Giganto-Spoiler: First 25 Minutes Of Clear Sky


Initially I couldn’t actually bring myself to watch this. Those that had assured me that it was “okay, I suppose”, “looking a bit better the first game,” and – ominously – “Jim, it’s a kill x rats mission.” I hoped that’s wasn’t true. I had to take a look.

Also: it’s almost sarcastically karmic. There was me moaning about trailers that had no game footage, and then along comes twenty-five minutes of a game that I didn’t want to spoil for myself by watching. Sigh.

So…

– It has a mixture of Russian and English dialogue, but more English than before, I think.
– It looks as beautiful and desolate as ever.
– Friendly AI is looking remarkably solid. They actually appear to work with you.
– They’re bandits, not rats.
– The blow-out thing looks astonishing. Although I’m not quite sure what happened afterward.
– OH GOD THE TERRIBLE ACTION MUSIC.
– Slightly better-looking inventory.
– More shooters should have RPG-style inventories.
– Intriguing faction stuff going on? There’s already a lot of plot clues in that twenty-five minutes.
– I can’t wait to play this.
– Roll on the 29th of August.

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