Universe At War Trailer

I’d like to interrupt this FPS-excitement to focus for a moment on the real-time strategy game, Universe At War. Now I’m well aware that, between C&C3 and Starcraft 2, this is going to have a hard time. But I was lucky enough to play it earlier this year, and I’m actually pretty excited about its mad verve. It’s a game that sits half way between Starcraft and Red Alert – it’s packed with madcap ideas and over-the-top sci-fi silliness. What I’m trying to say is: there’s a good deal of cowbell.

Thanks, Game Trailers, you big game trailering site, you.

Yeah, the engine looks pretty ropey, and that ugliness has put a load of people off right away. Do not be fooled: this could be one of the best asymmetric multiplayer games you’ll play in 2007 or any other year. The three races are pleasingly different, and one of them has a cow hoover for sucking up their resource: cattle.

I like my RTS as bombastic as possible, and Universe At War fits the bill. I just hope the delayed beta doesn’t mean there are more problems in the pipeline for this particular underdog.


  1. Scallat says:

    Seems more than pretty enought to me. As long as I can tell which things are alien-psychic-supermen and which are floating hover-tanks I’m satisfied.

  2. Carey says:

    I was lucky enough to be in that sesh with Jim (where I’m sad to say he whupped my ass) but I also just shared a booth at Leipzig with Petroglyph (being SEGA stablemates and all that) and had another play then. I’m all about the network-lovin’ Novis.

  3. Pentadact says:

    I’m really excited about this. It’s the only game I can think of where I’m excited about the mechanics rather than the sparkle.

  4. Chris says:

    Hey guys, thanks for the kind words. The trailer above is one of three new trailers we put together to show off some of the uniqueness of the factions. That one focuses on the Masari (obviously), here are the other two (in sweet, sweet HD):

    The Hierarchy
    link to gametrailers.com

    link to gametrailers.com

  5. Martin says:

    I didn’t mind the engine at all. Granted, it was ages ago since I played an RTS (not my cuppa tea really – although I wish it was).