I Spy A Brink Trailer

The new cinematic trailer for Brink (via VG247) is pretty damned good. Lots of running and jumping and sliding all tries to get across the movement system that is one of the game’s core features. The character and environmental design is absolutely fantastic, too, as it should be given the studio’s astonishing pedigree. Quake Wars might not have been everyone’s cup of tea, but they’ve pretty much put together a supergroup to make Brink, and I think it’s going to pay off. (Although, is it just me, or is that the TF2 spy at the end there?)


  1. Linfosoma says:

    I absolutely loved that trailer, Im looking forward to this one. This fall is going to be expensive =(

  2. Tei says:

    Man, I would *delete* c:\windows to make space for this game. I would sell my computer to buy it. I would donate **all** my blood for pay for the internet pay bill. I want this, and I want it now! :-)

  3. Rikard Peterson says:

    It’s not my kind of game, but it certainly looks spectacular. I haven’t seen any game look like it.

  4. Helis says:

    I love how there’s a slight nod to the TF2’s demo man with the Jamaican and the ‘nade launcher.
    That and the balaclava wearing revolve-rman.
    I’ll be keeping this on my radar.

  5. A-Scale says:

    I spotted a heavy, demoman, soldier, spy, scout and sniper facsimile. Is this going for a cyber-punk TF2 look?

    • EaterOfCheese says:

      It’s got cyberpunk TF2 written all over it.

      What’d really impress me would be a commitment to regular TF2-style updates, re-balancing, new weapons, abilities etc.

    • Roberto says:

      Its sort of like TF2, but there are no specific “classes” really, as you can customize your loadout within a few different body styles (which affect mobility and such) from what i’ve read/seen the character system is a bit more akin to tribes than TF2.

      That said they certainly did pull a lot of the same archetypes in that trailer. And that revolver-guy at the end HAD to be a nod to the TF2 spy.

  6. suibhne says:

    So yeah, impressive video, but the total lack of actual in-game footage is less so. For what it did, I thought it was just…long. The movement system really looks ace, from the other videos I’ve watched, but it can’t be conveyed by a staged cinematic when we’re so accustomed to such things being totally unrepresentative of real in-game capabilities.

    • Lilliput King says:

      You’ve probably already seen these, but Container city parts 1, 2 and 3 are pretty much just pure gameplay footage.
      I wasn’t really expecting anything much, so I was quite impressed when I was shown ‘em. Could end up being something really rather nice.
      EDIT: Forgot the link, hurr
      link to brinkthegame.com

    • Ginger Yellow says:

      I can’t get excited about CG trailers, no matter how cool they look. It would be like getting excited for a film on the basis of a trailer that used no footage from the film. I’m not the type to tell people what they should post on their blogs/sites, but still, I do wonder why games sites keep posting CGtrailers.

    • Soliduck says:

      @Ginger: I’d agree with you, were it not for the “Meet the…” TF2 shorts.

  7. Mr. ThreEye says:

    Where are ze sexy warrior women? I want them in this game dammit!

  8. Reverend Speed says:

    The Aeon Flux short, ‘War’, anyone?


  9. Man Raised By Puffins says:

    Still looking good, I suspect this may be the game that finally draws me away from copious charms of TF2.

    Although, is it just me, or is that the TF2 spy at the end there?

    Almost, the gimp mask is present and correct and his weapon looks suitably Ambassadorial, but no self respecting Spy would be working undercover without the aid of a fetching camera beard these days.

  10. Sp4rkR4t says:

    Ok, that is one very nice trailer, will be paying a bit more attention to this game now.

  11. Wolfox says:

    Great trailer indeed. Any idea about what the single-player looks like?

  12. Jimbo says:

    Real Men throw their guns away instead of reloading them.

    • Malawi Frontier Guard says:

      I hope throwing guns away will be a major gamplay element.

  13. Calabi says:

    That is some hot animation.

  14. TheBlackBandit says:

    It’s the spy! It’s the spy!

    Or… Frozone.

  15. Skusey says:

    That looks like what I wanted Mirror’s Edge to be, better shooting and less anal cleaners.

  16. MrMud says:

    No female character models makes me a sad panda

    • The Dark One says:

      I wanted less shooting in Mirror’s Edge, but that’s because the game felt like it should be about running around avoiding the people who were doing the shooting.

      That doesn’t stop me from wanting to play this, though. A team-based shooter with branching objectives that happens to feature better-than-normal FPS movement? What’s not to like?

  17. scar3crow says:

    I think it says more for the fact that TF2 just went through a few basic body types and looks, looks which are common in other media. Its not that Brink is emulating TF2s style, but rather that more games are emulating other media and looking less “gamey”

    • scar3crow says:

      That was supposed to be a reply to A-Scale, but it just formed a new comment. Hopefully this will reply properly.

  18. shalrath says:

    I found the gameplay videos to be… subpar, which makes me sad, because the rest of it looks really cool. Especially the world itself.

  19. zornbringer says:

    im no fan of render trailers. but you gotta have to release them or no one except the fans will ever notice this game. for all you who think this is the first stuff thats released about brink, i have to tell you theres already some hd ingame footage out there. just dig a bit deeper and you’ll find it somewhere. gives you a much better idea of what brink is all about. you know, its actually an objective based first person shooter. no jump’n’run ;)

  20. Hmm-Hmm. says:

    Nice action-packed trailer. The gameplay is unlikely to be anywhere close to that, but at least it’s fun to watch. And if by chance the game does resemble the trailer in that sense, well.. good, I say.

  21. Finn says:

    That heavy guy just made me want to play this RIGHT NOW; I guess it’s the same reason I enjoy playing the Heavy in TF2, I prefer a lumbering huge behemoth armed with a huge weapon rather than a lithe jumping parkour-warrior. Nothing against them though, they make good targets. :)

  22. Pl4t0 says:

    That is one HELL of trailer.

  23. Sobric says:

    I have high hopes for Brink. This trailer only makes them higher.

  24. squirrel says:

    I always look forward to an action game that enable us to simulate move some unreal moves as in those cinematic trailer, rather than pre-scripted moves. Gaming will definitely be advancing to a completely new level if some programmers can produce sth like this.

  25. Popular Energy Drink says:

    I can’t wait for Brink. Looks promising and fun :) (Not to mention character customization! I can sink a few hours in that alone.)

  26. Spliter says:

    Will it be what I’ve always dream for? An TF2 – Mirrors Edge mashup shooter with a tinge of steampunk?

  27. luphisto says:

    I cant stress enough how much i want this game.

  28. bleeters says:

    Two players engage in a prolonged and animated duel, before the victor is cheaply offed from a direction he couldn’t watch. Certainly sounds like a TF2 spy to me.

    Unrelated whining aside, impressive-if-inevitably-unrepresentive-to-actual-game-unless-you-can-actually-drop-tanks-on-people CGI is impressive, certainly. Clearly grenade dodging, obstacle leaping jamacianish guy’s problem was that he stopped to reload the grenade launcher, instead of throwing it away. Shouldn’t do that, I hear.

    (And if you can’t actually drop tanks on people, I’ll be much less interested)

  29. Shadowcat says:

    If players can be that mobile in-game (and make said mobility seem as cool to play), then it ought to be some fun, but honestly… that trailer left me remarkably cold. I’m actually impressed with they way that they managed to take so many exciting moments and combine them into a trailer that bored me. The ‘script’ boiled down to this:

    There’s this guy who shoots someone dead, but then this other guy kills him, and the second guy pulls off some fancy moves, but he gets killed by a third guy, who pulls off some fancy moves, but he gets killed by a fourth guy, who pulls off some fancy moves, but he gets killed by a fifth guy, who pulls off some fancy moves, but he gets killed by a sixth guy, who…

    I forget how many there were in the end. It didn’t really matter. They all had fancy moves, and they all got killed by the next guy. Yawn.

  30. the_fanciest_of_pants says:

    Yay splash damage.

    Very excited for this, love the look and love the gameplay ideas.

  31. Davie says:

    Aaaaaah, that was excellent.
    It’s looking cooler and cooler every time I see more footage. Between Brink and Fallout: New Vegas, It looks like I’ll be spending a hundred bucks on video games this fall…money well spent.

  32. Fraser says:

    Judging by the developers’ diary, some real thought has gone into this game – at least from the narrative and aesthetic perspectives. Hopefully that’s a sign that the rest of the game will be similarly well thought out.

  33. P7uen says:

    The box on the website has GFWL on it, is this a requirement?

  34. negativedge says:

    I must have seen something different, because what I saw looked pretty shit.

  35. sfury says:

    good stuff

    • sfury says:

      as a trailer I mean, I’m still not that excited about the actual game

  36. neolith says:

    Since Splash Damage is involved – is there any word on ingame ads?

    • Senethro says:

      I suspect that was more their previous publisher, which was very big and has a recent reputation for evil. Can you guess who it was?

      They’re with Bethesda now anyway.

  37. pimorte says:

    I’m not a fan of the realistic visuals and cartoony faces mashup.

  38. Dinger says:

    Very impressive render. Of course, not all that will be part of your gaming experience. I seriously hope, for example, that the GfWL logo was purely for cinematic effect.

  39. Tei says:

    I already own TF2, and I am not playing it, so I hope this new game is not a copycat of TF2, because IF i want TF2, I already have TF2.

    But the video workerd for me. I like the settings, the art-style, and I like the idea of getting XP’s for dinamiting stuff and doing sidequest in a QuakeWars style :-)

  40. Adz says:

    The green guy who gets killed at 02:04 – does he remind anyone else of the movie I Robot?
    I honestly know nothing about this game except this trailer – it looks like a massive team-deathmatch set in a scrapyard. A fun team-deathmatch, but still, doesn’t seem to be so amazing.

  41. Spd from Russia says:

    Looks awesome from art pov, great style
    not sure about the gameplay

  42. MWoody says:

    Why should I care about a prerendered trailer? It has nothing whatsoever to do with the game.

  43. klumhru says:


    Nuff said

    • Crispy says:

      It says Games for Windows (as do the pre-order boxart from Amazon and other retailers), not Games for Windows LIVE. There’s a big difference.

  44. Mistabashi says:

    I haven’t been remotely interested in this game, and this trailler didn’t do much for me to be honest, but looking at the couple of gameplay videos on the website make it look a bit more interesting; in particular the ‘contextual’ movement system could work well. Not sure about the levelling system though, sounds like it could turn into something like Borderlands. I don’t want grind, I want interesting and balanced gameplay thakyouplease.

  45. JPZ says:

    May be me, but I thought the hooded guy chasing the green roboty guy was a reference to Assassin’s Creed’s Altair. Hood, blades from sleeves, running across rooftops – I’d say it’s a match.

    Awesome video, hope the gameplay will be equally impressive.

  46. DD says:

    Awesome intro, after watching the trailer I checked out some gameplay videos. looking very sexy.

  47. Frye says:

    Nice animation in that clip. Lots of interaction with the environment and i wonder how they made it. Looking forward to this one.

  48. Monkeybreadman says:

    You’re dead inside

  49. NAME GOES HERE says:

    Am I the only guy that’s totally over the whole “two pistols” thing? Have you ever actually tried that? You can’t hit shit. I just demonstrates how little the devs actually know about actual shooting. Also, the cartridge casing still being attached to projectile in flight (the slow-mo grenade bit) doesn’t help.

    I guess I should just go play MoH or something. Hrumph.

    • D says:

      Can’t you just pretend it’s happening in the future, or in some alter universe where grenades just look like that, or where pistols have reduced kickback or where it’s not important for developers to know these things.