Posts Tagged ‘zenimax’

ASA Rulings: Robot Dogs, Sugar Puffs And Time Team


The Advertising Standards Agency publishes rulings every Wednesday on everything from psychic hotlines to videogames. I’m incredibly fond of their rulings. I think it’s mostly because of the language the companies use to defend themselves, breaking videogame concepts down and presenting them in what’s intended to be a neutral manner.

The upheld complaints are generally less entertaining for obvious reasons – the concerns have been, in some sense, valid. But the *not upheld* complaints often have an air of the ridiculous about them. Through the formal structure of the rulings you get a sense of raised eyebrows or rolled eyes, of overblown sincerity. I’ve also learned some unexpected things, like how many sugar puffs are in a portion…

Here are some of my favourites from the last few years:

Read the rest of this entry »

The Zenimax And Oculus VR Lawsuit Is Moving Ahead

It’s an interesting turn of events in the life of Oculus VR. Earlier this week The New York Times confirmed that the lawsuit accusing Oculus VR of stealing trade secrets and code for the development of the headset would not be thrown out.

So what the heck is going on here, exactly? More after the jump.

Read the rest of this entry »

Doom 4 Reveal Will Not Leave QuakeCon, Apparently


So the new Doom game will emerge from its eons-long hellsleep at QuakeCon later this month. That much is known. I don’t think it was unreasonable for people to assume that any and all footage would make its way onto the Internet in short order, given that this is the year 2014. That, however, apparently isn’t the plan. Bethesda and id want to make this reveal special for QuakeCon attendees, so it’s for their eyes only. I guess that means press folks like me will just have to settle for writing about it. Yuck, writing about videogames? It’ll never catch on.

Read the rest of this entry »

So This Is Happening: Zenimax Sues Oculus

Given the way things have been going, I suppose this was basically inevitable. In the wake of some very serious John Carmack hardware-related allegations from ZeniMax, the Elder Scrolls, Fallout, and Wolfenstein publisher has dropped a megaton legal bomb. It’s suing virtual reality kingpin (and recent Facebook acquisition) Oculus Rift for “illegally misappropriating ZeniMax trade secrets relating to virtual reality technology, and infringing ZeniMax copyrights and trademarks.” Oculus, meanwhile, continues to claim ZeniMax’s claims are entirely without merit. Claim claim claim clamber clams. Now there’s an idea. Instead of duking it out in a legal cagefight, maybe everyone should just sit down around a nice, fresh plate of clams. Talk things out nice and civil-like while loudly slurping the precious flesh meats of a lowly sea creature.

But no, this is probably gonna be terrible.

Read the rest of this entry »

Virtual Duality: Oculus Declares All Of Zenimax’s Claims False

Batten down the hatches and/or anything else you frequently batten down in times of crisis; we’ve got yet another titanic clash of gaming companies on our hands. Last week Bethesda/id Software parent company Zenimax claimed that virtual reality giant Oculus Rift owes it some sort of licensing deal because of the VR tech and code John Carmack developed while working for both companies. At the time, Oculus issued a curt statement essentially saying it disagreed. Now, however, it’s decided to put together a fighting word sundae of individual claims, with a few fighting words sprinkled on top.

Read the rest of this entry »

Zenimax Accuses Carmack Of Theft In Move To Oculus

This man? A thief and a brigand, apparently. Also an un-aging tech warlock, but that's a discussion for another day.

Today in the zany world of gaming news, John Carmack is a dirty rotten scoundrel – that is, if you subscribe to Bethesda parent company Zenimax’s side of the story. The Elder Scrolls and Fallout publisher has laid claim to Oculus-related tech/code Carmack whipped up while still under Zenimax’s umbrella at Doom dev id Software. Oculus and Carmack, of course, think it’s a load of hogwash, but that hasn’t stopped Zenimax from threatening to sue if Oculus doesn’t sign on to some sort of licensing agreement. Hoo boy.

Read the rest of this entry »

TESO Superstore: The Elder Scrolls Online’s Marketplace

There is no hammer time in The Elder Scrolls Online, unless you count the mashing of monster-skulls with war-mallets. If you want to sell your ill-gotten gains though, you’ll notice that there’s no auction house in Tamriel. To trade goods and equipment, players have to work within guild stores, although exchanges can now operate through a newly opened fan-created Marketplace. I quite like the idea of the guild stores, which allow members to barter with one another. Theoretically, they will prevent destabilisation of the economy by creating pockets of value and could also lead to guilds with specialised commercial outlooks. More details on the marketplace under the counter, below.

Read the rest of this entry »

The Elder Scrolls Online Is Really Very Expensive

Good gravy, Zenimax must have a lot of money. (Which only fits my firm belief that a company with a name like that is going to be behind the great zombie outbreak.) A sprinkling of their vast coffers has been used to create a very luscious cinematic for The Elder Scrolls Online, featuring your mum as the big baddie. They release this to mark the announcement of an Imperial Edition of the forthcoming MMO, a “premium collector’s edition”, or as I like to call them, The Expensive Ones For Mad People. Except, bloody hell, this game’s going to be expensive for everyone.

Read the rest of this entry »

No Caps: Fallout 1, 2 And Tactics Free At GOG

As the headline says, three Fallout games for free. GO AND GET THEM. These isometric beauties will vanish from GOG at the end of the year. The DRM-free store doesn’t reckon it’ll be allowed to peddle them after year’s end as the current deal with Interplay will expire. After December 31st, the rights belong to Bethesda/ZeniMax. However, the magic of GOG means that if you add the free versions to your account in the next 47 hours (I’m an hour late with this post – SORRY), you’ll be able to keep a copy forever. Go go go.

Read the rest of this entry »

Mushroom Kingdoms: The Elder Scrolls Online

Oh, The Elder Scrolls Online, now is really not the right time for this sort of behaviour. I see you there, in your thirty minute long QuakeCon presentation, and I can’t deny that I was pleased to see it embroidered with mushrooms and mounts, but my mind is still full of Everquest Next. Maybe it’s just bad timing. Had it been another day, I might not have looked the other way. Chances are I would have done though. That said, toward the end of the video, a player mounts a monster’s head on a spike. That’s new, I think. Although, disturbingly, heads on spikes instantly remind make me think of John Romero. Has there ever been a greater example of the form?

Read the rest of this entry »