L4D2: All The ComicCon Footage, And Some

The GameTrailers Flame-ringed Eye of Record-on was in attendance at San Diegeo Comic Con, and it happened to capture the soul of Valve’s Chet Faliszek, while also hoovering up tonnes of Left 4 Dead 2 in-game footage, which you can see below. Faliszek does the talky, while there’s also a load of shooty. And it rather reminds me why we love this game so much: violence, violence, quips and violence. The Charger is in there too. Beautiful stuff. I think you’re going to want to take a look…


  1. Sitting Duck says:

    its painful to watch how badly the survivors play on these videos

  2. Real Horrorshow says:

    Which video has the AK in it?

  3. LQB says:

    @Sitting Duck

    Honestly it make the game look terrible when terrible people play it.

  4. Stupoider says:

    Don’t forget the Stay Out video!

    link to gametrailers.com

    Shows the Ferry panic event in more detail. :D

  5. Kotti says:

    Overall the game looks great, but the characters seem really annoying. Even on the short videos I felt like the game needs a sound mod.

  6. Wirbelwind says:

    I wasn’t a fan of the design of the four new survivors, these videos also didn’t make me a fan of their voice-acting.

    The original survivors were better at exhibiting emotion in their voices when in danger.

  7. Matt says:

    To be fair it is the xbox version, aiming leaves much to be desired I’m sure.

  8. Über Nerd says:

    “…you meet with the swamp people…”

    gee… does he mean dyrads or wild elves…

  9. LQB says:

    Also, I nearly punched my monitor after reading some the comments under the videos.

    DURR HURR IT’S THE SAME ENGINE THUS IT’S THE SAME GAME. BOYCOTT. These people are like the Ron Paul fanatics from the American elections last year, there were very few them but they some how managed to be the most vocal online.

  10. abigbat says:

    Aargh this is looking better and better every time I see it.

  11. lumpi says:

    @LQB: You realize, the first post whining about boycotters came quicker than any of the boycotter themselves? Talking about screen-punching…

  12. jalf says:

    Man, Source is really starting to show its age in some places.

    Also not sold on the new survivor looks or voices, and some of the weapons just seem a bit silly and over the top. (come on, a grenade launcher? Why not the nuke catapult from Fallout 3 while we’re at it?)

    I’m sure the game will be fun, but some of the changes really seem pointless and/or go against what really characterized L4D.

  13. Über Nerd says:

    Durr hurr it is not the same engine thus same game boycott durr hurr. Early stupid adopters bought a halfarsed game and they are releasing the better better version with more bells and whistles.

    Seriously before taking sides in an internets wars at least check what people are fighting/crying/bossing/against it because being against people being against some thing is moar mature. According to that logic Quake I/II owners should have sued when HL was released. Or better yet HL2, Ep.1-2, TF2, Portal, L4D should have been given free of charge for CS:S owners because they are all the same engine and CS:S used it first…

    Or the crapzirillion of Unreal Games…

  14. Omroth says:

    Enough L4D coverage already!

  15. Vinraith says:

    What were they thinking with those character designs?

  16. Stense says:

    ‘Axe me a question. Go on I dare you.’

    That line sold the game once and for all to me. Its tacky and silly, but looks so very fun. The new characters look interesting in my opinion, it will be good to see how they actually play in game and then how they compare to the original 4. But fresh new characters is a welcome change I say. The original 4 are great fun, but whats wrong with shaking things up a bit with new faces?

  17. TheArmyOfNone says:

    So much want! Looks great :)

  18. Lobotomist says:

    Shameless plug. Boycott this

  19. Stupoider says:

    Hmmm? What’s wrong with the characters? I like them. :o Especially Rochelle. Awesome replacement for Zoey tbh, we could’ve been given someone a lot worse.

  20. Jacques says:

    Jalf, are you kidding? L4D needs more fun/silly weapons.

    The shotgun with flame ammo reminded me of playing NOLF2, dear god shooting commies with an AK loaded with phosphorus ammo was fun.

  21. Alex says:

    The third video seems to be the same 30 seconds of footage from the end of the second.

  22. Erlam says:

    “(come on, a grenade launcher? Why not the nuke catapult from Fallout 3 while we’re at it?)”

    What’s wrong with a grenade launcher? Those things aren’t exactly uncommon in the US. (That model in particular)

  23. Tei says:

    This actually make me feel things:
    – Horror, is working for me. It make me feel what you are supposed to feel in a horror zombie game.
    – Horror about how *terribad* play this dude.
    – Renowed excepticism. Some things change for good, others looks changed to look more like Half-Life2. Grenade explosion is very HL2. These zombies on fire are toally HL2. This make the game look like less a game, and more like a map-mod for HL2. Ravenhold 2.0.

  24. Über Nerd says:

    “more like a map-mod for HL2. Ravenhold 2.0.”

    With the worst server browser ever graced a FPS game.

  25. Baris says:

    I’m really looking forward to L4D2 but, I just can’t bring myself to like the new characters nearly as much as the old cast (bar Francis). Maybe they’ll grow on me as I play.

  26. GarshDarn says:

    I hate console FPS’s.

    Press Y to pick up! Press left to switch weapon!

    Sensitivity 3, smoothing mlook. WTF.

  27. jalf says:

    Jalf, are you kidding? L4D needs more fun/silly weapons.

    What’s wrong with a grenade launcher? Those things aren’t exactly uncommon in the US.

    Perhaps I’m in the minority, but one of the things I liked about L4D was that you weren’t a walking armoury. It was about the zombies, not about a group of superheroes carrying two of every weapon ever invented.

    Cricket bats, grenade launchers, incendiary ammo all just feels more like a “wouldn’t it be cool if” brainstorming session than actual content chosen because it fit the game.

    @Tei: What the heck is excepticism? :D

  28. jackflash says:

    Not to put too fine a point on it, but why would you use a suppressor on an uzi in a fight against zombies?

  29. LactoseTheIntolerant says:

    With the worst sever browser ever graced and FPS game.

    You, my friend, have clearly never played Battlefield 2.

    I’m still unsure how to feel about L4D2. The new weapons certainly seem like they may add a little more dynamism and flexibility to tactics, and the longer campaigns interest me.. But on the other hand, the characters aren’t selling themselves to me, and this really is very soon for a sequel, especially if it comes at the expense of new campaigns for L4D.

  30. EtsSpets says:

    Valve…up yours you greedy, backstabbing bastards :)

  31. Nick says:

    “You, my friend, have clearly never played Battlefield 2.”

    Eh, it was a lot better than L4Ds was actually. Which is saying something.

  32. Meat Circus says:

    Oh, Valve.

    How many sharks are you determined to jump with this… aberration?


  33. Tei says:

    @Meat Circus: I think you mean zombie dolphins…. with laser eyes.

  34. psyk says:

    “GarshDarn says:

    I hate console FPS’s.

    Press Y to pick up! Press left to switch weapon!

    Sensitivity 3, smoothing mlook. WTF.”

    I hate people who don’t not what options are for, sensitivity 3 lmao.

  35. Dominic White says:

    Would the boycotters please just shut up? You’ve made your position clear – you won’t be buying this game. Good. Great. We all fucking know from the last dozen threads you’ve derailed with this shit. SHUT UP NOW and let the rest of us actually talk about the game.

    You insufferable jerks have made it impossible to talk about this game like grown adults. I hope you’re proud. You’ve probably not even put a fraction of a dent in the sales figures at the end of the day, but you’ve made it a pain to discuss, and lowered the tone of forums across the net.

  36. Funky Badger says:

    “Ye, though I walk through the valley of the Shadow of Death…”


  37. Funky Badger says:

    Watch out Valve, the Fun Police are after you.

  38. Heliocentric says:

    I don’t understand, it looks awesome, more l4d. Woo!

    I’ll be waiting for weekend deal* but i’ll be buying it and enjoying it. I’m glad that they are remixing the combat style, i hope that the dynamic maps meet their potential. If the modders can tap into the dynamic maps some wonderful things could happen.

    *as i’ve not finished l4d

  39. lumpi says:

    ‘Axe me a question. Go on I dare you.’

    Really… that line “sold the game for you”? I double-facepalmed the moment I heard it. I actually always liked the characters/settings, but the voicework sounds kinda shoddy there.

  40. DarthS says:

    It looks like the Spitter is going to be a big fix for the sort of gameplay Valve wanted to remove; survivors bunching up in some defensible position. The Charger has the potential to be OP, but I guess it depends on how much damage he can take.

    Can’t bring myself to like the new characters, but maybe they’ll grow on you. Still disappointed the original crew didn’t get some more love; the Valve guy at Showdown promised new intro videos and maps.

  41. coupsan says:

    The new girl is cool. I like her.

    Fat dude reminds me of uncle Phil from The Fresh Prince of Bel-Air; I can’t get around that for some reason. Never liked his character.

    Redneck bothers me and I don’t know why.

    I don’t know what to think of the other guy.

  42. Vinraith says:

    @Dominic White

    “Would the boycotters please just shut up?”

    No. Certainly not when we’re pre-emptively attacked in every thread that comes up about this game. I continue to see far more hostility from the anti-boycott segment of the population than I do from those of us concerned about Valve’s business direction, at least on RPS.

  43. Meat Circus says:

    Much as it pains me to see Valve working on something that actually looks genuinely bad, they really should have had the decency to be ashamed at demoing this DLC in such a wretched state.

    It looks like a half-arsed fan mod.

    Incendiary ammo? Grenade launcher? FOR FUCK’S SAKE.

    Still, good to see the cosy relationship twixt Valve and RPS means it will never get anything other than breathless, dribbling sycophancy from the hive mind.

  44. GarshDarn says:

    Psyk (thinking he’s being clever) said: “I hate people who don’t not what options are for, sensitivity 3 lmao.”

    Yeah because, playing with the 360 controller, it looks like they’re panning the view around with the PC equivalent of mouse sensitivity on 3 , with movement smoothing on.

    Have you seen how quickly superior master race PC gamers “look around” with their mice in FPS games?

  45. Vinraith says:

    It does seem odd to go from a game that was trying to be deeply atmospheric (but was still just short of scary IMO) to the comedy zombie apocalypse, complete with over the top accents and grenade launchers. I’d have liked to have seen them go the other direction, towards something more Ravenholm-esque, but then again there are a lot of things I’d like to have seen them do different with L4D2. Apparently it’s going to sell like crazy, though, so what do I know?

  46. Lobotomist says:

    Oh my god! The game is so great the Valve should charge 100$ for it!

    I mean rehashed levels, few more enemy models and few new weapon meshes are totally worth it!!

    And in 4 months I hope Valve abandons this game to and releases another expansion .. i mean new game and charges me again for few more gimmicks !!!

    I love being a good consumer!

  47. coupsan says:


    I think their intended focus was to add more stuff so killing infected was just more fun. L4D was more about…surviving? I guess? I mean, there weren’t many weapons to choose from; the idea seemed to be to get from point A to point B with a minimal amount of casualties.

    L4D2, on the other hand, seems to be all about killing a bunch of infected in different ways (while also getting from point A to point B).

  48. Vinraith says:


    I kind of liked the sense of… desperate minimalism I guess. Any chance of a zombie apocalyspe being frightening kind of goes out the window when you’ve got grenade launchers, it seems to me.

    Then again, I’m obviously not the target audience here.

  49. Dominic White says:

    As someone said in the Sunday Papers thread, you boycotters have gotten so utterly obnoxious – flooding en-masse into any thread anywhere on the internet discussing this game – that I want to by a dozen copies now just to spite you. I was actually fairly apathetic about the game when it was first announced, but I think I’ll probably preorder it now, because you are just being so fucking irritating that I want to do something to anger you further. Well done.

    You are also making me hate PC gamers more and more, because even the most rabid of Nintendo fanboys isn’t as persistantly, irritatingly obsessive in their whining.

  50. Heliocentric says:

    Really, the grenade launcher seems like a dumb move, but the grenade launcher in the swat 4 expansion was legend. 3 guys in a room, one with a gas mask? Pop the gas mask wearer in the face with the gas grenade, when it detonates it’ll suppress the others. However, i suspect the gl will just be a skill less spam cannon. I guess i’ll wait to the demo weekend, maybe. Depends how often the boycotters derail threads, i’m going to act as a karmic force yunno.