Posts Tagged ‘ZeniMax Online’

Zenimax: Elder Scrolls Online Will Become More Open

For me, going hands-on with The Elder Scrolls Online yielded a dishearteningly un-Elder-Scrolls-y experience in places. Admittedly, however, it was only the first few hours, and – even in rooms so quiet that everyone angrily shushes mice for skittering by – MMOs don’t generally demo well. With those things in mind, I aired some of my concerns to the game’s developers – the full results of which you’ll see at lunch today. For now, though, here’s the big one: Why does everything feel so rigid? Where’s the organic madness, the giants playing continental golf-hockey with wolves, pelting me with pelts while I fearlessly press on in a single cardinal direction, constantly stumbling into random adventure? Why not replicate that openness with actual, you know, people instead of NPCs? As part of a group interview, creative director Paul Sage explained the rather large gulf between the two experiences.

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What Happens If You Play Elder Scrolls Online Like Skyrim?

The Elder Scrolls is kind of an odd series, when you think about it. As players, we expect that we should be able to fly careening off-rails from the get-go, ignoring whatever fantasy story domino chain the writers have conjured up in favor of venturing off into any three-eyed gorilla murder cave we please. “Fuck being the hero,” we say. “I’m gonna punch horses until an army of hooved hellions chases me across the countryside.” But the very fact that Bethesda’s games actually allow for that is a key reason many of us love them so much. So then, with TES charging into MMO territory under Zenimax Online’s steady whip, can it hope to adapt the elements that keep the series from simply blending in with a suffocatingly samey fantasy pack? I ventured to Zenimax’s frigid Baltimorian lair and went hands-on with The Elder Scrolls Online to find out.

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Surprise? – Elder Scrolls Online Isn’t Meant For First-Person

I can’t say I’m particularly shocked by this news, but that doesn’t mean I’m not tremendously disappointed by it. In another entry on a snaking tapestry of departures from what makes Elder Scrolls, well, Elder Scrolls, TES Online won’t be doing your virtual eyeballs any favors. Yes, there will be a first-person viewpoint, but don’t expect any bells or whistles – or arms, legs, and torsos, for that matter. In fact, adventuring in first-person – taking in the sights and breathing in the chitinous wafts of a nearby Silt Strider – will put you at a distinct disadvantage.

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A Lot Of Tamriel Estate: The Elder Scrolls Online

The whole of Tamriel! That’s what The Elder Scrolls Online will contain, so you’ll be able to stride your way through Morrowind and shiver your way through Skyrim. Disclaimer. The whole of Tamriel except for the bits that are going to be chopped out to make room for expansions and Skyrim won’t be as detailed as in Skyrim: The Game of The Place. A lot of Tamriel then. There’s a great deal of player on player action promised, although no NPC marriages. Oh, and you can become the Emperor. What else can be learned from an American magazine’s leaked coverage?

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