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Sticky 'Em Up: Post I.T.

Crayon Physics’ Petri Puhro steps up to bat for the Experimental Gameplay Project‘s current Unexperimental Shooter contest, in reliably bravura fashion. This Post-it Note colour-clash is his take on shmups, and it’s disorientatingly lovely.

There’s nothing to it. Really, almost nothing. You shoot at the enemies, you dodge the enemies’ bullets, and you try to get an ever-better high score. No more, no less. Except the whole thing’s made out of post-it notes flipping in stop-motion, leading to a dreamlike vista that’s half Ray Harryhausen and half Tony Hart’s Morph. Retro yet hyper-modern.

It’s giddy and wonderful and strange, and the sluggish squares that constitute the backdrop, enemies and player ship alike make it agreeably trickier than it really is. There is precisely zero point in criticising the way it plays, which is simplistic to the point of abstraction – this is almost solely a game about sensation. Play!

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Alec Meer

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Co-founder of RPS. Dungeon Keeper & X-COM 4 Life.

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