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Scout Update Day 2: Community Maps

Looks a nice place for a BOINK.

Day 2 of the Scout, and he brings us two new community maps. While not the most exciting announcement for those hungry for Scout-based details, it’s possibly the most exciting announcement possible for Joshua ‘JoshuaC’ Shiflet and Sean ‘Heyo’ Cutino who get their mods made official Valve maps next week.

JoshuaC’s Arena_Watchtower is an arena map, obviously, but Valve say it’s unique. They explain,

“An Arena map that plays unlike any of Valve’s Arena maps, with a heavy focus on vertical space and long, open sight lines. Control of the central building is a key decision that teams must wrestle over. More Sniper friendly than most Arena maps, it’s a perfect complement to the Scout update. Batter up!”

Heyo’s CP_Junction has been a popular map amongst the masses for a while, and Valve say,

“A Gravel-Pit style map that the community has been heckling us to include for months. Junction is a sharp contrast to Watchtower. It’s full of tight spaces and short sight lines, which create combat opportunities dominated by ambushes and explosive weaponry.”

There’s screenshots of the new maps on Wednesday’s page, along with a link for those who want to find out how they can start making TF2 maps.

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John Walker

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