GoG Releases The Longest Journey

OH GOOD GRIEF, John's going on about The Longest Journey again.

Any excuse to post about The Longest Journey. That’s my motto. And this is quite a good one. Good Old Games are putting emphasis on that first G today with the addition of one of time’s finest adventures (and the game that’s most important to me) to their catalogue. It is of course also available on other download sites, but getting it via GoG means it’s DRM free, and it turns out, cheaper (just)! Hooray (just)! If you’re in the right country! TLJ is currently £5.99/9.99€/$9.99 on Steam. Via GoG it’s $9.99, which translates to £5.45 in the UK, but for our European allies it plummets to 6.11€. If you want to know more about the game, and why it’s so damned special, there’s a million squillion things to read about it on this site. If you haven’t played it yet, I hate you. But I’m prepared to forgive you.


  1. Rinox says:

    This is gonna bleed my credit card a bit more…yay!

  2. Tom says:

    Wonder of Good Ol’ GoG sorted out the graphical crazyness under vista?

  3. Azazel says:

    I haven’t played it yet. But I have bought it – it’s just been gathering dust for a while.

    So you probably *loath* me tbh.

  4. F_t_R says:

    Or get the Dreamfall limited edition which has TLJ included and a nice art book, and isn’t that much more expensive

  5. airtekh says:

    I bought and played this off Steam for the first time about three months ago.

    A few weak puzzles do little to mar what is otherwise a great story. I think it’s the closest you can get to an interactive novel. It’s also quite funny.

  6. LlamaFarmer says:

    I think I’ll buy this for my girlfriend, I’ll cry if she doesn’t like it

    • Clovis says:

      For me, that always ends in tears. I thought Portal would definitely be enjoyed, or at least playable, by my wife. Nope. Tears.

      As great a game as The Longest Journey is, I don’t think it is a great introduction to gaming. One of it’s few problems is how heavily it relies on Adventure Gaming tropes. It has several completely insane AG logic puzzles. Trying to introduce someone to TLJ will probably just make you realize how much of a cultural divide there is between gamers and non-gamers. Or between Adventure Gamers and anyone else (just read the picture caption, haha).

    • DarkNoghri says:

      Wait, certain people dislike Portal? Sadface.

      Also, where are these picture captions and alt-texts I keep hearing mentioned? I have yet to see any, despite mousing over pictures. Sadface again.

    • Gnoupi says:

      @Clovis, pity for you, some people have a girlfriend liking Portal (between plenty other games), and even making related birthday cakes to them ! (Me, of course) : link to flickr.com :D

    • Subject 706 says:

      Tried the same with World Of Goo. “Here is a game that is cutesy enough” I thought. Nope. That turned out to be another failed attempt to get my better half into gaming…

    • The Dark One says:


      Also, where are these picture captions and alt-texts I keep hearing mentioned? I have yet to see any, despite mousing over pictures. Sadface again.

      That’s because they still use alt=”” instead of title=”” in their img tags.

    • pilouuuu says:


      Try giving Plant Vs. Zombies, Peggle or The Sims 3. Is she doesn’t like any of those then you may lose hope of her liking games at all.

  7. Octaeder says:

    See I’ve already got the Dreamfall limited edition box set, but I might pick this up again if GOG have done some magic to get it to run better in Vista. Anyone know if this is the case?

  8. GibletHead2000 says:

    I bought it for my girlfriend when it came out on Steam, but she got stuck fairly early on and lost interest. :-(

  9. BooleanBob says:

    Bought at the author’s behest a good few years ago now. Remember it mostly as a horrible, broken mess of a game, but for all that an irrefutably wonderful… adventure. As in, it required a guide and a reserve of patience, but the rewards were totally there if you worked at it. Can stand proudly alongside Planescape and Grim Fandango as gaming’s flagship efforts in terms of realisation of a world, story and set of characters.

    That rubber duck inflatable ring puzzle can go ‘duck’ itself, though, if you follow my meaning.

  10. Heliocentric says:

    Never finished the game after my progress depended on reading books with a terrible font.

  11. Reverend Speed says:

    The Longest Journey never fails to disappoint. For its scant few moments of genre bending and the joy of having a non-kill-em-all female hero you will gag on cliche after cliche, random, uninteresting digressions, an endless procession of AWFUL! EXPOSITION!


    AUGH. Just thinking of it is, ergh, no. Oh, that ulcer is starting again.

    Jesus christ, your spirit guide is called Manny Chavez. And yes, he looks and acts in accordance with The Mysterious Ethnic Soul Guru Act of 1783. If Tornquist was over the age of 18 when he wrote this, this shit is inexcusable.

    So if you’ve enjoyed good storytelling in games – say, in Monkey Island, Anachronox, the Legacy of Kain series, Vampire: Bloodlines, Jordan Mechner ‘s Prince of Persia remake and The Last Express, Silent Hill II, Gabriel Knight and bit of Penumbra and you’re NOT doing research or you don’t have an undying, unswerving love for adventure games that you have to play every one that’s put in front of you–


    Would love to have more characters roughly like the leads of TLJ and Beyond Good and Evil in my interactive entertainment. Just don’t see why I should have to play such awful bloody piles of stinking refuse to encounter ’em.

    • John Walker says:

      I like it when someone makes it easy for me to dismiss their argument : ) You think the storytelling in the Prince of Persia games was better?! That they avoided cliche? And ho boy, you’d better not be referring to the latest abomination.

    • Clovis says:

      Come on, John, you are not being fair. Although written in crazy AIM-speak, he does make several good points. He’s also clearly not talking about the latest PoP because Mechener didn’t work on it. I’m not saying any other PoP had a great story…

      Manny really was a pretty ridiculous character though. I think TLJ just tapped into some weird zeitgeist of adventure gamers and we were able to ignore it’s glaring faults. If TLJ were a movie it would be totally panned. I remember really loving the game, but I’m afraid to actually go back and play it again.

    • tmp says:

      Jesus christ, your spirit guide is called Manny Chavez. And yes, he looks and acts in accordance with The Mysterious Ethnic Soul Guru Act of 1783.

      What, a dragon can’t have fun now? Is that against the Authoritative Dragon Behaviour Act of 632 or something?

    • Vinraith says:

      Sands of Time had a story? Honestly, I remember some good platforming but there was nothing memorable about the narrative. Don’t even get me started on Bloodlines (which was brilliant until it stopped being) or Silent Hill 2 (which had great atmosphere but nothing else). The Legacy of Kain series, on the other hand, really was some of the best story and presentation I’ve ever seen in a game. Other aspects of the series faltered from time to time, but never that. I wish they’d bring it back. :(

  12. Reverend Speed says:

    The sequel is a marginal improvement on being an awful bloody pile of stinking refuse AND THEN HAS THE GAUL TO END WITH A FUCKING ‘TO BE CONTINUED’ – NNNNGH.

    Please, devs. If you’ve put us through torture – and I know that, on some level, you have to know that you’re making people sit through sub-standard work – please provide some kind of closure, especially if you’re writing in a awful by-rote fantasy world that’s begging for character resurrection.

    And yet I’m so excited by The Secret World. Oh well. At least my expectations aren’t too high.

    (Side note – new site format doesn’t seem to remember my name or address in Chrome. I imagine this has been noted before, but I guess I should mention it just in case)

  13. Kismet says:

    Bought it within two minutes from receiving the mail from gog.com. That makes it the fourth time I buy it, but I couldn’t resist the DRM-free call for one of my favourite titles…

  14. Jeremy says:

    Ooh, I’ve wanted to try this ever since the Making Of… that was posted a while back. And just when my credit card can’t handle any more. Well, $10 isn’t soo much…

  15. diebroken says:

    That’s nice to know, but I got it when it was released on Steam along with Dreamfall at a reduced introductory price. Still haven’t played either though (heard that the sequel is not that good). :(

    On a side note, has anyone bought/played Twin Sector on Steam yet?

  16. stormbringer951 says:

    Reverend Speed: If you hated the first, why did you play the second?

  17. Jeremy says:

    I just bought it! I’m all giddy now that I’ve finally bought something off GoG. Previously, my online purchasing has been done via Steam, which, because I live in Japan, really screws with my credit card acceptance, limiting me from actually buying anything without several days of emails to Support.

    Too bad I can’t play this right now, bogged down with classes as I am…

  18. Brian says:

    Best adventure ever. Ever! And I’ve been playing ’em since Police Quest 1 CGA. I don’t care that some puzzles are annoying. The premise and delivery are just fascinating to me and the characters are very charming. I’ll try every game Funcom releases because of my satisfaction this game.

  19. Reverend Speed says:


    No particular order (warning: RANTS):

    1) John Walker’s reccomendation. It never quite had the same power after that.

    2) Looked quite pretty. And, as it turns out, Dreamfall really is pretty! Great work there, beautiful world design, beautiful characters, item design.

    3) It was in 3D and featured mild action sequences. I’m a diehard adventure gamer, but I strongly believe that the genre needs to evolve out of it’s incestuous little niche. GET OUT OF YOUR HOLES, PEOPLE!

    4) As an adventure game fan, felt I should try out two of the most consistently referenced adventure games (especially as people kept talking about how well written they were). As a games design enthusiast, I was drawn through the sophomoric, hellish entirety of the two games purely by my hunger for research.

    5) I’d bought the double pack of TLJ & Dreamfall. Mmm, artbook. Mmm, deluxe packaging. Eurgh, games.

    6) I’d made the assumption that writers got better with more practice. Here’s looking forward to The Secret World, huh?

    7) I’d honestly like to see more female characters with some level of complexity in games. TLJ & Dreamfall have female characters with a bare minimum of interest. Point expanded at the end of 8)

    8) If I recall correctly, the first game features a lesbian couple as your landlords. They’re relatively inoffensive (EXCEPT FOR THE REAMS OF POINTLESS, BORING EXPOSITION THEY OFFER) and have basically fuck all to do in the main storyline, but I guess we’re still on baby steps here. Like with the boring, dull main characters, you have to buy these games in the hope that the money you’re sending will a) give the writer time to improve and b) send a message to the company that games with all genders and orientations and ethnicity are good so we might actually start seeing enough quantity to give rise to quality.

    9) Sorry, this isn’t a point that’ll help to answer your questions but I have to– those landlords! You’ve been living in their house for about a year before the game starts. The FIRST! FUCKING! THING! you get to say to them is, “tell me about yourself”.

    Has she been a shut-in for a year? Does she know absolutely nothing about her landlords? NO. OF COURSE SHE DOES. IF YOU ‘LOOK’ AT THEM, SHE’LL TALK ABOUT WHO THEY ARE. THIS IS SHITTY WRITING AND WE SHOULDN’T TAKE IT ANY MORE.

    I’m reminded of the opening to Jedi Knight where you could ask the first character you met who they were, ask them what was happening and then ask them who YOU were. TLJ & Dreamfall isn’t quite as awful as that, but it’s pretty close and this quality is present throughout the game.

    Er, I could go on, but that probably answers your question, Storm. =)

  20. Tyler says:

    I am totally buying this again in like 12 seconds. TLJ is one of my favorite games ever.

  21. vasagi says:

    so does the new site have the power to ban people, even you know for a cool off temp period?

    just wondering

  22. dingo says:

    Is it the censored US version or the EU version?
    I recall that the US version has a cut lesbo scene back then or am I mistaken?

  23. Lestaticon says:

    Reverend Speed, I guess you had to be there to appreciate TLJ. I think you missed, overlooked, and/or ignored the elements of TLJ which left such a lasting impression on my generation of gamers. Perhaps you miss the context, having played it later on rather than experiencing around the time of its release.

    I’m sure there are games which made lasting positive impressions on me while growing up just like TLJ did for me as a young adult. However, if I had first approached those same games today, fresh, as an adult, and living in this generation, I probably would have overlooked their significance too.

    Now back to the topic.

    Thanks for the heads up about the GoG addition! I think I may have bought TLJ about 8 times since it was released, for various reasons. I know I grabbed a DVD version when it came out later, some discount versions in the game stores over the years, used copies for friends, and the steam version, etc.

  24. GJLARP says:

    Quite possibly one of the best adventure games ever made, next to Grim Fandango.

  25. tom says:

    there is no way in hell this is as good as Grim F

  26. Demiath says:

    I never quite understood why some people have such an intense attachment to this game. Sure, it’s a competently produced adventure game with rather good visuals (briefly played the game again a few weeks ago and was pleasantly surprised by how good the pre-rendered backgrounds looked). However, the (literally) two-dimensional story isn’t all that remarkable and the script frequently degenerates into endless expository dialogue scenes which could have been much shorter and still have conveyed the exact same amount of information. By gaming standards, April Ryan is a pretty good female protagonist but still sort of clichéd (young, innocent, artistic, thin, often somewhat scantily clad etc.).

    Don’t get me wrong, TLJ is a nice enough game but it doesn’t even come close to late classics of the genre such as Grim Fandango or The Last Express…

  27. Lucas says:

    TLJ is not bad, but certainly overrated.

  28. Gremmi says:

    Asterix or Obelix?

  29. Gremmi says:

    Wait, how does the ‘reply to person and have it show up next to person’s quote’ thing work? ’cause now I just look mad, mentioning Asterix in the middle of a discussion randomly.

    • LlamaFarmer says:

      Click on reply next to the person you’re replying too’s name….like this (he hopes)

  30. Mac says:

    Given how old it is, will it run on Vista 64?

  31. Reverend Speed says:


    Interestingly enough, bought TLJ on release. Returned to shop two days later, having finished the first few chapters.

    Bought it again later and fought through it with gritted teeth.

    Methinks I’m part of your generation (Alien Breed? Chaos Engine? Monkey Island? Indiana Jones and the Last Crusade?). Methinks I’m well aware of the ‘significance’. Methinks that’s why I get so angry about it.

    The main forces in the first game are called the Draic’kin.


    Why celebrate rubbish?

    Dreamfall is a gorgeous game, but TLJ? I’d call it more… mediocre. It’s got some beautiful detail, but there’s no compelling artistic direction or coherent style to the thing. Well. Well, it’s vaguely euro-tech and euro-fantasy, but… aside from the odd view from a temple or the tech-guy’s base, there’s nothing really memorable about it, he said maintaining a purely unbiased outlook.


  32. Gremmi says:

    I prefer Dreamfall, but possibly only because there’s something about the main character’s voice that makes me go all woobly at the knees.

    She’s a rubbish actress though.

  33. Vinraith says:

    TLJ is one of two games in my history (the other being Ascendancy) that prompted me to write the developer to beg for a sequel. Ironically, I haven’t ever played Dreamfall, because it was Starforced on release and by the time it became available without that nonsense (to my knowledge, the Steam version is SF free) I was occupied with other things. I really should correct that. I also need to replay TLJ, and since my disc version doesn’t seem to like XP it’s very nice to see that it’s available through GOG. Hurrah for the most hassle-free digital distribution platform of them all!

  34. Reverend Speed says:

    @John Walker
    Aww, bless. Nah, not even going to try. Punched some squirrels and the TLJ fury has abated. Clovis has responded perfectly to those points.

  35. Xercies says:

    Its actually much better to get the double pack in game which is about £10 to £15 now which has both games and quite a bit of extras which are cool.

    link to game.co.uk

    • Reverend Speed says:

      The artbook IS lovely. But remember – buying by Steam & GOG sends all the money to the developers… as opposed to the distributors via the game.co.uk link.

      Purchase as your conscience dictates, I guess.

    • Vinraith says:

      Well, not ALL the money, the distributor does get a cut.

      Come to think of it do we know what the extent of that cut is? I would guess that you’re right and more of the money gets to the developer with a digital purchase, but I don’t have any hard numbers to back that up.

  36. Sagan says:

    I pirated The Longest Journey after I finished Dreamfall, because I couldn’t find it anywhere at the time. Now I figured it is finally time to undo my evil deeds and I bought it. Now I have a game sitting in my Good old Games account which I will probably never download, as I have already finished it.

  37. jsutcliffe says:

    I have the initial release, and never finished it (I was determined to not use walkthroughs and got horribly stuck). Annoyingly, the initial release just won’t work in Vista no matter how hard you try, so I’ve never gotten around to trying it again.

    $10 seems a bit steep for an old game I already have. However, I bought Dreamfall last year and gave up after a while because I felt like I needed to know what happened in Longest Journey to get the most out of. It’s all too complicated!

    • Thants says:

      It’s my theory that no one has ever actually beat any adventure game without a walkthrough.

  38. Carra says:

    $10 does seem a bit steep for a 10 year old game. But it’s one of the best games ever. And it surely beats the €10 that those no good steam fellas ask!

    But I’ll probably buy it anyway. And maybe replay it on my vista machine :)

  39. juv3nal says:

    Groundbreakingly, to this day, probably the most subtly done gay character in a major game title: i.e., their character is only defined by their homosexuality as much as any other character is defined by their hetero-ness.

    • Ozzie says:

      Together with Gabriel Knight 3 and The Last Express perhaps, yes

  40. Flimgoblin says:

    Bought the missus Dreamfall and she never got time to play it. Will have to buy this at some point – another one on the list of “things to buy from GoG”. No time to play the games I have, never mind all the games I need to buy from GoG.

    Anyone got a time machine?

  41. gdog says:

    Rev Speed what do you mean by money goes to devs and not distributors, in terms of conscience. i really am unaware of how this works?

  42. Lambchops says:

    I really liked TLJ. From wandering around getting to know the characters in Venice to learning about the world of Arcadia it was a delight. Plus it contains undoubtably the most entertaining journal of any game I’ve played. I really wish more developers would take the same amount of care over what is essentially a mission log instead of writing bullet pointed lists. It really helped to flesh out April’s character by showing her thoughts and insecurities and making you care for her all the more.

    To be honest i think it has the same levels of fustration in gaming terms as Dreamfall but for slightly different reasons. Both games have an abundancy of fetch quests but where Dreamfall has cack handed combat and a really awful stealth section TLJ has two or three absolutely horrible puzzles messing around with symbols that make you want to tear your hair out until you stumble on a solution.

    Story and character wise though I really enjoyed both games (I think TLJ has a better supporting cast of characters but Dreamfall deserves kudos for being one of those rare games where I actually wanted a romance between characters to happen).. Plus Dreamfall is prettier.

    The games are not without their flaws but I love them both – though I don’t think they are as amenable to being replayed as frequently as, say, Grim Fandango or Monkey Island. Much in the same way I can watch a comedy a ton of times but a more serious film less frequently.

    As for Dreamfall’s end I’d argue that it does wrap up the main story of that specific game. Unfortunately it does irritate slightly in leaving just a few too many unanswered questions and one extreme cliffhanger in partiuclar. I’m of the opinion you can get away with these things if you keep it to just one thing (see Beyond Good and Evil) but having at least three is careless storytelling.

  43. Blather Blob says:

    This Game Of The Year Edition of Dreamfall sounds like the same pack for Americans (TLJ + Dreamfall, art book, soundtrack). And it actually costs 22-cents less than the GOG version of TLJ alone, before shipping and handling. I have no idea of how much work GOG put into making sure their version has Vista/Win7 compatibility though.

    @Reverend Speed: Surely GOG and Steam take some portion of the money? And both would usually still have a publisher wedged in between the dev and the money too. Though yeah, I can’t imagine it being as large a slice as Amazon plus its supply chain takes. And in this case the DD deals are with Funcom directly while the Amazon version is published by Aspyr.

  44. autarch says:

    The Longest Journey was the game where I finally think I decided that I just really am not a fan of the “adventure game” style of gameplay. When I was a kid I remember playing text adventures in grade school, and then playing graphical adventures like Day of the Tentacle, the Kings Quest and Quest for Glory series, Fate of Atlantis, and others later on. That was just a big part of computer gaming back then.

    However, as everyone knows there was a period of time when adventure games became less and less a percentage of the games being made, and at some point after playing milestone games like Ultima 7, QuakeWorld, Starcraft, etc., I ended up picking up TLJ based on the great reviews it got from the gaming press. From what I recall, it had a decently interesting story, but as a whole package, the whole experience felt extremely lacking. Other then a few of the small indie titles that have been talked about here on RPS, I really haven’t spent much time in the “adventure game” genre since.

    In short: I love a well written story as much as the next man (Planescape: Torment still stands out for me), but please include some gameplay to go with it.

  45. chischis says:

    Someone point me to a video walkthrough, or something. My beef with adventure games (and I’ve TRIED to play a fair few), is that it always feels like you’re tripping events to progress. I’ve always found the very activity of playing an adventure utterly boring, sometimes even soul-destroying when it’s something as otherwise enjoyable as Monkey Island 2, but being unable to guess how to progress. After The Dig, I thought I would give up, but no I tried The Longest Journey based on its reputation, and despite the tremendous script I was reaching for a FAQ within an hour and… I just stopped, knowing what I would end up doing.

    I’m glad adventure games are making a resurgance, because they clearly have their fans, but despite experiencing many of the classics, I have to say I’d rather just watch someone play them.

  46. Hmm-Hmm. says:

    Still have to try this game.. it seems interesting, at the very least.

  47. Noc says:

    I still need to get around to finishing this. I was about halfway through before I abandoned it – I was up late/early one morning staring at a puzzle and went “ARGH I’M TOO TIRED TO THINK ABOUT THINGS THIS COMPLICATED” and went to sleep. That was months and months ago, and I’ve been meaning to get back to it since.

    To be honest, I had a similar reaction to Reverend Speed when I first started playing. Lots of exposition, nothing seems to be happening, and . . . seriously, dragons? I think, though, that the reaction to the dragons was due to the setting at that time being built up as a down-to-earth, near future sort of thing. Against this backdrop, Dragons! seemed either oddly incongruous, or a horribly cliche’d means of whisking the unassuming protagonist off to a wonderful adventure.

    I warmed up to the game after a bit, though. Probably because once things start to get rolling, the dragons are joined by talking animals and mad wizards in floating castles and similar fantasy silliness. Stark likewise morphs from a very low-scale personal setting about a bunch of quirky personalities and how they get by in the world into something with trash disposal robots and superhackers and high-tech ultracorporations and similar sci-fi silliness.

    This is helped by the presence of an honestly pretty fantastic supporting cast. Burns Flipper with his high-density cluster F-bombs and the ship captain, magnificent dick that he is, stand out. Even Crow, who I reacted badly to at first (“Oh great now I’ve got a wisecracking talking animal sidekick. Whoopee.”), started to endear himself to me by actually starting to make me chuckle with the aforementioned wisecracks. Once all of this started to happen, everything started to seem a bit less clumsy and incongruous, and I started to see why everyone seemed to like it so much.

    Most of its faults, I think, I’d chalk up to the format, with the puzzles tending to range from absurdly complex (the infamous key-fishing bit near the beginning) to absurdly anticlimactic (“Use SPEAR with MENACING BLOODTHIRSTY SHARK BEAST.” being my favorite). It’s very much an Adventure Game, which, while I guess being strength to folks who are into the genre, is sort of offputting to me since I’m not? My experience with this (and the genre in general, really) is pretty similar to Chischis’s above me; it alternates between frustration at the game when I can’t solve a puzzle, and frustration at myself when I have to resort to a walkthrough for the n’th time in a row. Which contributed to my quitting, really, and is probably a big part of why I haven’t actually bothered to take another stab at it.

  48. Mr. Sinister says:

    I bought this game for my little sister for her birthday a couple of years ago, since she’s kind of an adventure game fanatic. Sadly, it wouldn’t play nice with Windows XP, and she never got past some point halfway through it because it would constantly lock up. I’m going to have to email her about this GOG release. :)

  49. mike says:


  50. Ozzie says:

    I played TLJ just recently again, for the first time in English.
    Oh boy, April is much more sarcastic in the original and swear words are abound everywhere!

    I already tried to play this game again one year earlier, but was put off by the extreme amount of needless exposition and the unvaried, monotonous gameplay. In the beginning it’s nothing more than overlong dialogues, which you have to click your way through, and ridiculous puzzles. The whole puzzle complex involving the rubber duckey and the iron key is terrible, yes.
    I stopped playing when I first came to Arcadia and had to listen to the tales of the guardians, and the realms and stuff. It made me sleepy.

    But this time around I endured. Hearing the game in a different language made it also a bit more interesting, especially since the voice-overs were better. But, yeah, talking about pointless exposition: When Fiona gives April her ring back, April goes on and on about her daddy who never cared for her except this one time. I mean, sure, it would be believable if she sighed and then said to herself “The only time my dad cared about me.” But no, then she also says that she’s not even angry at him. Fiona doesn’t go Uh-huh, no, she asks “Why?”. Gah!
    That was terrible.
    And Manny Chavez also loves to talk to no end. The whole “This is how you save the world” part. He says the same things five times over, not coming to a point. I just clicked through it.
    And yeah, the 10 minutes about the worlds and the guardians by Vestrum Tobias. It wouldn’t have hurt to cut it down a bit, right?
    April’s diary was a good location for all the stuff that couldn’t be said in the dialogues, but that the author kinda wanted to say. But apparently that wasn’t enough. Overall, TLJ is too wordy, especially in the first half. There are just too many charactes to talk to and they love to talk, all of them!
    But, playing it from beginning to end for the second time, it was good to know which characters I had to talk to and which I could leave alone. I never said a word to Emma if I didn’t have to and barely a word to Charlie.

    TLJ has some insane puzzles at the start, actually, ONLY insane puzzles. There are barely any and when you encounter one it’s insane. Like the rubber ducky one. Or the puzzles at the cinema. Or the eye swap puzzle at the police station…all terrible!
    Okay, some of them could have found their proper place in a comedy adventure, but in a serious one? That’s also the problem with TLJ: it can’t decide if it takes itself seriously or not! The dumb son of the cinema owner, the incompetent police officer, they’re terrible, unfunny comedy characters. I still can’t believe that they have found their way into such a supposedly serious game.
    Oh, and at some point we have to read a ton of books. Actually, only one of them is important, but we don’t now that beforehand, do we? And they are all terribly written, I guess to make them appear like they are out of a fantasy world. It failed, definately. Okay, it seems magical that some letters are written beyond the edge of the paper. But why do Arcadians only write on the first half of a page? It’s really weird.
    And then there’s the old sailor guy. He of course tells his terrible stories of his adventures in a terrible accent, in a terribly uninteresting way. And no, it’s not funny.

    Okay, but I still liked the game. So, sooner or later, something had to change. Well, gameplay-wise, it definately did. When you arrive at Roper Clack’s castle you will find the first puzzles that make totally sense AND are fun to solve! Going on there are less characters to talk to and thus less chance for overlong dialogues to appear. I loved the island, the game had its best puzzles there. Crow was also an endearing character, though I loved him a bit more in the german version. We already met Burns Flipper earlier on, and yes, he’s awesome. Actually, the dialogues do become a bit better the longer the game goes on, though we’re never safe of over-exposition (the Alatien tales, for example…).
    Also, the ending is quite beautiful and moving.
    It’s just sad that the first half is not very good. You want to play further, because the story seems promising, and yes, it fulfills its promise later on. It may be too late for many, though, since it’s really such a long game. To a big part this is because of many, many words.
    So to summarize, weak first half, strong second one. It’s the opposite with Dreamfall. Ragnar Tornquist never seems to get it right. At any rate, I like TLJ. I hated Dreamfall, with passion. But that’s a topic for another post…