Borderlands: Zombie Island Footage

UPDATE: Patch ahoy!

Zombies, zombies, zombies. We might as well rename the PC the Personal Zombie Slayer. Borderlands‘ zombie island DLC expansion, The Zombie Island Of Dr Ned, is out on consoles on the 24th of this month, and should be available for PC shortly thereafter. We’re still chasing the exact PC details from 2K. It features some freaky-looking zombies, Borderlands style, as well as “were-skags” (?) and promises to add another “six to ten hours” of game time.


  1. Ian says:

    There’d better be a gun that lets me fire zombies at people.

    Electrified zombies.

    That explode.


  2. the wiseass says:

    Unfortunately there is still no release date for PC, so BOOOOO gearbox BOOO.

  3. CMaster says:

    I’m potentially very interested in Borderlands DLC, but I need to see some of the existing bugs and problems patched before pushing more money that way.

    Also, was anyone else watching these videos thinking “use your phase walk, you bloody idiot!”?

  4. Rei Onryou says:

    We might as well rename the PC the Personal Zombie Slayer.

    The PZ?

    I’ll eventually get around to Borderlands once I’m done with Dragon Age. And L4D2. And….oh god, it’s happening again!!!

  5. Out Reach says:

    Yes i was. Whoever was playing was terrible >> I mean they never used the action skill, didn’t try and move out of the enemies way, and would often ignore the cues of being attacked from behind. If i wanted to see a video of someone being terrible and getting lots of second winds I’d watch that.

    Rather see a video about the DLC… other than the enemies and quests snippets not much on whats new in the DLC.

  6. pignoli says:

    Anonymous Coward said:
    Yes i was. Whoever was playing was terrible >> I mean they never used the action skill, didn’t try and move out of the enemies way, and would often ignore the cues of being attacked from behind. If i wanted to see a video of someone being terrible and getting lots of second winds I’d watch that.

    Rather see a video about the DLC… other than the enemies and quests snippets not much on whats new in the DLC.

    That seems to be how it goes with these gameplay vids. Remember how awful the people playing the first L4D2 vids were?

    • Richeh says:

      Maybe the think seeing the player turn to shoot something will make some viewers think the game’s too challenging for them. Y’know, the ol’ one-dimensional-shooter crowd.

  7. groovychainsaw says:

    Heh- I always thought it was because they were trying to not move the reticule too quick so you could see the new content a bit better, get a good look at stuff?? But maybe they are rubbish. I find it hard to believe that so many game devs (who presumably put these vids together ) are actually that bad at their own games?

    Although maybe its marketing folk. And they’re not that bright on the whole, bless ’em, so maybe they would struggle with mouse/keyboard co-ordination. ;-)

  8. duel says:

    but will there be MORE guns??

  9. yene says:

    use the phasewalk!!

  10. Morph says:

    I eagerly salivate over anything that adds more to Borderlands.

    Wonder if it increases the level-cap? Cripes, I feel like I’m in an MMO.

    • yutt says:

      You mean like paying for monthly content releases and increases to level cap… Oh my god you are playing an MMO!

  11. Dave says:

    Watching Grandma getting trounced in that first video was so painful, I didn’t even start up the second one.

    We might as well rename the PC the Personal Zombie Slayer.

    I approve.

  12. skalpadda says:

    The actual zombie shooting didn’t look very fun, but I’m open to the idea that it could just be the person playing being utter rubbish. Although I’d like more Borderlands, I’m not all that certain I want more zombie games, it’s getting a bit tedious now, really.

  13. Lucas says:

    Borderlands PC patch is out today.

    • TotalBiscuit says:

      And what a pathetic patch it is. The one important issue it does try to fix, it still doesn’t do properly. Weapons/Mods can apparently have up to 7 lines of stats, yet the game is hard-coded to only display 5. An .ini hack was able to display that and now that’s what they have displayed by default in the patch. So all they did, was patch in that .ini change, rather than actually fix the problem.

    • CMaster says:

      Fixing two of Lilith’s abilites doesn’t also count as useful?

    • TotalBiscuit says:

      Well of course not, I play Roland.

    • Dave says:

      Now that they’re fixed, they prove not to be great abilities anyway. Defensive Merc build FTW!

    • Gorgeras says:

      Now I just want a consistent menu mouse-scroll and cutscenes that can be skipped.

  14. Richeh says:

    Doesn’t look like a huge departure from the original campaign – no evident new elemental effects or immensely original enemies. Still, this is pretty prompt after launch, and I’d probably pay a modest amount just to cap bitches somewhere other than an extended junkyard.

  15. Jazmeister says:

    I want a borderlands DLC that just adds a bunch of different enemies and better AI into the world they have right now.

  16. groovychainsaw says:

    I quite like the zombie tanks with gas canisters or loot chests on their back, thought that was a neat idea (and I love me some chests, got a bit excited watching someone else open one!!!). The graphic style seems to suit the nighttime, neon/gothic look quite nicely too. As I’m on my second playthrough with the missus, additional content will be much appreciated methinks… I don’t mind rewarding the dev team with a bit of DLC money if they can put together some good extensions to the main game, I’d like to see more borderlands in the future.

  17. Starky says:

    Whenever I see DLC like this, I can’t help but think that it is basically just community mod quality added content you have to pay for (its zombies for christ sakes, which is usually one of the first mods you can get for any game which would allow you to kill them).

    I love Borderlands, and maybe it will be worth it and rewarding gearbox a bit more – but I think Fallout 3 spoiled me (yes I know that Bethie were making up for the penny pinching horse armour fiasco with Oblivion), Amazing community material from user generated content and really high quality DLC to go with that (Maybe not so much operation anchorage) – more to the point community modded DLC, yum!

    Oh I’ve no doubt that borderlands being UT3 will be hacked upon and tools made by the enthesiastic out there, but oh how I wish Borderlands had taken full advantage of the UT3 engines mod support features.

  18. Shalrath says:

    Why in bloody hell did they only take ONE of the .ini tweaks for this patch? There’s hundreds that every single person I know uses – such as turning off the actually-nauseating ‘mouse smoothing,’ and changing the FOV to something humans can actually see.

    I do appreciate the patch, but for a company that whines about how unfair Valve is to PC customers with it’s conflict of interest with steam, it’s odd to see them then use GAME FUCKING SPY for online, and show a complete ignorance to how people actually play PC games. Lack of vsync? Toggle crouch, but hold-to-use scopes? These are the same people who worked on Condition-Zero for Christs sake. Well, maybe that says something, but still, this isn’t tough stuff guys.

    I’m just.. just tired of seeing companies do stuff like this, because you KNOW the next move is to marginalise the platform even further, claiming it’s the fault of piracy/cost/install base, whatever. It’s always a great feeling to build a company up through sales and loyalty, and have them suddenly decide you’re too small a fish and getting the finger and a note stating you’re just too different from each-other now, and it’d never work out.

  19. Obliv21 says:

    Switch to decaf dude. At least they put it on PC and didn’t skip the platform.

  20. Hillbilly Savant says:

    Kinda sorry to see that the zombies seem to fall into the same psycho categories we’ve already come to know: midget zombies, regular zombies, psycho zombies… The list goes on. I’m hoping future DLC is a bit more… differentiated?

  21. matte_k says:

    There’s a patch? Hmmm…I wonder if it will stop Borderlands from crashing my PC to Blue Screen then requiring either a five minute period of no power or 6 attempts to successfully reboot to desktop. Or maybe the fact that some of my friends can play online with me, but not others, despite having tried all the recommended tweaks (firewall, port forwarding, etc.). or maybe it will fix enemies becoming invisible in 4 player, or spawning in that stupid arms-out no animation skating round the level pose, or even invisible vehicles and disappearing weapons…

    Having said all those negative points though, I do have a lot of love for this game, the art style, setting, weapon system and skill tree are most enjoyable. I’ve played it more than any other game in the time since it came out.
    I just wish that a month down the line, some of these problems had been addressed, or at the least, acknowledged by the developers as major gamebreakers and thus high up on the list of fixes. Reading down the list of problems in forums is quite depressing, and would/should be considered unacceptable for such a high profile and well praised game.

    • matte_k says:

      Update: No, it hasn’t fixed most of the above problems. Also, due to the icon for the equipped weapon disappearing in multiplayer, I have now lost my best pistol in the game-vanished from my inventory when i loaded up my single player. Not impressed :(

  22. mpk says:

    Shame the patch didn’t include a decent ending…

  23. Vinraith says:

    I’m extremely happy to see a Borderland PC patch has been released, and even more pleased that said release was in advance of the DLC launch. Can anyone that has the game comment on whether their issues with it have been resolved?

    • Thermal Ions says:

      It’s the sort of patch one might have expected out within a few days, not the length of time it’s taken. Online networking (or maybe they’re Gamespy related) problems remain, Alt-tabbing still crashes intermittently, mouse scrolling not fixed, still no push to talk functionality and those bonuses over 5 lines still aren’t displayable – just to name a few. Here’s hoping there’s a further patch out in the coming weeks.

    • Vinraith says:

      I’m sorry to hear that, thanks for the information. I, too, hope more patches are forthcoming. I’m quite interested in Borderlands, but I’d like to be confident that the PC version is going to have its problems sorted out before I pay full price for it.

  24. Trithemius says:

    I like hold to use scopes because I use a lot of scoped melting/burning/electrocuting/asploding revolvers and the quick shift is quit nice.


    Why these things are not able to be toggled in an options menu is weird to me. Surely that kind of thing would be handy for console-users too, not just obsessive control-personalisation-obsessed PC weirdoes like myself?

    And who says phasestrike is not good? Mesh that +800% melee strike with a good Beserker melee damage boosting mod and it’d be sweeeeeeet for snaking Bad-Mutha kills in co-op.

  25. Hmm-Hmm. says:

    You know, the game’s pretty great (as far as I can see without actually having played it), but these two trailers.. well, that’s some skill. I mean, I takes one moment to look at it to see those are more likely to dissuade people from getting the dlc than purchase it. It’s like someone decided to upload two parts of an early tryout without consulting anyone else.

    • Hmm-Hmm. says:

      Also these trailers made sure I won’t try playing Lilith. That death scream.. urk.

  26. Legionary says:

    I’m pretty sick of zombies now. They’ve eaten away at the soul of PC gaming — as well as its brain.