Last Night’s Modern Warfare 2 Trailer

Hype machine spooling up! Last night’s Modern Warfare 2 trailer is pretty good, and you can watch it below. I’ve also posted some shaky cam footage of the first mission from some kind of game conference demo. The spoiler warning is this sentence.


  1. Vinraith says:

    I’m still waiting for the first one to hit an acceptable price point. I suppose that means I’ll be playing MW2 some time in 2013.

    • Heliocentric says:

      I’ve seen cod4 for £15, is that too much? I got it as a present. Locked myself away for 6 hours and then it was finished. But i remember more of that playthrough than most other games, one fight you were meant to actually walk right by, i didn’t realise and it felt like an awesome alamo stand off. This is the result of bad design choices, the enemies were going to spawn eternally.

      The multiplayer is the perfect close quarters manshoot, but to me close quarters are chosen because being out of them is stupid. If mw2 has vehicles it could make or break the actual experience.

    • Senethro says:

      Not going to happen I’m afraid. CoD:WaW has had two 50% off deals on Steam, where CoD4 has never had more than 10%. I expect it’ll be the same pattern again, so if you want to play MW2 at all then you’ll look for a good pre-order. I pre-ordered in June and am expecting to pay much less than I paid for MW1 6 months after its release.

      Most of the value of this game is in the multiplayer, so it may be that this game will never be value for money for you.

    • Vinraith says:

      I expect it’ll be awhile, certainly. Not being big on multiplayer shooters (there are notable exceptions, but they’re rarities like TF2) and not being a big proponent of linear run and gun shooters, my price point would probably top out at something like $15. That’s my usual $1/anticipated hour for a 6 hour campaign that (I trust) is good enough for two play throughs (normal and hard, usually) and then rounded up for anticipated quality/enjoyment factor.

    • dartt says:

      Sorry, I understand this is useless for you ‘mericans but here is a good deal for people in the UK.

      £14.99 on gameplay

    • subversus says:

      you should compensate imprecision of aiming by your movement. analogue stick is more precise with movement than wasd

    • DarkNoghri says:

      I was waiting for it to hit a good price. Had one opportunity, and the store didn’t have a copy. Bah.

      Then someone gave me their copy. Wheee.

    • Dracko says:

      People seriously consider the multiplayer worthwhile and not just a further extension of a grindfest with bullshit deaths to boot?

      I like the addition of the Predator missile. Like we don’t have enough things killing players without them seeing what they are.

    • Senethro says:

      Ah, once more its Dracko telling us why popular game X was bad.

      I’ll tell you what I liked about CoD 4 – the speed of it. It was the fastest “tactical” multiplayer FPS. The runspeed was good, the sprint very fast, all the guns were accurate enough that you could score headshots when carefully managed, the movement/engine/netcode had a nice Quake 3 based with the bad removed and the good brought up to modern standards. I never felt obligated to camp, or to Stop, Drop, and vaguely throw bullets in my enemies direction, because Realistic aim is Random aim. I always had movement options. Do I have to mention the general production values?

      For me it wasn’t a grindfest because I actually enjoyed playing the game (and didn’t spend most of my time dying bullshit deaths, because such things are avoidable). I think it wasn’t a grind fest because they gave you many of the best guns as level 0 unlocks, and all the main ones by level 25/55 (i.e. about 10 hours playing time). Most unlocks after that were a little silly or esoteric and just for having fun with.

      I’m just going to add that I loathed Hardcore mode however. And only most of the maps were good.

    • Dracko says:

      Nah, it’s pretty much just Counter-Strike</i< with grenade camping and unavoidable bombing runs.

    • Dracko says:

      Oh and hey, you loathed the mode which actually demanded some measure of skill and paceful, tactical thinking. Tickle me unsurprised.

    • Senethro says:

      The mode where weapon balance was thrown out the window along with all the well designed HUD and many gameplay elements. The mode where low effort forms of camping were encouraged, where all the “bullshit” you complained about is that much worse, and all for the sake of bad faux-realism with a name suggesting its somehow more awesome.

      Come on mate, you’re not even trying to back your position, so why bother to spew your oh-so-caustic one liners in every RPS thread about games the hoi polloi enjoyed?

      (Also, the mode where players had 30 health was the only one you were able to get kills in, wasn’t it? Is a second bullet on target too hard?)

    • Vandelay says:

      Hardcore mode is really the only way to play the game, in my eyes. The game becomes slow enough that you aren’t dying every few seconds, but still arcadey in pace. Weapons do the amount of damage you expect (I always find myself not shooting quite long enough in regular mode, because I assume I must have killed them by now.) The lack of any HUD or crosshair means people who weapon spray are more likely to die.

      The only problems with Hardcore mode are the same ones that are present in regular mode, that is random grenading and the lame noobtube (I can’t actually remember its real name.) Really wish more multiplayer games would take notice of how much better TF2 is without everyone lobbing grenades everywhere.

    • Jockie says:–for-pc is the best deal i’ve seen for MW2, not too bad for a new COD really and it was a couple quid less a week or two ago. Think someone pointed this out on the old RPS forums, but i can’t remember who, thanks though!

    • Sparvy says:

      I have to say, I have no respect for people that like hardcore mode in CoD4. I used to play real hardcore mods in the previous call of duties; you know where you more or less die of one shot, essentially no hud (couldnt tell if you killed someone over long dstances for example), getting crippled, that sort of thing. Those worked because the mod makers balanced the game accordingly, SMGs had essentially no accuracy and huge kickback, no zoom on any wepons lacking scope etc. Those games could be played so slowly and carefully, I kind of like it.

      In CoD4 the mode lacks any kind of balance, it is completely broken. SMG and silencers are overpowered seeing as the increased damage doesnt make assault rifles a good enough trade of for the increased speed. And god damn, I have dominated servers playing only with the deagle, it one shots everything and is accurate like a rifle, its only setback is the low ammo.

      That said the normal mode is far from perfect, none of the killstreak awards improved the game in any way for me.

      Nah, if I would get back into CoD it would have to be clan play with some match mods. The unmodded version on public servers is just a brainless chaos, which might be fun from time to time but when TF2 can manage to bring in teamwork in a random public server cod4 doesnt really have enough offer.

    • Senethro says:

      You’re talking my language Sparvy. I dabbled with CoD4 Promod publics, but being 18 months late to the game I was rarely able to rise above a 1.0 kdr. They were good fun though and even spectating was more fun than playing Hardcore when you found a really good player and were able to see all the weird ways of moving they had that just would never occur to me.

  2. Daniel Rivas says:

    Well, this all looks rather impressive.

  3. Pemptus says:

    Sorry about the offtopic, but I simply can’t understand how people can aim and move so well with a gamepad. I failed miserably each time I tried to use my trusty X360 pad for anything more than racing games and, um, Lego Star Wars. What’s your secret, gamepad users?

    • Heliocentric says:

      I can first person shoot quite well with the 360 pad, and there are gains to be made with your movement, not that most console gamers actually use them.

      Playing splinter cell with a 360 pad allows you to skirt the phonic range of your enemies, slowing down as you inch closer for the neck grab.

      You do shooting in splinter cell generally in a controled environment, either from suprise or atleast cover so its the perfect game to practise. Even with my limited controller skills i find watching these videos painful, why isn’t the player huging cover, why is he walking bolt upright.

      The best piece of advice i got came from an actual army man talking about project reality mod.

      Lie prone, crouch or run, never stand still or wall while in combat, why give the enemy a big target.

      You can still follow this advice in cod4. I admit it doesn’t wash in halo, where most 360 players cut their fps teeth.

    • phuzz says:

      Practise I’m afraid. (although countless hours of watching my flatmate playing Halo 3 resulted in me improving my aim on that game some how, I think I just worked out the movement speed etc., headshots all over the place, I was dead proud)

    • Dominic White says:

      Practice. It also helps if you get used to using analogue movement to ‘nudge’ your aim in the direction you want, rather than just relying on a single analogue stick. That, and realising that they’re both analogue. My brother still treats them like arrow keys – he doesn’t roll the sticks, he clicks them from neutral right to full deflection in one fast motion.

      Mouse and keyboard may be faster and twitchier, but I think that really shining using a gamepad requires more finesse.

      I’d still rather use a Wii remote, though. Metroid Prime Trilogy is a joy to play.

    • Heliocentric says:

      You don’t aim in any fps on the wii. You choose a general direction and the wii aims.

      Indeed, auto aim on the consoles is very prominent, some times you can fire a few shots and if they clump then you’ll find an enemy in that direction. Depends on the game though.

    • Dominic White says:

      Huh? You’ve not played Metroid Prime, I take it. No autoaim. You can lock your camera to track enemies, but for any kind of precise shooting, it’s all down to the player.

      It’s kinda like playing a lightgun game but with full freedom of movement.

    • Shalrath says:

      “Playing splinter cell with a 360 pad allows you to skirt the phonic range of your enemies, slowing down as you inch closer for the neck grab.”

      You mean like holding (ctrl, alt, shift, whatever) and moving?

  4. Gap Gen says:

    I’m looking forward to that Shooty Man game where you fight dragons. Plus, it’s half the price of this one, which doesn’t seem to feature a big circle with shooty words on it that intermittently hovers 3 inches from your face.

  5. Optimaximal says:

    Well it’s clear the ‘attack on DC’ is the set piece everyone is going to be talking about – question is, will it have the same sense of gravitas as the Nuke?

    I, personally, don’t see it having the same effect outside of the US.

  6. Martin K says:

    Y’know, that looks pretty damn good. As someone who thoroughly enjoyed the first one, I’ll acquire me some of that. Yes, please!

  7. GJLARP says:

    Looks good, what a pity it’s going to be published Activision, which means either I don’t buy it, or I’ll have to find other means to obtain it.

  8. Bob says:

    All that stuff blowing up, and not one limb coming off! I’m going back to SoF2

  9. Walter says:

    Why are these trailers always so short and give away so much of the game?

  10. Node#1006 says:

    I agree with Optimaximal. Especially considering Fallout 3 has ridden the ruined DC horse to market already.

  11. Ging says:

    Though the DC horse in F3 is already ruined, while in MW2 it appears to be in the process of being ruined… I suspect we should stop the horse analogy while we’re ahead mind you.

  12. Chaz says:

    It looks very nice, but I remain unconvinced by the video that it will be any different from the constant respawning whack a mole gameplay from the first one. Which, if is the case, I shall not bother with this one.

    • Alexander Norris says:

      I guess you haven’t been paying attention to Rob Bowling; which is odd, since the man puts out so much carefully-selected-for-marketing information that he’s hard not to read.

      Anyway, it’s been stated multiple times by Infinity Ward that they’ve addressed infinite enemy respawns in MW2 because it was really lazy in MW1 and it sucked, so if the studio’s word is anything to go by, I should think you’ll be getting it?

    • Chaz says:

      What I gathered from the info was that while they had addressed to issue to an extent, they had not completely removed it. And as I say that video hasn’t really convinced me its changed much. I’ll wait for some honest reviews first. Which might be a long wait considering the first one was massively over hyped and gushed over at review time, and this one is already being built up to be the next “best game EVAR!”.

    • Dracko says:

      Eh, for all the hype, Modern Warfare was indeed a lightgun game of sorts with a heavy Sturm und Drang factor and a compellingly told and smarter-than-it-looks plot. That will be the appeal of its sequel, in the end: Being the biggest action event of the year. Is that worth £60? Of course not. You’d be hard-pressed to buy a quality TV boxset at that price. Will it be everything we hope as far as a progression of linear narrative in gaming? Damn straight. But like all games stuck in that mould, it’s replay value won’t be as such that it will be worth investigating over and over again.

      So in a sense, it is worthy of the “best game ever!” praise simply for doing what games like Another World and co. did before: Here’s a story told viscerally in a medium based on visceral and often in-depth function and play. That is what will make it notable all over again, and why it will be remembered.

      But Activision are taking the piss. Besides, why get it now, even if you’re a fan of the multiplayer, knowing there are already two map packs on the way? I’d rather hold out for the inevitable Game of the Year edition.

  13. Bhazor says:

    Ahh, a linear man shoot.

    I wonder with anticipation whether I’ll get given the sniper rifle or shotgun first.

  14. Heliocentric says:

    Fudge and chocolate. The statue is chocolate on a fudge frame.

  15. Cheezey says:

    Looks great. Gotta agree with Vinraith on the price front, can’t see me buying this until the price drops. £34.99 for a PC game, especially when it’ll comprise about 6 hours of a single player campaign, is close to daylight robbery. If you will get use out of the MP then perhaps you can justify it I guess.

  16. Ybfelix says:

    What is the building with 8 columns in the first shot of the Capital Wasteland? Before Washington Monument (which must be structurally very sound because it never falls, just broken) and WasteWhite House.

    MW2 Hijacked by Jesus! :D

    This, Splinter Cell Conviction and Fallout 3 (and some more though I can’t name at this moment) featured D.C recently, meanwhile games set in NYC seems to be in a decline, hmmm.

    • Clovis says:

      Because of GTAIV Rockstar now owns a copyright on all of Liberty New York City.

      Seriously though, maybe the problem really is GTAIV. If you can’t do NYC as good as Rockstar, then why even try? You can complain about a lot of things in GTAIV, but the city is amazing.

    • Arnulf says:

      I guess it’s the Lincoln Memorial? If you squint really hard you can see Abe’s head between the columns.

    • ascagnel says:

      You can see Lincoln’s head, but the column count is wrong: Lincoln Memorial Photo

    • Thants says:

      Prototype had a nice version of Manhattan to crash around in.

  17. Sparvy says:

    I have played all the PC Call of Duty:s except World at War. Really not sure of MW2. I mean, it is the good old infinity ward but it seems like the series have been steadily going in another direction than I would have hoped. Perhaps it was just the awesome people I was playing with but the series peaked for me with United Offensive.

    Liked MW1 for a while but it just seemed to lack the dynamic of the earlier titles, I still have no problem placing at the top of the scoreboard but it always feel like I am more exploiting the games flawes than using its strengths.

    And havent the vengeful villain talking in metaphores and quoting scripture been done to death by now?

  18. Guy says:

    OK, so the detail is gorgeous, some of the effects are spectacular, its very cinematic and the animations look pretty darn good…

    …But must we really have ludicrous torture scenes? Not cool guys. Especially as military interrogators from WW2 onwards have pointed out that it rarely works. That and the ridiculous haircut one of the SAS chaps is modelling. Again, seriously? They’d chuck you out of THEM for having a haircut like that.

    (Also, dudes, make one of the SAS men Fijians. Fijians rock! And there have totally been gazillions of them in the SAS.)

    • Dracko says:

      They’re no longer part of the SAS.

      Besides, SAS men have all kinds of crazy shit. The less they look like a SERIOUS military man, the better.

      Torture is still being used. It will still be used. Get used to it.

    • Primar says:

      It’s ok because everyone else does it.


    • Okami says:

      Torture is still being used. It will still be used. Get used to it.

      No. Never. Because it is wrong and “getting used to it” would mean endorsing it and becoming complicit in the torture of humans. If you get used to injustice, you’re nothing but an opportunistic coward.

    • Dracko says:

      Says the privileged First Worlder in an Internet forum about a best-selling military action video game.

      If you do have a Five Year Plan to make sure mankind never, ever, ever resorts to torture again – let alone use it in a work of fiction with vague relations to current events – be sure to share it. Maybe it will be more successful than previous attempts on racism, bigotry, rape, etc…

    • Gap Gen says:

      I don’t think his point was that it’s possible to eradicate torture in whatever timescale you suggest, but that it’s not acceptable to use or to condone. I’m ‘used to’ the fact that paedophilia exists, but we should try to eradicate child abuse all the same.

      Personally, I don’t see why torture should be included in this game. Hell, in the last game, torture did bugger all – it was an intercepted phone call that gave the SAS their lead.

    • Okami says:

      I was going to write an answer, then I realized that (a) this is an internet forum about video games and (b) that you’re one hell of a troll.

    • Klaus says:

      Referring to someone as troll because they don’t share your popular belief system is ridiculous. At least ‘troll’ in the manner that I usually see, which is; Person who stirs up shit for no other reason than for laughs.

      And I don’t think that’s what he was doing.

    • Okami says:

      Oh, I’m not calling him a troll because he’s got differing political opinions from me (I don’t even know what political opinions he has, that’s hardly something that can be deciphered from a few posts), but because he’s been writing a few rather provocative posts in this article, whose primary purpose doesn’t seem to be the statement of his opinion but elicit some kind of response from other posters. That’s an activity that’s best described as trolling.

      Though I guess I’m more to blame than him, because I was the one who let himself be lured into writing political opinions in the comments section of a gaming site. Nothing good has ever come from doing so.

  19. DMJ says:

    I endorse this trailer.

  20. DK says: has a great Modern Warfare 2 price – you could check there.

    • Alexander Norris says:

      I wouldn’t call it “great” – it’s £35, the same price post-discount as every other PC game is pre-discount.

    • DK says:

      Not in the rest of Europe. Check mainland prices – getting it below 50 € is great deal, especially since Activision is trying to push the price 10 € higher on every platform. It’d be one of the very very few 60 € PC games – a ridiculous pricepoint.

  21. Pidesco says:

    Unfortunately, this won’t live up to its “modern warfare” moniker. If it did it would be all terrorist attacks and irregular warfare, with you torturing terrorists, working your assets on the field, or trying to decide whether the old Shi’ite lady in front you is an insurgent or just a civilian. Also, holding whole families at gunpoint because you’re nervous, scared and don’t understand the language or the culture, or killing five civilians except for the guy who just RPG’ed your unit into oblivion.

    Oh, and post traumatic stress.

    • Ybfelix says:

      This sounds better than the idea of Modern Warfare envisioned fifty years ago… with nukes

    • 1stGear says:

      Exactly! I mean, if you aren’t going to play a big dumb first-person shooter for perfect realism, then why play games at all!

  22. underproseductor says:

    When I have to use gamepad, I either aim or move. Usually having gun pointed at the level of their heads and strafing do the trick.

    I guess I won’t be buying this one.

    • underproseductor says:

      Forgot to mention: This cinematographic pseudo-military action has very little do do with actual warfare. As Pidesco already said. That’s why I’ve never liked this franchise.

    • Dracko says:

      Anyone who can’t tell that the Modern Warfare series has always aimed to be gaming’s answer to Michael Bay and John McTiernan deserves the mockery.

    • Sparvy says:

      Anyone who acts like jerk because some people dont like said “gaming’s answer to Michael Bay and John McTiernan” deserves to be… treated like jerk?

    • Thants says:

      It’s fine if you only enjoy super-realistic combat simulators, but it’s silly to blame a game for not being something it’s not trying to be.

  23. Alexander Norris says:

    Not to play the alarmist, but: link to

    Uh-oh. If this is true, I’ll have choice words about the dominance of consoles to utter.

    • Ybfelix says:

      :( I blame the high ping

    • Dracko says:

      Oh no! What did the meanie consoles do now? Steal your lunch money?

    • Clovis says:

      If you want to play the big video game titles when they are released, you pretty much need a console or two. If you don’t mind waiting, then the PC is the better choice. You should actually get a prettier game when it hits the PC too. Unfortunately, that is no longer true because of the often terrible porting. For graphics intensive games I only see this getting worse.

  24. Ybfelix says:

    link to

    According to it PC version delayed to Nov. 24

  25. 12kill4 says:

    I’ve got to say I emphatically agree with you about the torture scenes. Its the normalisation and, at times even glorification, of “harsh interrogation methods” in modern pop-culture such as 24, CoD4:MW 1 & 2, not to mention every second Cop show (Even the Dark Knight himself had a crack at it…), which has precipitated the climate in which greater society is not only complacent but accepting of the fact that their governments are authorising the ILLEGAL torture of individuals. I emphasise the ILLEGAL bit because in fact all torture is illegal under international law , and the irony that these Governments are justifying the use of torture as a means to ensure the survival of the State- embodied by the law- and in doing so undermining the very system they claim to protect.

    I love Call of Duty- I still hit up CoD4 regularly, I’m definately going to buy this game. However, I cant help but feel let down by IW given their choice to continue this glorification of one of mankind’s most aberrant tendancies.

    If you want to learn a bit more about the subject of torture (I study this stuff, can you tell?) some good places to start are Elaine Scarry (The body in pain: the making and unmaking of the world) and Michael Foucault (Discipline and Punish; particularly the chapter: Spectacle of the scaffold).

    • Alexander Norris says:

      It bears remembering that Task Force 141 (the “heroes” of Modern Warfare 2) are an international group comprised of members of various ex-militaries and (from what we’ve been shown so far) not a government agency. TF141 is supposed to be given carte blanche to deal with the “horrible terrorists,” hence the use of torture. Considering Modern Warfare’s AC130 mission (and the parts at the beginning of “Crew Expendable”), I have no doubt Infinity Ward won’t be trivialising the torture scene as something cool and legal.

    • Dracko says:

      “Everyone has been savaged by pop culture except for me (I play video games a lot FYI so I can say that).”

    • Vandelay says:

      I have to say that I completely disagree with MW’s depiction of torture as being glorification. In my eyes, the actions of many in the game when it came to torture was abhorrent and I felt the game depicted it in such a way.

      I still don’t get how so many people think MW was jingoistic.

    • Dracko says:

      Because it ends with you playing tough hombres taking on faceless ur-villains who hate America.

      Again, it’s not any more jingoistic than a Die Hard flick. It’s certainly near as bad as 24 or Spooks.

    • Vandelay says:

      Except the Americans are shown to completely screw up. And the British may well save the day in the end, but they have their fair share of screw ups too.

      It was nowhere near the flag waving of 24.

    • Dracko says:

      Shit, that was supposed to read “nowhere near as bad”.

      And hey, it’s still macho men saving the world from the jaws of mass destruction caused by CRAZY Russkies. At least the villain in this new trailer sounds slightly more characterised (I’m not going to use the term “rational”).

  26. 12kill4 says:

    forgot to close that tag… my bad… >.<

  27. Ybfelix says:

    When is the torture bit you mentioned? I rewatched the trailer 3 times and still missed it

    • Chaz says:

      In the back of the lorry after he wings that guy in the leg. There’s a chap sparking up a couple of wires getting ready to give the suspect a bit of electrotherapy.

    • Dracko says:

      That’s in one of the earlier trailers, though. Or indeed that mission footage right under the new one.

      Still want to see how they intend to deal with civilians, mind. It’s a particularly linear game, so I’m not seeing how they’re going to dodge the issue by either allowing you to kill them (turning you into a monster whose actions of vengeance and violence are made all the more meaningless) or by doing what they did with the previous game: Just stopping the game right then and there whenever you shoot an ally or civilian.

      In which case, they’ll likely downplay the civilian element enough so that you don’t end up hitting them too often. Which would be kind of disappointing, honestly. Infinity Ward have shown they can play with big ideas, and with a guaranteed success, they should run with them.

    • Ybfelix says:

      @Dracko: Just noticed there is a white space under GT trailer, Youtube I guess. Bloody stupid Chinese web censor, I want to torture them so hard :(

    • Dracko says:


      See if the videos embedded here work for you: link to

  28. Pod says:

    The video of the first mission looks like the BBC series Occupation with James Nesbitt and that liverpudlian dude. But only the 3rd episode.

  29. SpoonySeeker says:

    Religion in my FPS? What is this, Call of Juarez?

    • Dracko says:

      You mean the Cain and Abel story? Using those kinds of parables is a pretty common trope in pulpy military or spy stories.

  30. Heliosicle says:

    I havent bought a CoD game since 2, it will be a shame to break my “fast”

  31. MrMud says:

    So when did the call of duty franchise become a “fantasy” game?
    What I mean by that is that these games have always been rooted in something that could have happened. But the entire premise for this one is absolutely laughable.

    • Hulk Hogan says:

      Since most people got tired of raiding Normandy for the 100000th time.

      I want to squeeze your fat man-boobs until your nipples pop off and you start lactating blood.

    • MrMud says:

      @ hulk hogan
      Either go completely crazy with your scenarios or stay within realism country (and for gods sake, that does not mean it has to be d-day)

    • Stupoider says:

      We started getting tired of raiding Normandy? :o

    • Chaz says:

      Yeah we need some more wars to turn into FPS’s. Its all WW2 or Iraq and counter terrorism stuff these days. Vietnam still hasn’t been mined enough, apart from Vietcong 1&2 there hasn’t really been any other good Nam games. There’s Korea, but I suppose the weaponry is too similar to WW2 stuff. I quite liked the fictional 1980’s cold war scenario of Operation Flashpoint.

  32. Juror #9 says:

    Awesome…seriously awesome. Unfortunately for me my computer will essplod if i attempt to play this. So have a good time.

  33. Jockie says:

    Latest news is that the PC version is probably going to be delayed by 2 weeks, though it’s not been confirmed by Activison.

    • Jockie says:

      Totally should have read up through all the comments to see it’s already been mentioned. But yeah, sad if true.

  34. Marshall says:


    Too true about the analogue movement. Wouldn’t we all be better off if we could plug in a USB Wii nunchuck to replace WASD and still use the mouse? If that and the mouse have enough buttons, you’d be really cooking; never have to touch the keyboard again, save to escape. And to save, I imagine.

    As it is, my mouse has about 7 buttons and in games that recognize them in the configuration, I try to map everything to it anyway: grenades, reload, ironsight/zoom/scope, the Use button, etc. I’d be perfectly happy with this setup anyone else think they’d buy into it?

    (and to be clear, not an ACTUAL Wii nunchuck, but something with a little less childlike ergonomy and a little more awesome)

    • Senethro says:

      While I can control my two hands independently, do most people think they could control their two arms independently? I don’t believe I could have my right hand on mouse and left on wiimote style thing doing broadly similar actions, simultaneously to accomplish different things.

    • Marshall says:

      I don’t mean for motion control. I just mean a compact, one-handed controller with a thumbstick for analogue movement.

      Although anyone who could master mouse-in-right, motion-in-left controls would probably be a head-patting whilst belly-rubbing champion.

    • Bhazor says:

      But why? If you’re using a mouse then you’re already sitting at a desk.

  35. Marshall says:

    Might also be good for “analog” movement as well. Which is it? Or is it one of those American English / English English things?

  36. Some Guy says:

    will be deladed, see modern warfare 247

  37. Zedd says:

    Wow. Obvious trolls are obvious.

  38. Paul says:

    Washington DC under attack? Ew. I’m not proud of it, but I actually exclaimed LAME out loud!

    I’m getting a tinge of worry this is going to become very silly, very quickly.

  39. Kadayi says:

    I liked CoD4 in terms of the story and pacing, though it suffered a bit towards the end with the cross fire riddled bunker (did the developers never see Ronin and Bob De Niros speech about cross fire?) as well as the clown car spawning (not helped by the severe lack of character models). I’ll almost certainly get this, but I’m not viewing it as a game that has to be a day one purchase. Let’s face it, it’s not going to be a 15 hour epic.

  40. Rei Onryou says:

    IW know how to make a trailer, that’s for sure. Wow!!!

    Still not going to buy at release/RRP out of principle.

  41. What says:

    are we allowed to boycott MW2 since the CEO of activision is a horrible greedy monster? or is boycotting still too immature since the l4deadites screwed it up.

  42. psyk says:

    Heliocentric says:
    The rrp really means nothing anyway, never has, They will sell it at whatever price is most profitable.