I’ve written before about the games that ‘made’ me, but really that refers to a specific type of touchstone, the sort of game which informs the games I most enjoy today. There were many others whose formative effects are perhaps less certain, but at the time they seemed boundlessly important to me. They raised me. They helped fire a young imagination into life. They carried me away from problems at school and at home. They are, I suppose, family, and just like family, I don’t necessarily have to think they’re wonderful in order to know that they’re important.
This is probably the closest I’ll ever get to a memoir – dancing through the games I played as a child in the order in which I remember playing them, and focusing on how I remember them rather than what they truly were. There will be errors and there will be interpretations that are simply wrong, because that’s how memory works.
Whirr. Click. Squawk. A tape plays, a screen flickers into life, a memory is born. A first memory of a computer game, of an introduction to what computer games were.