Procedural spooks! Daylight is the horror game that randomises the ghost train every time you play. Your first playthrough might involve trundling past a dangling skellywobbler at the first turn, while repeated visits might see a couple of tatty plastic bats in place of dem bones. Maybe a Freddy Krueger knock-off with spatulas strapped to his fingers will pop out one time, or a banshee that screams like a dog in a war. I’d be sceptical about the claim of procedurally generated scares if everything I’ve seen of the game didn’t make it look like the main activity is walking down a corridor while a randomised soundboard squawks and honks in the background. A new video shows more.