargame. With an emphasis on realism, including morale management, and bullets that penetrate cover and have a tendency to kill rather than chip away at health bars, it sounds like exactly the sort of thing I often rudely expect other games to be. Put a point and click adventure in front of me and even if I’m enjoying the plot and humour, I’ll be making mental notes about the lacklustre attention to damage modelling and the over-simplified chain of command. Trailer and more details cowering in the foxhole below.

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Welcome Gnome: A Game Of Dwarves Dev Diary

By Jim Rossignol on March 7th, 2012.

Game!
Zeal Game Studio’s Robin Flodin goes into a bit more detail on the development of A Game Of Dwarves in a new developer diary, which you can see below. He discusses the management of your dwarves, building your economy, and the open-ended building/management challenge that the game offers. Dealing with dungeons full of monsters becomes an issue, too, says Flodin, and he explains that this aspect becomes “tower defense-ish” as you work out how to deal with enemies.

There are also neutral gnomes.
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A Transcript Of A Chat Of A Game Of Dwarves

By Jim Rossignol on February 16th, 2012.


‘Twas just a few days past that I had a chat with Robin Flodin of Zeal Game Studio, the folks behind Paradox’s forthcoming game about dwarves, A Game Of Dwarves. The game seems to be a mixture of the old Bullfrog games and, well, a rather more recent experiment in dwarf simulation, and certainly warrants deeper investigation. I asked Mr Florin about what he was actually trying to do in a game where dwarves dig deep, and build shiny things.
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