Posts Tagged ‘zombie cow studios’

Privates: Satisfy longer!!Longer-lasting action!

By Alec Meer on October 29th, 2010.

I could come up with my own penis extension gags to celebrate the announcement of free DLC for Zombie Cow’s splendid free shoot/giggle/educate game Privates, but they’ve done such a good job themselves that I really don’t need to bother. Like so:

Zombie Cow Studios and Channel 4 to offer PENIS ENLARGEMENT.
=~~ DO YOUR MANHOOD NEED MORE? практические методы разработк
Satisfy longer!!Longer-lasting action!text-decoration: underline;”>

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Oh Look, A Massive… Privates Trailer

By Alec Meer on June 24th, 2010.

Wahey! But ‘wahey’ in a measured, ‘this will hopefully be helpful for young person’s sex education’ sort of way. Zombie Cow’s Cannon Fodder-meets-venereal disease-meets Ghostbusters condomania title finally gets in-game footage, and it looks like this. Well, like the ‘this’ that is below this. Um. Beneath the cut, then. Yes.

There are some naughty words. There are some gags that may offend people who tend to get offended. You should watch it anyway. It’s very funny.
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Cash Channel: Channel 4 Commisions Brit-Indies

By Kieron Gillen on September 7th, 2009.

Sometimes, the future creeps up when we’re not looking. Part of me wonders whether this will be part of it. Channel 4, after some impressive successes with webgames like the Bafta Award Winning Bow Street Runner and the Tim Stone admiration winning 1066 have decided to spend a load more on making games, reports Develop. Key quote…

The move is part of a £4.5m fund – half of which is finding its way to UK independent companies such as Tuna Technologies, Beatnik Games, Zombie Cow Studios, Six to Start, Preloaded and Littleloud to fund projects up to £800,000 in size.

Go read the rest of the interview with Alice Taylor to see the full story. Some thoughts and noting of conflict of interest follow…
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Ben & Dan Part 3 Revealed

By Alec Meer on September 1st, 2009.

We already knew that uber-indie adventure series Ben & Dan/Time Gentlemen, Please was due for an episodic sequel, but we didn’t have a title. And without a title then, why, we are all as dumb as chickens. Now we have a title, which means we are as smart as astrophysicists. More important, there are details on how Zombie-Cow’s marvellously funny but, let’s be honest, a little traditional, games are evolving a little.
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Time Gentlemen, Please: Half Price For You Lot

By RPS on August 13th, 2009.

The handsome men (man, really) of Zombie Cow have decided that fiftyish Rock, Paper, Shotgun readers should have the chance to purchase a copy of the most splendid Time Gentlemen, Please for half price. It’s not a competition, just a first come, first served sort of deal (our lovely subscribers got first dibs on the first round of discount copies yesterday), so if you’re after one of the best, funniest, and smartest adventure games in many years for the ludicrous price of £1.50 (that’s around $2.50), click here. Once fifty are gone, they’ll revert back to the still incredibly reasonable regular £3 ($5ish) price, and Zombie Cow’s Dan Marshall will have some money to spend on sweets and developing more games for us to play. Or maybe he’ll even extend the deal if demand’s high enough.

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Time Gentlemen, Please: Point’n’Click Sequel Joy

By Alec Meer on June 22nd, 2009.

Ben, Dan, doing that

The Hivemind will doubtless cast its mucus-oozing multi-eye towards this for more detailed discussion soon, but until then do allow me to quickly point out that Time Gentlemen, Please!!!?!!!?!, the sequel to the out-of-the-blue loveliness of Ben There, Dan That!!!?!!!?!, is now available. I’m mostly writing to this to deter yet more people from emailing us about it: most kind, but we do know, honest. It is available for the dementedly tiny price of £3, but if you’ve previously donated to the chaps behind these games, Zombie Cow Studios, you’ll soon be receiving a free copy. Watch that inbox hawk-like, but paradoxically quivering like a caffeinated dormouse. Now that is absurdly kind of them – perhaps the internet really is built upon sunshine and daisies after all.

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Dan & Ben Got Smarter: Time Gentlemen, Please

By John Walker on April 15th, 2009.

Looks slightly improved on the version my school attempted.

There’s a little bit of news about Ben There, Dan That follow-up, Time Gentlemen, Please. The indie adventure shocked everyone last year when it turned out someone from PC Zone was funny. (Ha ha!) And rather a lot too – Zombie Cow‘s point-n-clicker showed really smart design along with properly hilarious jokes. The sequel was intended to be a little bonus extra, and has somehow become a full-size game bigger than the original.

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Ben There, Dan That

By John Walker on July 17th, 2008.

Excellent insulting, well done.

Looking at you, I’d say what you need just now is an adventure game to play. Too many E3 videos and arguing in comments threads about things that ultimately just don’t matter has left you gaunt and frightened. It’s okay. It’s oooookay. Get yourself some Ben There, Dan That. (I can’t bear that they put an exclamation mark at the end of the title, so I’m pretending they didn’t – Dan, you’re a writer for heaven’s sake).

Created by Dan Marshall and his best friend Ben Ward (Zombie Cow Studios), it’s an AGS adventure which features some stand-out writing. And some pretty nifty 2D old-timey animation too. The game features, well, Dan Marshall and his best friend Ben Ward, the two of them stuck on an alien vessel after a botched attempt to fix the television to watch Magnum PI.

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