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Costikyan On Randomness: Dice Or Die?

If I did a speech at GDC I'd just stand on stage and scream for 45 minutes, then ask if there's any questions.

The sort of thing I’d normally put in the Sunday Papers, but when I saw Soren Johnson twitter it this morning I think it’s worth linking by itself, especially because it deals with a lot of topics which have been floating around the RPS comments threads (and the inside of my head) recently. It’s Greg Costikyan notes from his presentation at GDC Austin, splendidly entitled Randomness: Blight Or Bane. This is the sort of thing I love seeing Costikyan do – a large, sweeping, cultural history of the topic which grasps and tackles the seeming paradox that we’re dismissive of randomness yet it’s persisted and thrived in gaming culture. One of Costikyan’s many strengths here is examining that innocuous “we”.

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Kieron Gillen

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Kieron Gillen is robo-crazy.

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