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Sim Raider: EG Review Action

‘Tis a quiet day indeed in RPS’s musty central brain-chamber. More Friday words by one of the hivemind nodes can at least be found over on Eurogamer, where they tasked me with reviewing the first Sims 3 expansion, World Adventures. It’s far more conceptually interesting than you might expect from this much-milked series – but is that entirely appropriate for the Sims? Find out here. Includes words such as these:

My Sim had traipsed through a Chinese tomb, suffering a near-death experience with a firetrap halfway through. Upon finally emerging into fresh air, I duly ordered him to head over to the buyer of rare goods in order to spend all the ancient coins he’d collected. What I forgot was that a) it was about 3am in-game at that point, b) I hadn’t ever met the buyer of rare goods yet, and c) the firetrap mess meant my fat, bad-tempered Sim was now virtually naked and caked in ash. The second this frightening apparition turned up at a stranger’s house in the dead of night, they fled – a screaming, arm-waving Chinese merchant running away from his own house in absolute terror.

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Who am I?

Alec Meer

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Ancient co-founder of RPS. Long gone. Now mostly writes for rather than about videogames.

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