I’m having a bit of a moment. Portable gaming has just been sorted, made a done deal. There is no need for anything else.
Peggle has been released for iPod. Peggle! PEGGLE!
It’s the easiest £3.99 I’ve ever spent (or five of your Yanqui dollars). I no longer need to set off on a journey with a bag full of laptop, PSP, DS, MP3 player, and required cabling. I just need my iPod and Peggle. Thanks, by the way, to the various folks who tipped us off about this gladdest of tidings.
I’ve had a quick play, and can report that it seems to be essentially perfect. The wheel tracks a little slower than I’d like, but clearly it’s an ideal interface for Peggle’s left a bit, right a bit, GO controls. But other than that, the look, the feel, the sounds are identical to the PC version, beautifully realised in just 320×240 pixels. It’s enough for me to eye my iPod suspiciously, convinced that it just shouldn’t be capable of something of that relative complexity.
I am so very happy. I’m less happy about the quality of my hastily-taken photographs, but hey.
Confusingly, however, the download (only available through iTunes, with associated DRM, sadly – also it’ll only work on video-capable pods) amounts to around 4.6 Peggles. A Peggle is no longer equal to a Peggle. Guh.
So we’re going to have to revise our RPS-exclusive unit of measurement for downloads. Should we retain the proud Imperial Peggle (equivalent to 15 of your Earth Megabytes) or switch to the new-fangled Metric Peggle (69Mb)? RPS-Nation: decide!