Spore War

People really don’t like DRM. And a small but very passionate/ferocious group of people really, really, really don’t like DRM. They’ve struck back by shaping Amazon’s user reviews of Spore en masse, bringing its average rating down to just one star.

While I’m aware it’s a major issue for a lot of gamers, I think it’s a hateful thing to do on this kind of scale. I do understand their concerns entirely, and would much prefer there was no DRM in Spore. Fine, don’t buy the game yourself or crack it if you’re not happy with the restrictions and privacy violations. Write to EA or trading standards, blog about it, demand there’s a big warning sticker on the box.

Even protest ratings based on your actual negative experiences of the DRM are entirely valid, but this concerted group effort (most of whom, I imagine, haven’t actually played the game or experienced its usage restrictions first-hand) is giving innocent Amazon customers entirely the wrong impression of a game they might well love: that star rating is all that a lot of people look at. This isn’t raising awareness of DRM: it’s just making people not buy the game because they think it must be rubbish.

The DRM’s a significant problem – a problem we won’t know the full extent of for a while, I’d imagine – but my concern is that one of the most influential buying guides on the web is currently only telling one side of the story. A progressive, excellent game could get sunk because of it, and we’ll end up with more licensed tripe instead. Not that likely, granted, but possible.

Appreciate that this is a subject people feel very strongly about, but please express your comments below without bellowing abuse at each other.


  1. Cope says:

    @Paul Moloney, a web challenge for you. Install Spore 4 times :D

  2. Maximum Fish says:

    I haven’t played spore, so i can’t say whether or not it is the sort of game that deserves attention or if it failed to live up to whatever. I do think DRM is draconian police state bullshit, and though this didn’t stop me from playing Bioshock and Mass Effect, it still irritated me. (Interesting note, in both cases i downloaded a < 1 meg file from gamecopyworld as a quicker alternative to calling up some dude and begging to be allowed to use what i already bought, thus proving DRM to be useless draconian police state bullshit).

    Part of me says DRM will continue to be employed by an industry currently caught up in the only half-rational fear of piracy until it’s benefit/cost ratio falls below zero, ie the market responds en masse by not buying games with DRM.

    Although most game-purchasers are internet-atuned enough to pay more attention to actual reviews than a five star system on Amazon, if that means the written customer reviews (DRM is teh suck0rz!!!11 Peace!) or the professional reviews (Kane and Lynch is awesome, brought to you by Carl’s Jr.), and will make up their minds based on content rather than arbitrary scales. So maybe not such a huge deal either way…

    The other part of me says, it’s super easy to subvert, a minor irritance at best for 80-90% of customers, and certainly not worth missing out on great games to “protest” over or whatever. Especially if you’ve never even played them at the time of organizing La Resistance.

    Perhaps a better solution to the problem, rather than organizing mass critical slammings on Amazon, would be to stop pirating games. I know not everyone with a complaint, legitimate or otherwise, pirates games, but those who do are a bit like street corner kingpins bitching about frequent police raids. Cause and effect, and all that.

    Finally, you guys need to update your “milliseconds until the Spore backlash” to ‘zero’, because it’s apparently already happened. You should also spell “milliseconds” correctly…

  3. Meat Circus says:

    Can all of those people screeching because the game has an activation system tell me why they didn’t boycott Windows XP or Vista, which also does?

  4. TwistyMcNoggins says:

    Spore is a piece of software, not just a game. Reviewers need to account for that in their writing. DRM (etc) that interferes with the gaming experience should be shunned in the same way that a low frame rate or constant crashes are.

    I have never played Spore and probably never will (Personal preference, it just doesn’t appeal to me). But I do know that if I ever am tempted to give it a whirl, I will do so on a pirate copy.

    Spore’s install protection may stop a few kids at high school passing the game around between friends, but it does nothing to stop the internet piracy game publishers seem so willing to blame.

    I have yet to see this new EA that was promised a few months ago.

  5. Ragnar says:

    @Diogo Ribeiro

    You’ll note, I never I say agreed with this. Far from it. But for the most part, I think people were blowing things out of proportion somewhat. And my “quest”, so to speak, was to understand exactly why DRM demanded such outbursts and vitriol when it’s not, by far, the only thing that can stand in the way of replaying or reinstalling games.

    It is the only thing that is out of my control. And it’s a *major* drawback to have to call EA support every time I want to install *my* game.

    Also, you should perhaps read this (Mass Effect PC) story about someone who got bitten by the activation limit. The error message doesn’t even say that you can call EA support and reactivate. It says you should buy a new copy of the game, which is quite insulting, imho. And from digging in the bioware forum one can learn that it took weeks before he got a new activation code. Do you want to go through that when you just want to play a game that you have legitimately bought?

  6. Paul Moloney says:

    “Paul Moloney, a web challenge for you. Install Spore 4 times”

    Um, to be honest, I’ve gone off the idea of buying it, if only because of the faint whiff of Black & White-ness about it (my wife bought me that after me raving about it pre-release, and I tried really hard to like it in order to not look ungrateful, but…). Plus I’m into GalCiv2 at the moment, and Crysis:Warhead & Fallout 3 are out pretty soon. Too many games.

    I have a big enough hard-drive that I tend to install games and then leave ’em. And fortunately since I start running a secure anti-virus and spyware regime, I’ve never been forced to reinstall, so the multiple-install problem has never affected me. And anyway, hopefully at some stage they either release a patch that removes the DRM (like the Bioshock people did), or, worst case, nice Mr. Pirate does it. Either way, the whole Bioshock and Mass Effect kerfuffle didn’t actually affect me materially.

    I feel awfully unradical not getting worked up about it, but I can’t, especially as PC games _are_ being pirated.


  7. matte_k says:

    Well, hasn’t this been fun? I seem to recall a similar, but not as huge, backlash against Bioshock’s DRM, and what happened further down the line? 2K rolled back the activation limit for more activations, then provided a tool that negated it completely, so you could install/uninstall to your heart’s content. This was likely done as a result of the backlash, so it wouldn’t surprise me if something similar happens with Spore.

    And bloody hell people, the game’s only been out less than a week and the hatemail’s begun! No wonder developers/publishers don’t take many risks on something different, or innovative. Even if it doesn’t live up to expectations, at least they were TRYING, rather than just feeding you the same shit repeatedly. For example, Stalker was a very buggy game on release, but still a unique and interesting game. Not all that had been promised, but it was pushing some new ideas that can be built on, expanded and improved. Isn’t that what we want PC games to be(as well as being fun, that’s a given)- innovative?

    I don’t agree much with DRM, but given the amount of fury and trouble it causes, I can’t see it lasting as a viable tech for much longer- something else either better suited or more hateful will replace it soon…

  8. Diogo Ribeiro says:


    No, of course not. That’s why I’ve mentioned Bioshock earlier as a case study for the subject matter – it’s a testament of protest done right. With the right kind of protest, things like DRM can be handled in a much better way from publishers for gamers – if there ever is a need for it, which I don’t think there is. But how many times have this kind of activations backfired? Probably less than what we think since the outcry against them when they fail is far superior to a positive outlook when it does work.

  9. Meat Circus says:

    @Paul Moloney:

    Really do play it. Despite all the AIM whining, it’s actually a rather superb creation, and you’ll find just flies past when you’re engrossed in it.

    Black and White’s problem is that it rapidly ran out of interesting stuff to do halfway through. Spore’s problem is quite the reverse: it’s bottom heavy.

    The space phase is ace, but the stuff that leads up to it is mere tutorial and creature/society designer.

  10. Velt says:

    Those are valid points, I’m not saying that this method of DRM is good. I’m just saying that DRM in general is not the issue.

    Not all DRM is a bad thing. The method of requiring an online registration is a form of DRM.

    Using the term DRM to channel your frustration is misleading. It’s like saying “This Car mechanic ripped me off, All car mechanics are awful”

    Not all DRM is this extreme. I agree that the method of limiting the number of systems you can install software on is horseshit. However it is not fair to garble one method with all forms of DRM. Nor is it fair to ignore the reasoning behind why it is set up like that.

    Regarding cracking Spore. All Games can be cracked.

    With that said, Lets look at other games for a moment.

    Wow. WoW can be cracked, and you can play on private servers.

    But really, Are you getting even 1/10th of the value of the game? The answer is no. You are getting a Minorly Multiplayer Online rpg. So yes, technically you can play the game, but are you really getting what you want out of the game? That’s up to the player to decide, but if you compare the number of people playing on private servers to the 10 Million subscribers, the couple thousand players is a tiny tiny tiny %.

    This is an example of a successful DRM, however going back to the software installation limit. Stop looking at how inconvenient it is, and look at why it’s done. If they don’t limit it, what’s to stop the average joe from letting all of his friends borrow his Spore CD, install spore, then running a crack? For many people it’s more convenient to install a program and run a crack, rather than download an entire torrent of the game, especially with ISP’s like Comcast throttling traffic, and instituting bandwidth caps.

    It’s unfortunate that in order to inconvenience people who try to crack software, that they are inconveniencing honest customers. I completely agree with this, and there are probably 100’s of better ways to reduce piracy. But it can’t be denied that these are the results of years of unrestricted piracy.

    What else are they to do to keep people from burning copies of the game? What are they to do to make it more difficult to crack games? More difficult to illegally obtain their software?

    How would you lock it down? What form of DRM would you use to keep your work from being stolen?

  11. cliffski says:

    spore is the number 1 selling game on amazon. who really thinks this is working?

  12. leo says:

    I can’t say I have a problem with this. I myself went to Amamzon about 2 months ago to buy a copy of Mass Effect for PC. The low ratings on Amazon made me read some of the reviews as I thought it was a well regarded game when it was released. I didnt know about the DRM until I read those Amazon reviews. And thaks to them, I didnt buy the game. I’m wating till the DRM is removed.

    See, its the principle of the thing. I don’t like being messed about by these people [game publishers]. When I buy something, I should be able to install it, sell it, heck, give it away. This limited activiations nonsense has simply got to end.

  13. JonFitt says:

    I think the Bioshock outcry would have been much bigger if it hadn’t also been available day 1 on Steam without that stupid restriction.
    I certainly would have held off buying it until a patch or crack was produced.

    If anyone can tell me what the advantage of this Spore system over a CD check is, I’d love to know? I don’t even mean advantage for the consumer, I mean the publisher.

  14. Ragnar says:

    @Diogo Ribeiro
    I think we will see more outcries in about three or four weeks, when more people have had to reinstall it.

    And, yes the protest could probably be done better, but I don’t blame people who take whatever avenue they can to protest. One way to make EA think about this is to make them actually lose money, so buy the game, then make sure to reinstall it on as many computers as you can and call EA tech support every time things fail. EA won’t bother about a few lost sales, but support is expensive and if their support costs sky-rocket, due to this activation scheme, then they will change things around. And I think that is what happened to Bioshock, they realised how much the support costs and how little they gain from the DRM.

  15. Zell says:

    It’s hard to overstate the degree to which EA ignores endless forum threads on DRM’s lack of virtue. A one-star rating on Amazon, however, is very real. This was the very definition of a successful and well-deserved protest action (which are pretty much always carried out by a minority of angry (and annoying) young men).

  16. rob says:

    RPS has probably made enough ad revenue off this post to retire :)

  17. Shadowmancer says:

    I got a question after I’ve played with spore and finished with it my sister wants to play but her computer doesn’t have the internets will it work? I dont think it will.

  18. Maximum Fish says:

    I just went over to Amazon out of curiosity, and noticed that not only Spore, but every piece of Spore-related merchandise (of which there apparently is a lot) has a one star rating. They even got the strategy guide. Funny stuff.

  19. Diogo Ribeiro says:


    Good point. I’m sure it had a significant impact in removing Bioshock’s DRM. Hopefully, this mess will be an eye-opener in regards to Spore. But I hope that people will try a little better next time, and that this doesn’t fall upon Maxis’ shoulders, which would be terrible.

    (hey, we agree :) )

  20. Frymaster says:


    Given that you play tf2, and thus have an internet connection (and a broadband one at that), what, exactly, is your objection to the “DRM” in HL2?

    Given that the behaviour of steam is…
    – No hardware drivers
    – Must have internet access at time of install only
    – Must have a username / password (which you do and use)
    – Among all currently internet-connected computers you own, only one can play the game at any one time
    – No disc required in drive
    – Your username and password will let you re-download the game at any time, even if you originally purchased the disc version

    … I struggle to see how, assuming you have an internet connection available at least some time, this qualifies as “rigid” DRM. Especially if you use steam as a store / content downloader as well, the only actual possible annoyance (needing internet connection during install) is removed.

    I am genuinely curious ever since I became aware of some people’s objection to Steam a few months back. Maybe it’s because I’m a Londoner I was introduced to steam via TFC (online-only) before HL2 was even released… I dunno.

  21. Diogo Ribeiro says:


    You must ask yourself – does she really need to see a planet overrun by walking penises?

  22. Chris Charabaruk says:

    I’m not too sure it’s really a “concerted group effort,” really. I can understand if at first a few people put their heads together to do this, but like practically everything on the internet these days, it snowballed when others realized what was going on.

    I’d say the first 20-50 might have been an attack, but the rest are lemmings, hangers-on, and a few of those crazies who are always ready to put on a riot.

  23. MtotheThird says:

    I’ve had no problems whatsoever with Spore’s DRM thus far. I think it’s an utterly ridiculous choice by EA and would be annoyed if it caused me problems, but frankly activation is Not That Big a Deal.

    So far I’ve been enjoying the game quite a lot, and I haven’t even hit the Space Stage yet. I also enjoyed Mass Effect and Bioshock on the PC. Clearly I must be a drooling Halo 3-loving moron or something.

    Oh, and:
    Also, you can put 5003068 legs on your creature, but will still be slower than a one legged creature because his leg has higher stats.

    I don’t know about you, but I can hop on one foot a lot faster than a sloth can run.

  24. Shadowmancer says:

    @ Diogo Ribeiro

    agreed 10char, but remember this is a game also aimed at kids and she played the creature creator and wants to play the game, so is it possible to play the game on a pc without the internets and play it in singleplayer?

  25. Yhancik says:

    DRM is the new P* word ?

  26. a1ex says:

    I think this Amazon mass rating is the best thing people could do. And it works, in contrast to blogging about it or whining in some nerdy forum.
    By this the topic even made it on major news sites and is more widely noticed than before. (especially since the game made it into serious papers even before and it has a wide audience of adults who probably want to buy it for their kids).

  27. perilisk says:

    Inconveniencing me is one thing, but outright remotely breaking/stealing my property (as per First Sale Doctrine in the US) is another altogether. As the sort of person who would go back and play a game a decade after the fact and upgrades his computer on a semi-regular basis, this scheme reeks. The fact that it isn’t blatantly made clear to the customers means that, if I had the power, I would charge EA with fraud. Combine the DRM with the lackluster reviews and I won’t be buying Spore. A game shouldn’t drop down to a 1 star just because it stops working after what (for most people) will be a good period of use. However, it should definitely lose a star or two.

  28. Ragnar says:

    @Diogo Ribeiro

    (hey, we agree :) )

    Well, it’s good with a little bit of variation. :)

    Oh, and I don’t actually write this in so much of a Spore perspective (because I’m not that excited about it), but rather from having bought Mass Effect PC. After my first play through my harddrive broke down and I want to reinstall ME, but I am a little hesitant because I don’t want to use up activation slots. I want to play my games without having to worry about the DRM.

  29. Anthony Damiani says:

    You know, our ability to protest this policy is so constrained, if somebody wants to prank Amazon’s rating system to express their outrage, I really don’t have much problem with ir.

  30. Zeno says:

    The only way to make EA listen is to hit them where it hurts: their pocketbooks.

    Angry letters won’t do anything. Blog about it? Are you kidding me?

    These people want results, and this is one of the most effective ways of trying to get them.

  31. EyeMessiah says:

    Wow, so many posts.

    Personally I think this is fair enough. If you give people a platform where they can rate a product in anyway they want, then they are entitled to do just that.

    Unless they are breaking some Amazon Eula law that mandates the sort of criteria a product must fulfil to earn a “1” or a “5” then I am not worried about it.

    I agree that its a bit of shame that they used Spore in particular as the target for their direct action , but I don’t find it hard to imagine that they might feel that acting on what is arguably a matter of important principle (I’m not that worried about DRM personally BTW) was more important than the success of any particular game.

    Although I don’t feel very strongly about DRM I’m of the opinion that mass political expression is more important than EA & Spore, who I dare say are doing fairly well, losing a few sales.

    Its got people talking. Mission accomplished?

  32. Po0py says:

    @Seniath: Definatly sure. I have the latest version of Daemon Tools Pro. You might have an older version? Anyways. I went to the Spore technical difficulties forum and was tipped off about it there. Uninstallled it and immediatly Spore started installing. Seems it’s only certain versions of Daemon Tools that apply. It shows the lengths to which EA will go to. They patch any old shit on to restrict anything that might be seen to help piracy. I actually used Daemon Tools for very legit reasons. :(

  33. Ravenger says:

    The thing is, a perfectly fair way to do the DRM has already been suggested on the mega-sized DRM suggestions thread on the Bioware Off-Topic forum. (A thread sparked in the Mass Effect tech support forum, then moved to an off-topic forum so it’s not as obvious to forum visitors).

    Have dual authentication. If you have an internet connection active, the game authenticates via the net. If your internet connection isn’t active, it asks for the DVD and does a standard DVD check. No activation limits, no messing about, simple and flexible, and also allows people to play without the DVD in the drive.

  34. Keith says:

    Late to the party, but grumpy pretty much hit the nail on the head a long way back: Spore is probably the “best” game to do this sort of protest on, because it’s high profile, and Maxis aren’t going to go under if they lose a few thousand sales.

    But EA could well be embarrassed if the mainstream news starts to pick up the “restrictive DRM” angle and run with it.

    The main downside I see is this: if it’s got uber-evil DRM, the story gets picked up by mainstream news outlets and it *still* sells 9billion copies … well, EA can officially say “so what? you still bought it. suckers” and carry on.

  35. Winter says:

    You’re wrong. (Referring to the original article–you know, waaaaaay up there on top of the page.)

    I’ve had lots of bad experiences with DRM–even tame DRM like in Warcraft 3, which decided it didn’t like the look of my CD-rom and therefore wasn’t going to install. Spore’s DRM is much, much worse–we know that to be true. I don’t need to buy a non-refundable game to experience their precise brand of customer rape to be able to identify it as bad.

    Hell, i don’t need to purchase any such game. It doesn’t matter if the game is a digital messiah–the DRM makes it completely unacceptable.

    One star from me.

    I’m even thinking of registering an Amazon account just for this purpose.

  36. Seniath says:

    @Po0py yeah, I wager my version is waaay old. Haven’t touched it in moons.

  37. Keith says:

    @ David Resden

    I own a legitimate copy of Adobe Creative Suite 3 Production Premium, cost an arm and leg too… You’re allowed to install the suite on two systems at the same time… So one I use as a render farm for After Effects, and the other I use for Photoshop and Premiere, sending work over the network to the other computer, then using that computer to render the new elements.

    I’d re-read the terms of the license if I were you. You’re allowed to INSTALL the package on two machines, but only if they’re not USED at the same time.

    Unless you do your work on your work machine, then send it to the other machine and immediate close ALL of the suite apps (all of them, not just After Effects – the license terms apply to the package, not the individual apps) then you’re breaking the terms of the license agreement.

    There is (as I understand it: I don’t use it) the ability to install render-only After Effects render targets to build a render farm with many PCs, but if you have anything other than the render-only client running on your other machines then you’re technically breaking the license.

  38. Diogo Ribeiro says:


    I suppose verification requires you to be online, but effectively, you always play offline. The difference is that Spore will populate your world with Maxis creatures if you play offline, as opposed to player-created creatures if you log in to their server and have it download user content. So the fear of giant phallus wagging to the sound of hip-hop or something similar is pretty much off.

  39. The Hammer says:

    Wow! This makes the Warhammer argument seem all a bit niche!

  40. Paul S says:

    I remember when RPS was a nice neighbourhood, but now I’m afraid to leave the house.

  41. caesarbear says:

    Spore’s DRM is much, much worse–we know that to be true.

    Here lies the heart of all this fuckwittery. If these whiny children ever bought real software they might have encountered an actual draconian DRM scheme. PC gaming has it very easy. Calling to reactive the three installs is trivially simple.

    Sadly though, it’s apparently not enough. Spore is still pirated by most of the same whiny children who try to propagate this paranoid frenzy, so the DRM needs to be even more draconian I guess. Maybe PC game publishers should start using security dongles.

  42. CitizenErazed says:

    Protest action = public sphere. You know, marches, banners, all that shit. Protest action /= posting on Amazon.com.

  43. JonFitt says:

    @caesarbear “so the DRM needs to be even more draconian I guess. Maybe PC game publishers should start using security dongles.”

    As someone who has worked for several companies which sell dongled software, I can tell you it would be a support nightmare. They’re universally terribly buggy. Not to mention the fact that each dongle sets you back 10s of dollars in hardware.

    Also, I don’t doubt that if hackers set their sights on dongles, they could have the protection patched out just as quick.

  44. caesarbear says:

    @JonFitt – The dongle example is to illustrate just how stupid it is to call the Spore DRM “draconian.” The paranoia over having to reactivate the three install limit is absurd, and you too seem to be guilty of encouraging that paranoia. As someone that should be familiar with what is and isn’t a challenge to support, I can’t understand why you would fan the flames of this hysterical hyperbole over install limit reactivation.

    Yeah, I’d love for PC gaming to have no DRM at all, but that’s rendered impossible by this monstrous attitude of entitlement that these whiny children have. I mean, where was the tremendous outcry against piracy when it crippled sales of DRM-less Company of Heroes? It’s a pathetic display to see so much effort and anger directed towards something nearly insignificant.

  45. surlyben says:

    Seems to me like it violates the USA first sale doctrine pretty egregiously. People aren’t buying what they thing they are buying. If people really feel that strongly about it, why not sue the bastards? It shouldn’t be that hard to show actual damages. Also, a nice class action lawsuit against EA that covers DRM and shrinkwrap licenses and intrusive copy protection would keep the internets entertained for days!

  46. Diogo Ribeiro says:

    Does anyone miss those anti-piracy novellas that came with games?

  47. Toxoplasma says:

    But that’s the point, isn’t it? Spore is only generating these tons of 1’s *because* of the DRM, and they’re losing sales because of this, which is caused by their DRM. Yes, it is unfair to the spore developers, but it had to be done to some DRM-laden title. Maybe in the future EA will look at this and say “We lost a huge amount of revenue because we’re stupid and put secuROM on our title! Let’s not do this again so that we make more money!”

  48. David Resden says:

    @ Keith

    I’d re-read the terms of the license if I were you. You’re allowed to INSTALL the package on two machines, but only if they’re not USED at the same time.

    That’s exactly what I was doing. I’d work new elements up, close the apps, then move them over to the other computer, place them, edit them, and leave them rendering whilst I got on with other work such as web coding in Notepad++.

    Fact is, I stuck to the exact terms of the licence, and I was penalised because of it. Which, in my opinion, is all that DRM is achieving, penalising legitimate users, whilst pirates still get their way, and play/work without the restrictions imposed upon us. So… No more of my money is going toward Adobe (investigating alternatives now), and no money shall be sent to the developers of Spore.

  49. caesarbear says:

    Seems to me like it violates the USA first sale doctrine pretty egregiously.

    How so? No personal information is tied to the DRM. It’s the same as transferring a copy of Windows XP or Adobe Photoshop to someone else.

    Spore is only generating these tons of 1’s *because* of the DRM…

    More like the hysterical internet rumors about the DRM rather than the actual DRM.

  50. Shawn says:

    Proudly gave it one big f’ing star, because after 3 activations, you don’t own the game anymore. The content of the game is pointless to discuss when the delivery method is horribly executed. $49.99 is far too much to ask to RENT a game, which this absolutely is. I always like to install my PC Games on my Rig and my Laptop, since I travel a lot, and use my thumbdrive to carry my saves, it’s been working great, but that right there takes away 2 installations never to get back. Now I’m down to 1 for the rest of my $49.99 when I go to build a new PC or buy a new laptop, which I do with frequency.

    PC Gamers that actually buy their games should have the right to OWN that game for it’s lifetime like we’ve been doing forever. Yes, the EULA has always had certain legal terms saying that you can’t resell this item and that you don’t own the IP to the game, and that’s all fine and good, but what isn’t acceptable is this arogant attitude in treating paying customers like Criminals by HEAVILY restricting the user’s rights on how to use the game and where to use the game and when to use the game. That’s absolutely crossing the line.

    EA better change their policy as this just isn’t acceptable. This isn’t a minority, It’s the majority of hardcore PC Gamers that stand united on this front. SHAME ON EA, SHAME ON THEM FOR TAKING AN AMAZING CONCEPT FOR A POTENTIALLY AMAZING GAME AND RUINING IT WITH NEEDLESS DRM THAT WILL GET PIRATED REGARDLESS, AND US PAYING CUSTOMERS WILL HAVE TO DEAL WITH IT, NOT THE PIRATES. HOW THE SUITS DON’T SEE THIS IS ASTONISHING. This just proves it kids, if these people are this f’ing stupid, you can go anywhere in life.

    With this sort of DRM, I believe this drives people to piracy, even though it’s a lousy and terrible excuse, it’s killing the PC Gaming industry, especially when a gamer has the option to buy it for console and not ever have to deal with this BS.

    I hope EA is paying attention, as what Bioware did with Mass Effect was just as inexcusable, and you know Dragon Age will meet the same fate, sad to say.