Amping It Up: Dirt 2 & DirectX 11

British wheel-game experts Codemasters specifically delayed the PC release of Dirt 2 so that they could inject DirectX 11 tech into the sinewy torso of their offroad racing sequel. Is that a good thing? We’ve got literally no idea, but we’re willing to venture a “probably, if you have a brand new graphics card, and happen to like racing games”, and then offer this new DirectX 11 trailer for your consideration. Can you see the eleveness? Also, there is some mocking.


  1. jsutcliffe says:

    Oh dear. How could I have not seen the “up to 11” jokes coming? *doffs hat*

    • Wisq says:

      Frankly, I didn’t even see DirectX 11 coming — at least, not so soon after the DX10. (And wasn’t DX10 something of a flop, itself? I guess that could be largely blamed on Vista itself being a flop.)

      But I guess Microsoft needs a new API with dubious improvements in order to coerce all the gamers to shell out more cash for Windows 7, so … here we are.

    • Tom says:

      but… DX11’s coming to Vista…

    • fugo says:

      Wisq – directx10 was actually a big leap in terms of allowed developers greater freedom in customising the way games are rendered. have you noticed that since directx10 appeared games look more individual?

  2. Tom says:

    That vids got no eleveness in it.
    These do though: link to
    Can’t wait.

  3. Egoh Rtut says:

    Wheel game experts?

    Codemasters wouldn’t know decent physics if they came and kicked them in the balls and shagged their mothers.

    • mootpoint says:

      Good thing it’s not morning, coffee would have done irreparable damage to this here laptop.

      Funny, sad and true all at the same time. Well done Sir!

  4. jsutcliffe says:

    Anonymous Coward said:
    Wheel game experts?

    Codemasters wouldn’t know decent physics if they came and kicked them in the balls and shagged their mothers.

    Codemasters make arcade racing games, and damn good ones. They're not the place to go to for realism — for realism you need SimBin (possibly Turn10 too, though they straddle the arcade/sim divide pretty well).

  5. JKjoker says:

    is it DirectX11 “only” ? i hope MS doesnt start with the directx10 only crap again, how many times can they fail with the same thing before they give up ?

    • Vinraith says:

      It’s not Direct X 11 only, they want to sell more than 10 copies.

    • Bhazor says:

      Well DirectX 11 is Vista compatible so I’m guessing the target would be more than 10 computers.
      But yeah Windows learned their lesson I’d say.

    • RC-1290'Dreadnought' says:

      I doubt they really learned their lesson. It was just that because the hop from directx9 to 10 was so big that they didn’t want to go through the trouble of making all directx10 games compatible with directx9 hardware (you’ll find two versions of Crysis in your install version, dx9 and dx10). As far as I know they were smart enough to make dx10 so that its hardware could still run dx11, with some limitations.

      And yea, I think the vista dx10 exclusiveness was time/money budget shortages turned into marketing…

    • JKjoker says:

      @RC-1290’Dreadnought’: i dont know about you, but i remember several games, specially Crysis having “ultra high” directx10-only graphic settings using features that directx9 supported perfectly (and fans later enabled by modifying the ini) so i dont buy the “just time/money budget shortages” excuse, in fact if that were to be true then it should have been the other way (as in no directx10 support for lack of time) since directx9 should obviously be the main target for pc games as most of them are running XP

    • Seol says:

      Actually one of the beauties of DX11 is that using the same API you can target three flavours of DX9 hardware (as there was quite a bit of variation there), DX10, DX10.1 or DX11 hardware. So it greatly simplifies scalability from a dev point of view. Of course DX11 doesn’t work on windows XP due to the different driver model, but that will become less of an issue as time passes, specially since Windows 7 doesn’t suck as hard as Vista did at release.

    • RC-1290'Dreadnought' says:

      @JKjoker Exactly, so I’m not complaining about Crytek, just the Dx10 sdk devs.

  6. Chris R says:

    Video doesn’t work for me. It shows the 15 second commercial and then…… nothing. Using the latest Firefox version.

  7. Bhazor says:

    DiRT vs Grid?


    • Starky says:

      Now I have the mental image of a guy covered in dirt and a guy in a square foam suit covered in a racing grid running at each other from 2 doors left and right stage. To clash in the middle in front of a desk. Behind which stands with hands planted firmly on the desk the legend that is Harry Hill.


    • Stu says:

      “See you after the break. Go on, Grid!”

  8. BadMongo says:

    Chris R.
    Having the same problem. I only get to enjoy the commercial… Also using Firefox. Got it to work in Chrome. Had this issue with other RPS vids too.

  9. aDelicateBalance says:

    I had the same issue with just seeing the ad and no vids in FF latest version. Not sure if it works in Chrome as I don’t have it installed right now.

  10. Alistair says:

    Not visible for me either – IE8…

  11. daf says:

    DirectX 10 “Failed” for one reason and one reason only, it had no XP version. So using link to data that would mean that even now it would cut the sales of any dx10/11 only game in half.

    In a few years when XP finally dies of I bet devs will truely use DX11, until then I feel it’s no more then a marketing gimmick from Microsoft.

    • JKjoker says:

      oh, XP will still be a round for a LONG while

      W7 can be as good as it wants, after MS literally took a dump all over Vista’s early adopters i doubt adoption of W7 will go all that fast, any who tried or has a friend who tried to upgrade their old box to vista will not want to risk W7 with their old pcs after what they went though (specially considering it STILL doesnt offer any must-have new feature over XP), and, as far as i know, if you didnt go vista because there are no vista drivers for some vital piece of hardware you use (a common problem in my country where everyone is still using some old printer/camera/scanner/whatever), it wont work in w7 either

      ppl will probably get it with new computers, but it will take a while since most ppl just bought one and this current cpu generation doesnt seem like it will get outdated as fast as before, not even for AAA games as the current gen of consoles is not getting any faster for a while and i doubt theyll embrace PC only titles, this also brings up the question if new games will really use new features in DX11+ when the current gen of consoles is not able reproduce them

    • invisiblejesus says:

      Most people who’re inclined to be early adopters have already been running Win7. There will certainly be some people who shy away from it after the problems with Vista, but most gamers who would have even considered going to Win7 are already using it. And it really is good. Whether XP will stick around for a while, I couldn’t say, but if it does it won’t be because of anything specifically to do with Win7.

      Also, MS did not literally take a dump on anything. For someone or something to literally take a dump, they would have to actually shit, Microsoft would have to have dropped actual poops on people. You mean figuratively, not literally.

    • JKjoker says:

      well, excuse me but imho the release version of vista was *literally* shit

    • invisiblejesus says:

      If you *literally* have poop in your hard drive, it’s hard for me to find a way to blame that on anyone other than you.

    • JKjoker says:

      uh, are you blaming users for the problems they had with vista ? its their fault for installing it and going “uh oh, something stinks…” ? you could say they should have known better after winME but i still think MS had a little more to blame there

    • JuJuCam says:

      JKJoker, invisiblejesus isn’t saying anything about how you or anyone used Vista, he’s got an issue with the way you use English. Specifically the way you use the word “Literally” doesn’t conform with any formal definition of the word. If you claim that any product is “literally” shit, then you are making the claim that you or someone else opened the box and organic waste matter was present. You are not making any claims about its ease of use or value or anything to do with that product, you are actually saying that what you found would be more suitable in a septic tank. Because it was human or another animal’s excrement. Not because it was worthless, even if that may well be a valid reason to flush said product down the toilet.

      So in summary; be careful with how you deploy the word “literally”. Someone might just take it… well… literally.

    • Little Green Man says:

      Well said JuJuCam. It is nice to see someone explaining the correct use of a word for once.

  12. Jim Rossignol says:

    Codemasters’ racing games are always entertaining to play. If realistic physics mean that they’re less entertaining then bollocks to realism. Dirt 2 is a great fun, and I’m looking forward to it.

  13. Krikey! says:

    Nigel Tufner ftw!

    Jim wins at the Internet for putting in Spinal Tap.

  14. Chaz says:

    They ruined the McRae series with all that daft “Whoa extreme dude!” nonsense anyway. I wish they’d kept up with the proper WRC racing sims, rather than doing all this dirt buggy Baja crap. The proper rally stuff is now totally side lined, and its not even represented properly any more anyway. All the co-driver chatter, reading out the directions, its all gone, and the tracks are now mostly pure fantasy anyway. Considering that the series built its reputation on being a WRC rally sim with accurately modeled tracks etc, its a pretty sad thing to see, especially for long time fans of the series like myself. A once great driving game series, now ruined by pandering to American tastes.

    Between this and the travesty of the OFP sequel, I don’t think I’ll ever buy another Codemasters game again.

    • G√ľnter says:

      No, they’re pandering to the taste of the majority. Not every gamer outside of the states is a hardcore simulation fan. The top selling games in the UK are Halo and GTA, just like every other part of the western world, so throwing anti-American sentiment in there just makes it sound like you have a stupid prejudice.

    • Deuteronomy says:

      Stick to your tea, crumpets and silly prejudices.

    • DerangedStoat says:

      Actually, I think he’s correct in his view that this panders to American tastes.
      Dirt 2 is far more ‘Travis “extreme11!1” Pastrana’s DiRT’, than it is ‘Colin McRae’s Rally’.
      Just look at the WRX used for most of the ingame footage, and even the Codemasters logo reveal. It’s Travis’s.
      As an Aussie, I follow the WRC closely, but I’ve never heard of Travis outside of American car blogs, and from what I’ve read it sounds like he is a big name in the US rally series (not the WRC, which USED to the be the stable of the Colin McRae rally series).

      I think just as fans of the Colin McRae Series, we just have to suck it up, and accept that it’s not going to return. Replaced (not continued) by some other game with a catchy name and XTREME! marketing.

      (FWIW, I also believe that the whole ‘extreme’ spin on sports and the like, is very much an American export, albeit a successful one)

  15. Alastayr says:

    There are many "killer" features in Win7 that make XP obsolete in my eyes. To name a few:
    – a real x64 version (you'll never go back once you've had 8GB RAM)
    – DirectX 11 (it's worth it this time)
    – fine-tuned UAC
    – simplified Taskbar (finally makes sense)
    – secure and reliable driver model (especially WDDM 1.1, I <3 it)
    – a lot of usability tweaks that make working with the OS a better experience

    Some of those features were in a way or another in Vista, but the execution was lacking. Win7 enables me and XP to part on (mostly) good terms, as XP is rapidly showing its age.

    • TheSombreroKid says:

      not ot mention all the subtle improvements of vista roled in to a nice user friendly package

  16. Bradley says:

    Hey guys, Jim has let us know about the video issue and we’ll work to fix it today. Sorry about that! Seeing an ad but not the video… lame :(

  17. TheSombreroKid says:

    ohh and dx11 is to dx 10 what dx 9 is to dx 8

    • woppin says:

      It’s more imo. The tesselation support and compute shader support are what end users will notice, much like when vertex texture fetch/SM 3.0 was added a bunch of extra effects were made possible, but from the developers’ point of view inheritence support in HLSL is a huge advantage over the shitty 100,000 line uber shader style that a lot of devs were unhappy with.

      DX11 looks great, DX10 was a bit borked but that was due to so many factors – NVIDIA screwing up virtualisation, Vista sucking hard, no real new features to speak of, and a complete change in architecture from both manufacturers along with the entire concept of geometry shaders being pretty useless (imo). In contrast level-of-detail through tesselation and much more accessable GPU-physics calculations through the compute shader (or AI pathfinding) should actually make DX11 games better than DX9 ones.

  18. Kenny says:

    I bought a Radeon 5870 from Saphire last week and got a free copy* of Dirt 2 with it, also got a free copy of Battlestations Pacific.

    So if you like racing games and are planning on getting a sparkly new graphics card grab a Saphire 5870, unless you have XP… because ATi got lazy and decided not to give the 5870 proper driver support on XP.

    *Technically I got a coupon for a steam store purchase.

  19. Death by Toast says:

    Wow, those videos actually make me excited to see more of DX11. And I am no racing fan. Maybe DX11 will be to DX10 what Windows 7 is to Vista: it finally succeeded in doing what the predecessor was trying to do.