Yes, More WoW Stats

What would the world be like without graphs? Bleak, I dare say. They are like the rainbows of mathematics… So imagine my delight when I discovered a blog dedicated to not simply graphs, but graphs about World Of Warcraft. Look at this beauty, which charts PVP Rank against faction. Cor.

This graph shows that “The Alliance-Horde imbalance (2:1 in our sample) makes it easier for Horde characters to enter PvP BGs. This means that given the same amount of play-time, Horde has less wait time, and thus more practice. This might also encourage forming groups ahead of time (i.e. prefabs) because it doesn’t impact wait times, whereas it would in the Alliance case.”

But you know what? There’s much more.

Yep, the heady world of World Of Warcraft numbers has plenty of interested parties. Take, for example, this terrifying data website, Armory Musings. There’s more information there than I can imagine what to do with. What would you use all that for? It is stats porn? Equally worrying are the build tables over at The Build Mine, which have the breakdown of how talents are set up for various characters.

More obviously useful is WoW Insider’s The Build Shop, a blog about how to structure your talent trees for various characters. Because you won’t want a badly skilled Warlock, eh?

It turns out that all this information has come about via the World Of Warcraft Armory, which allows ‘data-miners’ (as they style themselves) to search for all kinds of information about “characters, items, guilds, dungeons, arena teams, bosses, and faction rewards”. It’s perhaps a measure of the sheer amount of stuff that WoW has generated that a service like this seems more like an inevitability than a luxury.

Also, what does all this stat-crunching reveal about the soul of World Of Warcraft. Is its success really in world building, or in eminently graspable numbers?


  1. tom says:


    I forgot to send you this one too
    link to
    a filterable Arena stat collector.
    So you can goggle at the most popular builds for high ranked 2v2 warlocks etc..
    link to

  2. Jim Rossignol says:

    What is up with your site, Tom?

  3. Thesper says: is interesting. It uses the loot that guild members wear to plot how far into the raid game they are. The main interesting point is that out of guilds that have members with Karazhan loot (the first raid dungeon in Burning Crusade), only 4% of raiding guilds have made any progress on the final 2 raids. That’s a lot of big expansion selling point fights that hardly anyone is seeing.

  4. Andrew Farrell says:

    They’re not technically builds, though, not like the Allakhazam stats, they’re points distribution per tree. Though it is interesting that there’s very little difference between the left and right graphs, even on say priests in the 2×2, where you’d think that there’d be a cause for solid multiplayer PvP builds to do well, the winner by an enormous majority is a no-shadow PvM loadout, that you could presumably take into The Black Temple right after coming out of Battlegrounds.

  5. Ghiest says:

    Er there hasn’t been pvp ranks for 8 months?

    Although I do like the break down of class and realm balance, and the armory information sites.

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