Posts Tagged ‘zeno-clash’

Zeno Clash Compo: Ten Copies Up For Grabs

By John Walker on April 21st, 2009.

Father-Mother instructs you to enter.

Zeno Clash goes live today on Steam and Direct2Drive, and you’ll have noticed that we were really rather taken with it. The melee combat packs an extraordinary punch, accompanied by jaw-dropping world and character design. We’ve strongly recommended you buy it. But how about one better – we’ve arranged with developers Ace Team to give away ten copies of the game via Steam.

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World Exclusive: The Zeno Clash Review

By RPS on April 19th, 2009.


We’ve been playing Zeno Clash. Developers Ace Team were kind enough to suggest that we should furnish you with the world’s first review of their insane beat ‘em up. Our razor-sharp analysis of defeating elephantmen and bludgeoning lunatics follows.

Jim: Right, our subject today is the esoteric fist ‘em up, Zeno Clash, by Chilean types, Ace Team.
Alec: I liked the bit where I repeatedly punched a bird-man in the face.
Jim: Bird-men are scum.
Kieron: Shall I do a brief fact-o-list of the game so we have the FACTS on the table?
Jim: Yes, facts, because facts are super-true.
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Erminia Peed On Herself: New Zeno Clash Trailer

By John Walker on April 9th, 2009.

This guy is stella-awesome.

There’s a new Zeno Clash trailer, which is a good way to fill in some of the time before its 21st April release. This time we’re introduced to the nature of some of the characters, as well as shown some more splendid in game face-punching action. Sadly no elephants were harmed in the contents of this video.

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Zeno Clash Comic

By Jim Rossignol on March 26th, 2009.


ACE Team have released a Zeno Clash webcomic. Not sure if it’s ongoing – the last page suggests that it might be – but it gives us a touch more flavour of what to expect from the game. Zeno Clash is out in April, and we’ll hopefully bring you a startlingly witty and insight, perhaps even poignant, review of the game before then.

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Fish Guns And Knee Bashes: Zeno Clash Trailer

By John Walker on March 6th, 2009.

GET THAT TRUNK-FACED SHIT!

There’s a new video showing Zeno Clash, which I suspect is the best yet. ACE Team’s game has really caught the imagination of many, partly through its remarkable artistic style, and partly through the use of melee combat – people are really interested to find out if this could be the game to satisfyingly pull it off. (With a respectful nod to Dark Messiah, of course.) The new video begins with two of the trio of brothers at the helm of the game explaining the offensive and defensive nature of it all, and then cuts to some lovely in-game examples of the combat in action. It is, of course, below.

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Unknown Pleasures 2009: Zeno Clash

By John Walker on January 30th, 2009.

Punch him in the beak!

Zeno Clash is different. Which is refreshing. A melee-focused first-person game in the Source engine, in a world that doesn’t look like anything else around. Which isn’t a thing you get to say about many games. Nominated in the 2009 IGF Awards, the independent game from the start-up Chilean developer is rapidly gathering attention. We’ve had a preview of a few levels, and spoken to one of the founding members of the ACE Team, Edmundo Bordeu, which marvellously you’ll find below.

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New Zeno Clash Fisticuffs

By John Walker on December 18th, 2008.

Click me.

Zeno Clash looks strange. Good strange, possibly the best kind, but so very weird. Built using Source, it’s an extremely hands-on FPS, with plenty of gruesome melee punching. There’s a new trailer showing this off, below, along with some interesting character art developers ACE sent our way.

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Enormous Nostrils: New Zeno Clash Grabs

By Kieron Gillen on April 24th, 2008.

Your Mum, etc.
It’s at times like this you want to manufacture a rivalry. Claim there’s some battle for the heart of the left-of-centre first-person game between the Chilean Champion Zeno Clash and the Russian Rumbler Tension. But that’d be terribly irresponsible. We’ll make do with noting that the Source-powered game have provided four new images showing off its warped fantasy vision of enormous nostrilled beasts and couples lying around in bed. More grabs beneath the cut.
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Zeno Clash Trailer

By Jim Rossignol on February 7th, 2008.

It’s a Source-powered FPS from Chilean development studio ACE, and, well, it’s a little bit freaky:

The game is apparently “punk-fantasy” and it focuses on first-person melee combat. So lots of punching people in the face unto death. Ah, sweet memories of Doom’s berserk pack…
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Zeno Clash Announced

By John Walker on August 29th, 2007.

Valve have announced that independent developers, ACE Team, have licensed the Source engine for a deeply peculiar-looking action/fantasy game, Zeno Clash.

Skulls = Weapons

Moving away from the more usual ranged combat of a Source game, we’re excited to read that Zeno is focusing on melee combat. And more than that, it’s focusing on being weird. The setting is described as a “punk fantasy world”, with ACE explaining,

“The first chapter is set in a fantastic & chaotic world where the main character has been exiled from his clan and hunted down by his own brothers. A desperate journey past the forbidden desert will bring him to the end of the world.”

Unfortunately, all the attention from the world’s gamers appears to have been more than Chilean developer’s server could handle, with the game’s official website offline at the time of writing. (Perhaps Valve could step in and offer them some web support?). We get a good vibe from this one – the visual design suggests a depth of imagination from the developers, and promises of “brutal combat” are the simplest way to our heart. It’s set to arrive at some point next year.

More art, links to the full versions, and gaming’s saggiest breasts, after the leap.

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