Posts Tagged ‘zeno-clash’

Punch! Kick! Zeno Clash 2!

More snouty beasts, please.

ACE Team have just announced the excellent news that they’re already working on a sequel to Zeno Clash, the first-person beat-em-up we poured praise upon last month. Zeno Clash 2, as it’s currently known, will take place after the events of the first game, continuing the adventures of Ghat, this time in a larger world, with mysterious “RPG elements”.

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Father-Mother Loves Plants vs Zombies

Inspired by my recent plea for Zeno Clash/Garry’s Mod mash-ups, veteran RPS reader Dartt revisits his own past glory to delightfully strange effect. A bigger version awaits you upon a click. The tragic absence of Tall-Nut aside, most excellent work, sir.

The Zeno-Garry Collective

Oddball birdman-punching game Zeno Clash has just received its first downloadable content – the option to use its beautiful, absurd character models in the world-conquering meta-game/toolset Garry’s Mod. Go go crazy, surreal fantasyscapes!
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Zeno Clash Demo On Steam

The word from the rumbling innards of Steam is that a Zeno Clash demo is now available. The demo contains a slice of the single player campaign, and the first level of the challenge mode, so you’ll be able to sample both. Then, should you fancy, you can compare and contrast your impressions with our verdict.

Zeno Clash Compo: Ten Copies Up For Grabs

Father-Mother instructs you to enter.

Zeno Clash goes live today on Steam and Direct2Drive, and you’ll have noticed that we were really rather taken with it. The melee combat packs an extraordinary punch, accompanied by jaw-dropping world and character design. We’ve strongly recommended you buy it. But how about one better – we’ve arranged with developers Ace Team to give away ten copies of the game via Steam.

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World Exclusive: The Zeno Clash Review

We’ve been playing Zeno Clash. Developers Ace Team were kind enough to suggest that we should furnish you with the world’s first review of their insane beat ‘em up. Our razor-sharp analysis of defeating elephantmen and bludgeoning lunatics follows.

Jim: Right, our subject today is the esoteric fist ‘em up, Zeno Clash, by Chilean types, Ace Team.
Alec: I liked the bit where I repeatedly punched a bird-man in the face.
Jim: Bird-men are scum.
Kieron: Shall I do a brief fact-o-list of the game so we have the FACTS on the table?
Jim: Yes, facts, because facts are super-true.
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Erminia Peed On Herself: New Zeno Clash Trailer

This guy is stella-awesome.

There’s a new Zeno Clash trailer, which is a good way to fill in some of the time before its 21st April release. This time we’re introduced to the nature of some of the characters, as well as shown some more splendid in game face-punching action. Sadly no elephants were harmed in the contents of this video.

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Zeno Clash Comic

ACE Team have released a Zeno Clash webcomic. Not sure if it’s ongoing – the last page suggests that it might be – but it gives us a touch more flavour of what to expect from the game. Zeno Clash is out in April, and we’ll hopefully bring you a startlingly witty and insight, perhaps even poignant, review of the game before then.

Fish Guns And Knee Bashes: Zeno Clash Trailer


There’s a new video showing Zeno Clash, which I suspect is the best yet. ACE Team’s game has really caught the imagination of many, partly through its remarkable artistic style, and partly through the use of melee combat – people are really interested to find out if this could be the game to satisfyingly pull it off. (With a respectful nod to Dark Messiah, of course.) The new video begins with two of the trio of brothers at the helm of the game explaining the offensive and defensive nature of it all, and then cuts to some lovely in-game examples of the combat in action. It is, of course, below.

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Unknown Pleasures 2009: Zeno Clash

Punch him in the beak!

Zeno Clash is different. Which is refreshing. A melee-focused first-person game in the Source engine, in a world that doesn’t look like anything else around. Which isn’t a thing you get to say about many games. Nominated in the 2009 IGF Awards, the independent game from the start-up Chilean developer is rapidly gathering attention. We’ve had a preview of a few levels, and spoken to one of the founding members of the ACE Team, Edmundo Bordeu, which marvellously you’ll find below.

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