Wired magazine’s blogging wing are running a postmortem of Blacksite: Area 51, which provoked a widespread ‘meh’ response from critics. (Some even went so far as to ‘pff’). The piece is based around a chat with design lead Harvey Smith at the Montreal Games Summit 2007:
The first time Harvey Smith came to Montreal he had just finished his work as lead designer on the acclaimed classic, Deus Ex. On this trip, his last game was Blacksite: Area 51, a game published by Midway which one critic called “a major disappointment.”
“This project was so fucked up,” said Smith, by way of explanation.