Posts Tagged ‘Zen Studios’

Portal Pinball. Need I Say More?

It takes a very special something to make me excited about a pinball game. I played Pokemon Pinball to death, way back when, but very few pinball games since have really captured my attention. Until now. Until the Aperture Science Heuristic Portal Pinball Device. It’s a Portal themed table for Zen Pinball [official site] and it looks fantastic. See for yourself in the trailer below the cut.

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Rock It, Raccoon: Zen Pinball 2 Guardians Of The Galaxy

Zen Pinball 2 isn’t my digital pinball flavour of choice. I prefer the recreation of actual tables, even if sometimes imperfect, to the shiny Marvel and Star Wars licensed fare of Zen Studios. I still dabble in the lightshow occasionally though and a new Guardians of the Galaxy table seems like a good excuse to shake off the ball rust. Judging by the trailer (below), the new table will fall in the Zen tradition of ramp-heavy high-scoring theme park tables. Lots of bang for your buck (actually $2.99), but not necessarily a whole lot of skills and processes to learn.

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Impressions: CastleStorm

Your vikings are no match for my mighty javelin.

Humour, much like relationships, sex and peaceful diplomatic resolution of conflict, is something a lot of games try but few manage to get right. If they aren’t crass or straight up unfunny, jokes in games can often feel out of sync with a hyper-serious shoot-the-mans focused universe or dry simulation. When they aren’t, the limitations of player interaction, voice triggers and animation prevent true greatness from shining through. What, ahem, “physics based destruction meets tower defense brawler” CastleStorm does is just a little bit different.

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Heaviest Rain: CastleStorm Incoming


Zen Studios send word that their fairly fancy side-scrolling tower defence game, CastleStorm, which has already amused some of the TV-box people, is coming to PC on July 29th. It shall be known as Castlestorm day, or something! It should be explained that this is a game of constructing castles from various elements (in a pre-battle editor) and then withstanding a siege. There is also some lukewarm comedy involved.

Find out how to build a castle to be stormed, below.
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