Wired’s Clive Thompson has written an entertaining piece about the rise and rise of the Indie gaming scene, and what it means for “top game” lists:
Two years ago, I wrote my first column celebrating the best indie games: small, offbeat titles, programmed usually by a single auteur and given away for free. I figured I’d make it an annual affair. For 12 months, I’d scour the net for independent games that had a spark — some innovative bit of design or gameplay — and gather a list of the top 10. But I’ve decided it’s impossible.