Heavens! Stardock To Publish Demigod

This is an interesting one. Gas Powered Games’ deity-bashing RTS, Demigod, which we previewed a few weeks ago, is to be published by Stardock. The game will now arrive in 2009, and will feature no DRM at all. Fancy that.

Full release details after the jump.

Stardock, Gas Powered Games Partner For Upcoming Demigod

– Demigod to Feature No On-Disc Copy Protection; Set to Launch February 2009 –

PLYMOUTH, MI – April 7, 2008 – Stardock and Gas Powered Games announced today that they have reached a publishing agreement for Gas Powered Games’ upcoming PC game, Demigod.

Demigod is a team-based action game with RTS and RPG elements. Players take control of a massive Demigod with the goal of annihilating their opponent’s position in a given arena while preventing the opponent’s Demigod from doing the same to them. Although the game supports superb one-on-one duels, the title will truly shine in team play either with other human-controlled Demigods or with ones controlled by a sophisticated computer AI. As the game progresses, the player’s Demigod will acquire items, attributes and experience.

Gas Powered Games, having become one of the leading PC game developers with hit titles such as Dungeon Siege and Supreme Commander chose Stardock as its exclusive worldwide PC publisher in part because of Stardock’s tremendous success with the award-winning Sins of a Solar Empire and Galactic Civilizations.

“Forging our new partnership with Stardock is a big deal for all of us at GPG, and we couldn’t be more excited about it,” said Chris Taylor, founder and CEO of Gas Powered Games. “Not only do we have a proven retail publisher, but we get to partner with a pioneer in the digital distribution space… a company that totally understands what kind of experience our customer wants and the quality game they demand. The whole proposition is truly refreshing.”

Stardock’s most recent release, Sins of a Solar Empire was the top selling PC strategy game at retail according to NPD, and the second highest selling PC game overall despite selling immense numbers of copies digitally which are not counted in sales rankings. The game has received universally high reviews in the media and many have noted how seamlessly Stardock and developer Ironclad worked together.

“We’re very excited at the opportunity to work with Gas Powered Games,” said Brad Wardell, president and CEO of Stardock. “By integrating our teams and working together, we will be able to create something that represents the best of both teams.”

To fully support a public beta that will launch this summer, the launch date for Demigod has been moved to February 2009. This will give the development team sufficient time to incorporate feedback from the beta players while polishing the game. Like Stardock’s other games, Demigod will be released without any on-disc copy protection and has been budgeted to receive many months of free post-release feature updates.

The official website for Demigod is in the works, but users who want to begin discussing the game can visit http://www.demigodthegame.com.


  1. Chris Evans says:

    A great move, shame it isn’t on Steam (but then again I am a lover of all things Valve :P ) but this is a really good move, both for GPG and for the games industry as a whole for more and more games to be moving to be copy protection free.

  2. SwiftRanger says:

    Gamasutra has an interview with Wardell about the plans with Demigod and Impulse, sounds like they’re considering an optional subscription plan next to free content updates (bit like Hellgate it seems, but probably a bit cheaper I guess). Anyway, that and the press release get me excited. :)

    The Stardock approach with TotalGaming.net appeals more to me than what Steam does in terms of user friendliness, let’s hope they deliver with Impulse as well.

  3. Mike says:

    Very interesting. I guess these guys will be some of the last games to move to Steam fully.

  4. ran93r says:

    I just a horrible shame that the stardock digital distribution app is an awful, bloated dinosaur. Trying to consolidate an old user registration aside I didn’t have any problems with getting hold of Sins but from all the people I speak to, I’m in the minority.

  5. Brokenbroll says:

    No, they won’t be moving to Steam, Stardock is doing their own online distribution platform, which sounds like a pretty sweet deal for developers, judging by Brad’s comments in the gamasutra article.

  6. Cian says:

    Cool, I was wondering what use to me Stardock was to me now I had Sins and this seems to answer that.

    Though to be fair, Stardock does have a few games on it that interest me, but I already own them. Etherlords II was tricky to find, but I got there eventually.

  7. Pidesco says:

    While I’m not really interested in Demigod, the simple fact that such a big developer decided to have its game published by “no DRM” Stardock makes this bit of news just awesome for me.

  8. Geoff says:

    And yeah, it’s interesting how Stardock is nearly zero DRM, while Steam is – in it’s own way – very heavy DRM, yet most people (me included) love them both.

    I guess it shows that I don’t actually have any problem with “DRM” or “copy protection” in principle, so long as it doesn’t inconvenience me, the paying customer, at all…

  9. Mike says:

    I just… Steam is DRM heavy, yes, but it’s also beautiful. I bought Hearts of Iron 2 today, and I was appalled at GamersGate. It’s mind-bogglingly bad from registration to installation.

    I’m torn between not wanting a monopoly, and not wanting to have to put up with stuff like this.

  10. Turin Turambar says:

    So, can anyone explaim how Demigod is going to be played? Because i still don’t have any idea.

  11. Frosty840 says:

    I’m still sulking with Steam over the fact that they withdrew Jagged Alliance 2 from sale because of the bug in the expansion (Steam version ONLY) that prevents saving, and then quietly put it back on sale again without ever fixing the bug.
    That’s pretty despicable, if you ask me.
    The fact that the Steam software is horrible and breaks frequently on my machine doesn’t really endear it to me, either.

    Didn’t really have any problems with the Stardock downloader, but neither GalCiv, nor SoaSE held my interest for more than a week or so, so it’s really not like I’m in a position to judge it.

  12. much2much says:

    I want somebody to make a game where you play as rival digital distribution companies.

  13. fluffy bunny says:

    I guess it won’t get a retail release in Europe, then. :-(

  14. Lorc says:

    Brilliant news about the “no on-disc copy protection” thing. But as a picky gamer, online distribution platforms are a right pain.

    I really hate registration-bloat and the ratio of “different places I have to sign up” to “number of games I want to get from them” is not very far off 1:1.

    Basically, I hope that all but one of them dies a horrible death and is devoured by its competitors, creating some kind of hideous hybrid online platform that’s actually convenient to use.

  15. SwiftRanger says:

    The ‘worldwide’ part of that press release better counts for the retail version as well idd. Maybe Stardock should expand to Europe if they can’t find suitable publishers/distributors here.

  16. RichPowers says:

    As long as I can still buy a retail copy…

  17. Maze says:

    Sounds great and I hope it really pays off for GPG the way it did for Ironclad.

    I also don’t have much of a problem of a missing or delayed european retail release – their digital distribution, paypal payment and the low $ made Sins a very convenient purchase for me.

  18. Zeno, Internetographer says:

    Hopefully this will also mean that they’ll try to make it able to run on older systems. SoaSE was the only game released in the past year or so that my crummy laptop has been able to run decently.

  19. SwiftRanger says:

    After reading this it sounds like Stardock is watching over a family of devs… :)

  20. Saskwach says:

    Will Stardock become the next Valve developer/publisher/all around good guy? I hope so.

  21. Cigol says:

    I don’t… I kind of like the Steam platform, my GalCiv games are completely disconnected from that which is a shame. It’s just easier to have it all in one place. By all means do the publishing thing, but err, use Steam for my convenience pwease.

  22. Saskwach says:

    Stardock using Steam isn’t a bad idea but there’s something to be said for competition. Valve are nice guys who understand gamers for the most part but can we guarantee they’ll stay that way forever? A strong alternative service is a good way to ensure Steam doesn’t become Windows IMO. It’d be nice if there was some kind of interconnectivity for convenience, though.

  23. Cigol says:

    I hear you, and I share your concern – but I’ll be damned if I don’t let convenience rule me :D

  24. Melvin says:

    I’m very impressed with this game. The graphics are excellent, runs great on my PC, and the art direction is amazing. Alot of attention to detail was put into this game. I’m excited to see how GPG and Stardock expand on this game in both MP and SP respects. Anyway, if you have time, take a visit to http://www.sheeparcade.com