Posts Tagged ‘Zero Point’

Zero Point Invite Everyone Into Deadlock

By Jim Rossignol on June 6th, 2012.

In space, there are lots of pretty military installations.
Interstellar Marines developers Zero Point have sent word that they’ll be making their proof-of-concept multiplayer game taster, Deadlock, available to everyone for E3 week, and the following weekend. It’s right here. The game is provided in a Unity plugin, so you can play it straight from your browser, into a multiplayer game.

Zero Point have also produced a rather heart-felt new trailer for the rest of their project, which you can see below. The glimpses of the game that are shown in there certainly look pretty promising, and it encompasses both a single-player campaign and multiplayer tactical shooter stuff. Ambitious indeed. Go take a look.
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Livelock: Interstellar Marines’ Deadlock

By Jim Rossignol on February 29th, 2012.


A year ago we spoke to Zero Point about their extraordinarily ambitious Unity-powered tactical sci-fi shooter, Interstellar Marines. They told us about how they were largely relying on the support of the community, and pre-order packages, to get the game made. To that end they’ve been releasing a few bits and piece of technology to their pre-ordering folk, and the biggest release so far appeared yesterday, and is detailed in a video below. Deadlock 0.3.0 is a multiplayer game mode that should, the devs explain, give players a better taste of the vision they have for the game. It’s also the first thing that Zero Point have released in some time, so it must come as a relief to those who have shelled out cash for the project. See below for more.
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