Posts Tagged ‘Zeal’

Wot I Think: A Game Of Dwarves


Paradox’s A Game Of Dwarves appeared, ethereally, on the imaginary wooden shelves our internet shops this week, and so I set to work digging holes in the floor with my pickaxe. I also spent some time playing A Game Of Dwarves.

Here’s wot I think.
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Team Assault Is Accepting Beta Signups

Did you know the Red Cross call their security guards the Very Cross? It's true.

You lot got very excited last time I talked about upcoming turn-based World War 2 tactics game Team Assault: Baptism of Fire. And why wouldn’t you? I can’t imagine a better way to spend a Sunday than customising a force, taking it online, fighting other customised forces in the style of a tabletop miniatures game, drinking some tea, getting spanked by some French guy from Calais, pouring the rest of your tea down the sink in a seething rage and tweaking your force again.

On the subject, I have a couple of nice pieces of news to report. One, the devs have just started accepting beta signups. Two, they’ve announced that the game will ship with not only a map editor, but mod tools. That’s what we like to hear. Register away, lads!

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Table? Topped: Team Assault Announced

Hay there.

Swedish indie studio Zeal has announced Team Assault: Baptism of Fire, a project we’ll be paying attention to in future for three reasons. First of all, the developers have cited the turn-based tactics of Jagged Alliance and X-Com as influences. Second, it looks like a turn-based Men of War. Third, the way it’s structured, with players building custom armies using a set number of points, is designed to scratch the exact same itch as tabletop miniatures games. More details and a trailer after the jump.
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